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Searched refs:finishedCallback (Results 1 - 20 of 20) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/test/unittest/
H A Drs_window_animation_proxy_test.cpp130 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in HWTEST_F() local
132 proxyNull_->OnStartApp(StartingAppType::FROM_LAUNCHER, nullptr, finishedCallback); in HWTEST_F()
133 proxyNull_->OnStartApp(StartingAppType::FROM_LAUNCHER, windowAnimationTarget_, finishedCallback); in HWTEST_F()
135 proxy_->OnStartApp(StartingAppType::FROM_LAUNCHER, nullptr, finishedCallback); in HWTEST_F()
136 proxy_->OnStartApp(StartingAppType::FROM_LAUNCHER, windowAnimationTarget_, finishedCallback); in HWTEST_F()
150 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in HWTEST_F() local
152 proxyNull_->OnAppTransition(nullptr, nullptr, finishedCallback); in HWTEST_F()
153 proxyNull_->OnAppTransition(windowAnimationTarget_, nullptr, finishedCallback); in HWTEST_F()
154 proxyNull_->OnAppTransition(windowAnimationTarget_, windowAnimationTarget_, finishedCallback); in HWTEST_F()
156 proxy_->OnAppTransition(nullptr, nullptr, finishedCallback); in HWTEST_F()
171 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
192 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
214 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
235 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
254 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
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H A Drs_window_animation_stub_test.cpp35 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
39 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
43 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
46 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
49 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
52 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
54 void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override {};
/foundation/window/window_manager/test/common/mock/
H A Dmock_RSIWindowAnimationController.h50 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override
52 finishedCallback_ = finishedCallback;
56 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppTransition()
58 finishedCallback_ = finishedCallback; in OnAppTransition()
62 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppBackTransition()
64 finishedCallback_ = finishedCallback; in OnAppBackTransition()
68 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeWindow()
70 finishedCallback_ = finishedCallback; in OnMinimizeWindow()
74 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeAllWindow()
76 finishedCallback_ = finishedCallback; in OnMinimizeAllWindow()
55 OnAppTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
61 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
67 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
73 OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
79 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
85 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
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H A Dmock_rs_iwindow_animation_controller.h30 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
32 const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
34 const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
37 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
39 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
41 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
43 MOCK_METHOD1(OnScreenUnlock, void(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback));
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/animation/window_animation_manager/
H A Drs_window_animation_controller.cpp52 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnStartApp()
56 auto task = [controllerWptr, type, startingWindowTarget, finishedCallback]() { in OnStartApp()
67 controllerSptr->HandleOnStartApp(type, startingWindowTarget, finishedCallback); in OnStartApp()
79 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppTransition()
83 auto task = [controllerWptr, fromWindowTarget, toWindowTarget, finishedCallback]() { in OnAppTransition()
94 controllerSptr->HandleOnAppTransition(fromWindowTarget, toWindowTarget, finishedCallback); in OnAppTransition()
106 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppBackTransition()
110 auto task = [controllerWptr, fromWindowTarget, toWindowTarget, finishedCallback]() { in OnAppBackTransition()
118 controllerSptr->HandleOnAppBackTransition(fromWindowTarget, toWindowTarget, finishedCallback); in OnAppBackTransition()
129 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeWindow()
50 OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnStartApp() argument
77 OnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
104 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
128 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
154 OnMinimizeAllWindow( std::vector<sptr<RSWindowAnimationTarget>> minimizingWindowsTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
171 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
197 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
274 HandleOnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnStartApp() argument
300 HandleOnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnAppTransition() argument
313 HandleOnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnAppBackTransition() argument
