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Searched refs:hueRotate (Results 1 - 17 of 17) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_profiler/
H A Drs_profiler_dump.cpp505 auto hueRotate = properties.GetHueRotate(); in DumpNodePropertiesColor() local
506 if (hueRotate.has_value() && !ROSEN_EQ(*hueRotate, 0.f)) { in DumpNodePropertiesColor()
507 out["HueRotate"] = *hueRotate; in DumpNodePropertiesColor()
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dskia_decoration_painter.h75 static void PaintHueRotate(const SkRRect& rRect, SkCanvas* canvas, float hueRotate);
H A Dskia_decoration_painter.cpp1089 void SkiaDecorationPainter::PaintHueRotate(const SkRRect& rRect, SkCanvas* canvas, float hueRotate) in PaintHueRotate() argument
1091 if (GreatNotEqual(hueRotate, 0.0)) { in PaintHueRotate()
1097 while (GreatOrEqual(hueRotate, FULL_ROTATION)) { in PaintHueRotate()
1098 hueRotate -= FULL_ROTATION; in PaintHueRotate()
1101 int32_t type = hueRotate / 120; in PaintHueRotate()
1102 float N = (hueRotate - 120 * type) / 120; in PaintHueRotate()
H A Drosen_render_context.h482 void OnFrontHueRotateUpdate(float hueRotate) override;
712 std::shared_ptr<HueRotateModifier> hueRotate; member
H A Drosen_render_context.cpp4195 auto hueRotate = graphicProps->GetFrontHueRotateValue(); local
4196 OnFrontHueRotateUpdate(hueRotate);
4309 void RosenRenderContext::OnFrontHueRotateUpdate(float hueRotate) argument
4312 rsNode_->SetHueRotate(hueRotate);
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/rosen/
H A Ddrawing_decoration_painter.h64 static void PaintHueRotate(const RSRoundRect& frameSize, RSCanvas* canvas, float hueRotate);
H A Ddrawing_decoration_painter.cpp1091 void DrawingDecorationPainter::PaintHueRotate(const RSRoundRect& rRect, RSCanvas* canvas, float hueRotate) in PaintHueRotate() argument
1093 if (GreatNotEqual(hueRotate, 0.0)) { in PaintHueRotate()
1099 while (GreatOrEqual(hueRotate, 360)) { in PaintHueRotate()
1100 hueRotate -= 360; in PaintHueRotate()
1103 int32_t type = hueRotate / 120; in PaintHueRotate()
1104 float N = (hueRotate - 120 * type) / 120; in PaintHueRotate()
/foundation/arkui/ace_engine/frameworks/core/components/common/painter/
H A Drosen_decoration_painter.h86 static void PaintHueRotate(const SkRRect& outerRRect, SkCanvas* canvas, const float& hueRotate, const Color& color);
112 const float& hueRotate, const Color& color);
H A Drosen_decoration_painter.cpp1765 const SkRRect& outerRRect, SkCanvas* canvas, const float& hueRotate, const Color& color) in PaintHueRotate()
1767 float hueRotates = hueRotate; in PaintHueRotate()
1811 const RSRoundRect& outerRRect, RSCanvas* canvas, const float& hueRotate, const Color& color) in PaintHueRotate()
1813 float hueRotates = hueRotate; in PaintHueRotate()
1764 PaintHueRotate( const SkRRect& outerRRect, SkCanvas* canvas, const float& hueRotate, const Color& color) PaintHueRotate() argument
1810 PaintHueRotate( const RSRoundRect& outerRRect, RSCanvas* canvas, const float& hueRotate, const Color& color) PaintHueRotate() argument
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/
H A Drs_properties_test.cpp2946 std::optional<float> hueRotate = std::optional<float>(1.f); in HWTEST_F() local
2947 properties.SetHueRotate(hueRotate); in HWTEST_F()
2999 std::optional<float> hueRotate = std::optional<float>(1.f); in HWTEST_F() local
3000 properties.SetHueRotate(hueRotate); in HWTEST_F()
3004 hueRotate = std::optional<float>(360.f); in HWTEST_F()
3005 properties.SetHueRotate(hueRotate); in HWTEST_F()
3006 hueRotate = std::optional<float>(480.f); in HWTEST_F()
3007 properties.SetHueRotate(hueRotate); in HWTEST_F()
3011 hueRotate = std::optional<float>(600.f); in HWTEST_F()
3012 properties.SetHueRotate(hueRotate); in HWTEST_F()
[all...]
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
H A Drs_properties.cpp3450 void RSProperties::SetHueRotate(const std::optional<float>& hueRotate) in SetHueRotate() argument
3452 hueRotate_ = hueRotate; in SetHueRotate()
3610 auto hueRotate = hueRotate_.value(); in GenerateColorFilter() local
3611 while (GreatOrEqual(hueRotate, 360)) { // 360 : degree in GenerateColorFilter()
3612 hueRotate -= 360; // 360 : degree in GenerateColorFilter()
3615 int32_t type = hueRotate / 120; // 120 : degree in GenerateColorFilter()
3616 float N = (hueRotate - 120 * type) / 120; // 120 : degree in GenerateColorFilter()
4146 auto hueRotate = GetHueRotate(); in Dump() local
4147 if (hueRotate.has_value() && !ROSEN_EQ(*hueRotate, in Dump()
[all...]
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_node.h437 void SetHueRotate(float hueRotate);
H A Drs_node.cpp2457 void RSNode::SetHueRotate(float hueRotate) in SetHueRotate() argument
2459 SetProperty<RSHueRotateModifier, RSAnimatableProperty<float>>(RSModifierType::HUE_ROTATE, hueRotate); in SetHueRotate()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
H A Drs_properties.h498 void SetHueRotate(const std::optional<float>& hueRotate);
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dview_abstract.cpp2411 void ViewAbstract::SetHueRotate(float hueRotate) in SetHueRotate() argument
2416 ACE_UPDATE_RENDER_CONTEXT(FrontHueRotate, hueRotate); in SetHueRotate()
2419 void ViewAbstract::SetHueRotate(FrameNode *frameNode, float hueRotate) in SetHueRotate() argument
2421 ACE_UPDATE_NODE_RENDER_CONTEXT(FrontHueRotate, hueRotate, frameNode); in SetHueRotate()
H A Dview_abstract.h501 static void SetHueRotate(FrameNode* frameNode, float hueRotate);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
H A DarkComponent.js605 HueRotateModifier.identity = Symbol('hueRotate');
3768 hueRotate(value) {
10210 hueRotate(value) {
25839 hueRotate(value) {

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