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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp842 bool haveEcs = (ecs_ == nullptr); in LoadScene() local
844 [haveEcs](auto sceneLoadedCallback) { in LoadScene()
847 haveEcs ? SCENE_NS::IScene::SCENE_STATUS_READY in LoadScene()

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