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Searched refs:imageExtent (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp412 const Math::UVec3 extent3D { Math::min(imageSize.x - offset.x, bufferImageCopy.imageExtent.width), in BlitArray()
413 Math::min(imageSize.y - offset.y, bufferImageCopy.imageExtent.height), in BlitArray()
414 Math::min(imageSize.z, bufferImageCopy.imageExtent.depth) }; in BlitArray()
442 const Math::UVec2 extent { Math::min(imageSize.x - offset.x, bufferImageCopy.imageExtent.width), in Blit2D()
443 Math::min(imageSize.y - offset.y, bufferImageCopy.imageExtent.height) }; in Blit2D()
467 Math::UVec3 extent3D { Math::min(imageSize.x - offset.x, bufferImageCopy.imageExtent.width), in Blit3D()
468 Math::min(imageSize.y - offset.y, bufferImageCopy.imageExtent.height), Math::min(imageSize.z - offset.z, 1U) }; in Blit3D()
493 const Math::UVec2 extent { bufferImageCopy.imageExtent.width, bufferImageCopy.imageExtent.height }; in BlitCube()
527 const auto& imageExtent in SetupBlit() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_staging.cpp75 { copy.imageExtent.width, copy.imageExtent.height, 1 }, in BlitScalingImage()
603 { desc.width, desc.height, 1u }, // imageExtent in ClearImages()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h935 Size3D imageExtent; member
/foundation/graphic/graphic_2d/frameworks/vulkan_layers/test/systemtest/
H A Dvulkan_loader_system_test.cpp389 swapchainCI.imageExtent = { width, height }; in HWTEST_F()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1621 const VkExtent3D imageExtent = {
1622 Math::min(imageSize.width - imageOffset.width, bufferImageCopy.imageExtent.width),
1623 Math::min(imageSize.height - imageOffset.height, bufferImageCopy.imageExtent.height),
1624 Math::min(imageSize.depth - imageOffset.depth, bufferImageCopy.imageExtent.depth),
1635 imageExtent,
/foundation/graphic/graphic_2d/frameworks/vulkan_layers/swapchain_layer/
H A Dswapchain_layer.cpp765 if (SetWindowBufferGeometry(window, static_cast<int>(createInfo->imageExtent.width), in SetWindowInfo()
766 static_cast<int>(createInfo->imageExtent.height)) != VK_SUCCESS) { in SetWindowInfo()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp269 scale = (copies[0].imageExtent.width != desc.width) || (copies[0].imageExtent.height != desc.height); in GetScalingImageNeed()
297 const auto& extent = copies[0].imageExtent;
/foundation/graphic/graphic_2d/frameworks/vulkan_layers/test/unittest/
H A Dvulkan_loader_unit_test.cpp168 swapchainCI.imageExtent = { width, height }; in GetSwapchainCreateInfo()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1519 { subImageDesc.width, subImageDesc.height, subImageDesc.depth } // imageExtent in ImportTexture()
2217 bufferCopy.imageExtent.width = loadedImageDesc.width; in PrepareImageData()
2218 bufferCopy.imageExtent.height = loadedImageDesc.height; in PrepareImageData()
2219 bufferCopy.imageExtent.depth = loadedImageDesc.depth; in PrepareImageData()

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