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Searched refs:gpuBufferDataIndices_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp602 } else if (arrayIndex < static_cast<uint32_t>(gpuBufferDataIndices_.size())) { in ProcessRenderNodeGraph()
603 if (const uint32_t dataIdx = gpuBufferDataIndices_[arrayIndex]; dataIdx != INVALID_TRACK_IDX) { in ProcessRenderNodeGraph()
608 gpuBufferDataIndices_[arrayIndex] = INVALID_TRACK_IDX; in ProcessRenderNodeGraph()
613 gpuBufferDataIndices_.resize(gpuResourceMgr_.GetBufferHandleCount(), INVALID_TRACK_IDX); in ProcessRenderNodeGraph()
1529 if (arrayIndex >= static_cast<uint32_t>(gpuBufferDataIndices_.size())) {
1624 if (arrayIndex < gpuBufferDataIndices_.size()) {
1626 uint32_t dataIdx = gpuBufferDataIndices_[arrayIndex];
1635 gpuBufferDataIndices_[arrayIndex] = dataIdx;
H A Drender_graph.h228 BASE_NS::vector<uint32_t> gpuBufferDataIndices_; member in final

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