326 HandleOnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnMinimizeWindow() argument
337 HandleOnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnCloseWindow() argument
348 HandleOnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnScreenUnlock() argument
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H A Drs_window_animation_controller.h40 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
44 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
48 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
51 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
54 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
57 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
59 void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
68 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
72 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
76 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
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H A Drs_window_animation_utils.cpp80 napi_env env, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in CreateJsWindowAnimationFinishedCallback()
83 if (finishedCallback == nullptr) { in CreateJsWindowAnimationFinishedCallback()
102 auto finishedCallback = in CreateJsWindowAnimationFinishedCallback()
104 finishedCallback.GetRefPtr()->DecStrongRef(finishedCallback.GetRefPtr()); in CreateJsWindowAnimationFinishedCallback()
106 finishedCallback.GetRefPtr()->IncStrongRef(finishedCallback.GetRefPtr()); in CreateJsWindowAnimationFinishedCallback()
107 napi_wrap(env, object, finishedCallback.GetRefPtr(), finalizeCallback, nullptr, nullptr); in CreateJsWindowAnimationFinishedCallback()
79 CreateJsWindowAnimationFinishedCallback( napi_env env, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) CreateJsWindowAnimationFinishedCallback() argument
H A Drs_window_animation_callback.cpp23 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in RSWindowAnimationCallback()
25 finishedCallback_(finishedCallback) in RSWindowAnimationCallback()
22 RSWindowAnimationCallback( const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) RSWindowAnimationCallback() argument
H A Drs_window_animation_callback.h26 explicit RSWindowAnimationCallback(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
H A Drs_window_animation_manager.cpp172 sptr<RSIWindowAnimationFinishedCallback> finishedCallback; in OnMinimizeWindowWithAnimation()
173 SingletonContainer::Get<WindowAdapter>().MinimizeWindowsByLauncher(windowIds, true, finishedCallback); in OnMinimizeWindowWithAnimation()
174 if (finishedCallback == nullptr) { in OnMinimizeWindowWithAnimation()
181 task.Resolve(env, RSWindowAnimationUtils::CreateJsWindowAnimationFinishedCallback(env, finishedCallback)); in OnMinimizeWindowWithAnimation()
H A Drs_window_animation_utils.h38 napi_env env, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/src/
H A Drs_window_animation_stub.cpp78 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in StartApp() local
80 if (finishedCallback == nullptr) { in StartApp()
85 OnStartApp(static_cast<StartingAppType>(type), startingWindowTarget, finishedCallback); in StartApp() local
105 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in AppTransition() local
107 if (finishedCallback == nullptr) { in AppTransition()
112 OnAppTransition(fromWindowTarget, toWindowTarget, finishedCallback); in AppTransition()
132 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in AppBackTransition() local
134 if (finishedCallback == nullptr) { in AppBackTransition()
139 OnAppBackTransition(fromWindowTarget, toWindowTarget, finishedCallback); in AppBackTransition()
153 sptr<RSIWindowAnimationFinishedCallback> finishedCallback in MinimizeWindow() local
187 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = MinimizeAllWindow() local
208 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = CloseWindow() local
223 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = ScreenUnlock() local
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H A Drs_window_animation_proxy.cpp44 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in WriteTargetAndCallback()
51 if (!data.WriteRemoteObject(finishedCallback->AsObject())) { in WriteTargetAndCallback()
60 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnStartApp()
76 if (!WriteTargetAndCallback(data, startingWindowTarget, finishedCallback)) { in OnStartApp()
95 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppTransition()
116 if (!data.WriteRemoteObject(finishedCallback->AsObject())) { in OnAppTransition()
135 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppBackTransition()
156 if (!data.WriteRemoteObject(finishedCallback->AsObject())) { in OnAppBackTransition()
175 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeWindow()
186 if (!WriteTargetAndCallback(data, minimizingWindowTarget, finishedCallback)) { in OnMinimizeWindow()
42 WriteTargetAndCallback(MessageParcel& data, const sptr<RSWindowAnimationTarget>& windowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) WriteTargetAndCallback() argument
59 OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnStartApp() argument
93 OnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
133 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
174 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
203 OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindowsTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
252 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
