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Searched refs:firstVertex (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h51 * @param firstVertex First vertex
54 virtual void Draw(const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex,
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h170 uint32_t firstVertex { 0 };
496 void Draw(const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex,
H A Drender_command_list.cpp519 const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex, const uint32_t firstInstance) in Draw()
537 data->firstVertex = firstVertex; in Draw()
567 data->firstVertex = 0; in DrawIndexed()
518 Draw( const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex, const uint32_t firstInstance) Draw() argument
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1080 const GLsizei firstVertex = static_cast<const GLsizei>(renderCmd.firstVertex); in RenderCommandDraw() local
1103 if (renderCmd.firstVertex) { in RenderCommandDraw()
1104 glDrawElementsInstancedBaseVertex(type, indexCount, indexType, offset, instanceCount, firstVertex); in RenderCommandDraw()
1124 glDrawArraysInstanced(type, firstVertex, vertexCount, instanceCount); in RenderCommandDraw()
1126 glDrawArrays(type, firstVertex, vertexCount); in RenderCommandDraw()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1352 uint32_t firstVertex { 0u };
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1241 renderCmd.firstVertex, // firstVertex
2310 0u, // firstVertex
2337 0u, // firstVertex
2365 0u, // firstVertex

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