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Searched refs:frontFlags (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h261 void SetStencilState(const uint32_t frontFlags, const GraphicsState::StencilOpState& front,
H A Drender_backend_gles.cpp2303 void RenderBackendGLES::SetStencilState(const uint32_t frontFlags, const GraphicsState::StencilOpState& front, in SetStencilState() argument
2310 if (frontFlags & StencilSetFlags::SETWRITEMASK) { in SetStencilState()
2314 if (frontFlags & FUNCMASK) { in SetStencilState()
2319 if (frontFlags & StencilSetFlags::SETOP) { in SetStencilState()

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