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Searched refs:horizon (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/effect/test/unittest/
H A Dprogram_unittest.cpp46 auto horizon = std::make_shared<HorizontalBlurFilter>(); in HWTEST_F() local
47 program->Compile(horizon->GetVertexShader(), horizon->GetFragmentShader()); in HWTEST_F()
H A Dalgo_filter_unittest.cpp60 auto horizon = filterFactory.GetFilter("HorizontalBlur"); in HWTEST_F() local
64 auto type = horizon->GetFilterType(); in HWTEST_F()
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_brdf_common.h45 const float horizon = min(1.0 + dot(R, N), 1.0); in SpecularHorizonOcclusion() local
46 return horizon * horizon; in SpecularHorizonOcclusion()

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