/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_manager_test9.cpp | 707 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local 708 ASSERT_NE(focusedSession, nullptr); in HWTEST_F() 711 bool ret = ssm_->CheckClickFocusIsDownThroughFullScreen(focusedSession, sceneSession, FocusChangeReason::DEFAULT); in HWTEST_F() 717 focusedSession->SetSessionProperty(property); in HWTEST_F() 718 ret = ssm_->CheckClickFocusIsDownThroughFullScreen(focusedSession, sceneSession, FocusChangeReason::DEFAULT); in HWTEST_F() 722 focusedSession->SetZOrder(100); in HWTEST_F() 723 focusedSession->blockingFocus_ = true; in HWTEST_F() 724 ret = ssm_->CheckClickFocusIsDownThroughFullScreen(focusedSession, sceneSession, FocusChangeReason::CLICK); in HWTEST_F() 740 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local 741 ASSERT_NE(focusedSession, nullpt in HWTEST_F() [all...] |
H A D | scene_session_dirty_manager_test2.cpp | 579 int32_t focusedSession = 42; in HWTEST_F() local 580 sim_->focusedSessionId_ = focusedSession; in HWTEST_F() 596 ssm_->focusedSessionId_ = focusedSession; in HWTEST_F() 613 int32_t focusedSession = 43; in HWTEST_F() local 614 sim_->focusedSessionId_ = focusedSession; in HWTEST_F() 632 ssm_->focusedSessionId_ = focusedSession; in HWTEST_F() 648 int32_t focusedSession = 44; in HWTEST_F() local 649 sim_->focusedSessionId_ = focusedSession; in HWTEST_F() 667 ssm_->focusedSessionId_ = focusedSession; in HWTEST_F() 683 int32_t focusedSession in HWTEST_F() local [all...] |
H A D | scene_session_manager_test5.cpp | 844 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local 845 ASSERT_NE(focusedSession, nullptr); in HWTEST_F() 846 focusedSession->property_ = property; in HWTEST_F() 847 ASSERT_NE(focusedSession->property_, nullptr); in HWTEST_F() 849 focusedSession->persistentId_ = 2; in HWTEST_F() 850 focusedSession->property_->parentPersistentId_ = 1; in HWTEST_F() 853 ssm_->sceneSessionMap_.insert({focusedSession->GetPersistentId(), focusedSession}); in HWTEST_F() 1027 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local 1028 ASSERT_NE(focusedSession, nullpt in HWTEST_F() 1056 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local [all...] |
H A D | scene_session_manager_test10.cpp | 228 info1.abilityName_ = "focusedSession"; in HWTEST_F() 229 info1.bundleName_ = "focusedSession"; in HWTEST_F() 231 sptr<SceneSession> focusedSession = new (std::nothrow) SceneSession(info1, nullptr); in HWTEST_F() local 232 ASSERT_NE(focusedSession, nullptr); in HWTEST_F() 242 ASSERT_EQ(false, ssm_->CheckLastFocusedAppSessionFocus(focusedSession, nextSession)); in HWTEST_F() 245 focusedSession->property_->SetWindowType(WindowType::WINDOW_TYPE_DIALOG); in HWTEST_F() 246 ASSERT_EQ(false, ssm_->CheckLastFocusedAppSessionFocus(focusedSession, nextSession)); in HWTEST_F() 249 ssm_->CheckLastFocusedAppSessionFocus(focusedSession, nextSession); in HWTEST_F() 432 sessionInfo.bundleName_ = "focusedSession"; in HWTEST_F() 433 sessionInfo.abilityName_ = "focusedSession"; in HWTEST_F() [all...] |
H A D | scene_session_manager_test3.cpp | 1405 int32_t focusedSession = ssm_->GetFocusedSessionId(); in HWTEST_F() local 1406 EXPECT_EQ(focusedSession, INVALID_SESSION_ID); in HWTEST_F() 1423 int32_t focusedSession = ssm_->GetFocusedSessionId(); in HWTEST_F() local 1424 EXPECT_EQ(focusedSession, 10086); in HWTEST_F() 1489 int32_t focusedSession = ssm_->GetFocusedSessionId(); in HWTEST_F() local 1490 EXPECT_EQ(focusedSession, 10086); in HWTEST_F() 1508 int32_t focusedSession = ssm_->GetFocusedSessionId(); in HWTEST_F() local 1509 EXPECT_EQ(focusedSession, 10086); in HWTEST_F()
|
/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | scene_session_manager.cpp | 4770 auto focusedSession = GetSceneSession(focusedSessionId_); in RequestSessionUnfocus() local 4772 !(focusedSession && focusedSession->GetParentPersistentId() == persistentId)) { in RequestSessionUnfocus() 4778 if (focusedSession && focusedSession->GetWindowType() == WindowType::WINDOW_TYPE_SYSTEM_FLOAT && in RequestSessionUnfocus() 4792 if (CheckLastFocusedAppSessionFocus(focusedSession, nextSession)) { in RequestSessionUnfocus() 4802 auto focusedSession = GetSceneSession(focusedSessionId_); in RequestAllAppSessionUnfocusInner() local 4803 if (!focusedSession) { in RequestAllAppSessionUnfocusInner() 4807 if (!focusedSession->IsAppSession()) { in RequestAllAppSessionUnfocusInner() 4837 sptr<SceneSession>& focusedSession, spt in CheckLastFocusedAppSessionFocus() 4836 CheckLastFocusedAppSessionFocus( sptr<SceneSession>& focusedSession, sptr<SceneSession>& nextSession) CheckLastFocusedAppSessionFocus() argument 4873 CheckFocusIsDownThroughBlockingType(sptr<SceneSession>& requestSceneSession, sptr<SceneSession>& focusedSession, bool includingAppSession) CheckFocusIsDownThroughBlockingType() argument 4899 CheckTopmostWindowFocus(sptr<SceneSession>& focusedSession, sptr<SceneSession>& sceneSession) CheckTopmostWindowFocus() argument 4925 CheckClickFocusIsDownThroughFullScreen(const sptr<SceneSession>& focusedSession, const sptr<SceneSession>& sceneSession, FocusChangeReason reason) CheckClickFocusIsDownThroughFullScreen() argument 4952 auto focusedSession = GetSceneSession(focusedSessionId_); RequestFocusSpecificCheck() local 5153 auto focusedSession = GetSceneSession(focusedSessionId_); ShiftFocus() local 9242 auto focusedSession = GetSceneSession(focusedSessionId_); ProcessFocusZOrderChange() local [all...] |
/foundation/window/window_manager/window_scene/session_manager/include/ |
H A D | scene_session_manager.h | 559 bool CheckLastFocusedAppSessionFocus(sptr<SceneSession>& focusedSession, sptr<SceneSession>& nextSession); 562 bool CheckTopmostWindowFocus(sptr<SceneSession>& focusedSession, sptr<SceneSession>& sceneSession); 565 sptr<SceneSession>& focusedSession, bool includingAppSession); 566 bool CheckClickFocusIsDownThroughFullScreen(const sptr<SceneSession>& focusedSession,
|