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Searched refs:iSet (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_program_gles.cpp92 PLUGIN_ASSERT(t.iSet < Gles::ResourceLimits::MAX_SETS); in ProcessStorageBlocks()
99 const uint8_t fi = map.map[BIND_MAP_4_4(t.iSet, t.iBind)]; in ProcessStorageBlocks()
113 PLUGIN_ASSERT(t.iSet < Gles::ResourceLimits::MAX_SETS); in ProcessUniformBlocks()
118 uint8_t& fi = map.map[BIND_MAP_4_4(t.iSet, t.iBind)]; in ProcessUniformBlocks()
140 uint8_t& fi = map.map[BIND_MAP_4_4(t.iSet, t.iBind)]; in ProcessUniformBlocks()
157 PLUGIN_ASSERT(t.iSet < Gles::ResourceLimits::MAX_SETS); in ProcessImageTextures()
164 const uint8_t& fi = map.map[BIND_MAP_4_4(t.iSet, t.iBind)]; in ProcessImageTextures()
180 PLUGIN_ASSERT(t.iSet < Gles::ResourceLimits::MAX_SETS); in ProcessCombinedSamplers()
189 uint8_t& ii = map.map[BIND_MAP_4_4(t.iSet, t.iBind)]; in ProcessCombinedSamplers()
216 PLUGIN_ASSERT(t.iSet < Gle
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H A Dshader_module_gles.h37 uint8_t iSet, iBind; // binding set, binding index member
48 uint8_t iSet, iBind; // image binding set, binding index member

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