281 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
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/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/test/fuzztest/rswindowanimation_fuzzer/
H A Drswindowanimation_fuzzer.cpp76 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in FinishedCallbackFuzzTest() local
77 finishedCallback->OnAnimationFinished(); in FinishedCallbackFuzzTest()
83 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in FinishedCallbackProxyFuzzTest() local
85 new RSWindowAnimationFinishedCallbackProxy(finishedCallback); in FinishedCallbackProxyFuzzTest()
93 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in RSWindowAnimationProxyFuzzTest() local
96 rSWindowAnimationProxy->OnStartApp(type, nullptr, finishedCallback); in RSWindowAnimationProxyFuzzTest()
97 rSWindowAnimationProxy->OnAppTransition(nullptr, nullptr, finishedCallback); in RSWindowAnimationProxyFuzzTest()
98 rSWindowAnimationProxy->OnAppBackTransition(nullptr, nullptr, finishedCallback); in RSWindowAnimationProxyFuzzTest()
99 rSWindowAnimationProxy->OnMinimizeWindow(nullptr, finishedCallback); in RSWindowAnimationProxyFuzzTest()
101 rSWindowAnimationProxy->OnMinimizeAllWindow(minimizingWindowsTarget, finishedCallback); in RSWindowAnimationProxyFuzzTest()
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/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/include/
H A Drs_iwindow_animation_controller.h51 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
54 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
57 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
60 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
63 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
66 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
68 virtual void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) = 0;
H A Drs_window_animation_proxy.h33 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
37 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
41 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
44 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
47 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
50 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
52 void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override;
61 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback);
/foundation/window/window_manager/wmserver/src/
H A Dremote_animation.cpp289 sptr<RSWindowAnimationTarget>& dstTarget, sptr<RSWindowAnimationFinishedCallback>& finishedCallback) in NotifyAnimationStartApp()
298 windowAnimationController_->OnStartApp(StartingAppType::FROM_LAUNCHER, dstTarget, finishedCallback); in NotifyAnimationStartApp()
304 windowAnimationController_->OnStartApp(StartingAppType::FROM_RECENT, dstTarget, finishedCallback); in NotifyAnimationStartApp()
309 windowAnimationController_->OnStartApp(StartingAppType::FROM_OTHER, dstTarget, finishedCallback); in NotifyAnimationStartApp()
352 auto finishedCallback = CreateShowAnimationFinishedCallback(srcNode, dstNode, needMinimizeSrcNode); in NotifyAnimationTransition() local
353 if (finishedCallback == nullptr) { in NotifyAnimationTransition()
359 finishedCallback->OnAnimationFinished(); in NotifyAnimationTransition()
393 windowAnimationController_->OnAppTransition(srcTarget, dstTarget, finishedCallback); in NotifyAnimationTransition()
396 return NotifyAnimationStartApp(srcInfo, srcNode, dstNode, dstTarget, finishedCallback); in NotifyAnimationTransition()
412 sptr<RSWindowAnimationFinishedCallback> finishedCallback in NotifyAnimationMinimize() local
287 NotifyAnimationStartApp(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode, sptr<RSWindowAnimationTarget>& dstTarget, sptr<RSWindowAnimationFinishedCallback>& finishedCallback) NotifyAnimationStartApp() argument
438 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateHideAnimationFinishedCallback(srcNode, event); NotifyAnimationClose() local
534 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(func, dstNode); NotifyAnimationBackTransition() local
621 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(func, nullptr); NotifyAnimationByHome() local
686 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(callback, node); NotifyAnimationScreenUnlock() local
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/foundation/window/window_manager/wmserver/src/zidl/
H A Dwindow_manager_stub.cpp330 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = nullptr; in OnRemoteRequest() local
331 MinimizeWindowsByLauncher(windowIds, isAnimated, finishedCallback); in OnRemoteRequest()
332 if (finishedCallback == nullptr) { in OnRemoteRequest()
334 WLOGFE("finishedCallback is nullptr and failed to write!"); in OnRemoteRequest()
338 if (!reply.WriteBool(true) || !reply.WriteRemoteObject(finishedCallback->AsObject())) { in OnRemoteRequest()
339 WLOGFE("finishedCallback is not nullptr and failed to write!"); in OnRemoteRequest()
/foundation/window/window_manager/wmserver/include/
H A Dremote_animation.h91 sptr<RSWindowAnimationTarget>& dstTarget, sptr<RSWindowAnimationFinishedCallback>& finishedCallback);
/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp1149 sptr<RSWindowAnimationFinishedCallback> finishedCallback = RemoteAnimation::CreateHideAnimationFinishedCallback( in HWTEST_F() local
1151 finishedCallback = nullptr; in HWTEST_F()
1152 ASSERT_EQ(finishedCallback, nullptr); in HWTEST_F()

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