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Searched refs:effectMode (Results 1 - 25 of 72) sorted by relevance

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/foundation/graphic/graphic_2d/rosen/test/2d_engine/unittest/rosen_text/hm_symbol/
H A Dhm_symbol_node_build_test.cpp132 RSEffectStrategy effectMode = RSEffectStrategy::SCALE; in HWTEST_F() local
133 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSetting, symbol, effectMode, offset); in HWTEST_F()
153 RSEffectStrategy effectMode = RSEffectStrategy::SCALE; in HWTEST_F() local
154 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSettingOne_, symbol, effectMode, offset); in HWTEST_F()
178 RSEffectStrategy effectMode = RSEffectStrategy::SCALE; in HWTEST_F() local
179 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSettingTwo_, symbol, effectMode, offset); in HWTEST_F()
203 RSEffectStrategy effectMode = RSEffectStrategy::BOUNCE; in HWTEST_F() local
204 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSettingOne_, symbol, effectMode, offset); in HWTEST_F()
228 RSEffectStrategy effectMode = RSEffectStrategy::VARIABLE_COLOR; in HWTEST_F() local
229 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSettingTwo_, symbol, effectMode, offse in HWTEST_F()
253 RSEffectStrategy effectMode = RSEffectStrategy::BOUNCE; HWTEST_F() local
277 RSEffectStrategy effectMode = RSEffectStrategy::VARIABLE_COLOR; HWTEST_F() local
316 RSEffectStrategy effectMode = RSEffectStrategy::VARIABLE_COLOR; HWTEST_F() local
333 RSEffectStrategy effectMode = RSEffectStrategy::NONE; HWTEST_F() local
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/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/skia_txt/symbol_engine/
H A Dhm_symbol_run.cpp131 RSEffectStrategy effectMode = symbolTxt.GetEffectStrategy(); in SymbolAnimation() local
133 if (effectMode == RSEffectStrategy::NONE) { in SymbolAnimation()
138 if (animationMode == 0 || effectMode == RSEffectStrategy::VARIABLE_COLOR) { in SymbolAnimation()
139 if (!GetAnimationGroups(glyphid, effectMode, animationSetting)) { in SymbolAnimation()
145 if (std::find(COMMON_ANIMATION_TYPES.begin(), COMMON_ANIMATION_TYPES.end(), effectMode) != in SymbolAnimation()
150 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSetting, symbol, effectMode, offset); in SymbolAnimation()
162 auto effectMode = RSEffectStrategy::NONE; in ClearSymbolAnimation() local
165 SymbolNodeBuild symbolNode = SymbolNodeBuild(animationSetting, symbol, effectMode, offset); in ClearSymbolAnimation()
/foundation/multimedia/player_framework/services/services/engine_intf/
H A Di_player_engine.h162 virtual int32_t SetAudioEffectMode(const int32_t effectMode) in SetAudioEffectMode() argument
164 (void)effectMode; in SetAudioEffectMode()
167 virtual int32_t GetAudioEffectMode(int32_t &effectMode) in GetAudioEffectMode() argument
169 (void)effectMode; in GetAudioEffectMode()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/
H A Dswiper_paint_property.cpp35 json->PutExtAttr("effectMode", in ToJsonValue()
52 auto effectMode = json->GetString("effectMode"); in FromJson() local
54 auto iter = uMap.find(effectMode); in FromJson()
/foundation/multimedia/audio_framework/services/audio_service/server/include/
H A Di_renderer_stream.h40 virtual int32_t SetAudioEffectMode(int32_t effectMode) = 0;
41 virtual int32_t GetAudioEffectMode(int32_t &effectMode) = 0;
H A Dipc_stream_in_server.h88 int32_t SetAudioEffectMode(int32_t effectMode) override; // renderer only
90 int32_t GetAudioEffectMode(int32_t &effectMode) override; // renderer only
H A Dpa_renderer_stream_impl.h43 int32_t SetAudioEffectMode(int32_t effectMode) override;
44 int32_t GetAudioEffectMode(int32_t &effectMode) override;
88 const std::string GetEffectModeName(int32_t effectMode);
H A Drenderer_in_server.h63 int32_t SetAudioEffectMode(int32_t effectMode);
64 int32_t GetAudioEffectMode(int32_t &effectMode);
H A Dpro_renderer_stream_impl.h47 int32_t SetAudioEffectMode(int32_t effectMode) override;
48 int32_t GetAudioEffectMode(int32_t &effectMode) override;
/foundation/multimedia/av_codec/interfaces/plugin/
H A Daudio_sink_plugin.h114 * @param effectMode speed Indicates the pointer to the current audioeffect mode to obtain.
119 virtual Status GetAudioEffectMode(int32_t &effectMode) = 0;
126 * @param effectMode speed Indicates the pointer to the current audioeffect mode to obtain.
131 virtual Status SetAudioEffectMode(int32_t effectMode) = 0;
/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
H A Dpa_renderer_stream_impl_unit_test.cpp123 int32_t effectMode = 0; in HWTEST_F() local
124 EXPECT_EQ("EFFECT_NONE", unit->GetEffectModeName(effectMode)); in HWTEST_F()
136 int32_t effectMode = 1; in HWTEST_F() local
137 EXPECT_EQ("EFFECT_DEFAULT", unit->GetEffectModeName(effectMode)); in HWTEST_F()
593 int32_t effectMode = 0; in HWTEST_F() local
594 int32_t ret = unit->SetAudioEffectMode(effectMode); in HWTEST_F()
613 int32_t effectMode = 0; in HWTEST_F() local
614 int32_t ret = unit->SetAudioEffectMode(effectMode); in HWTEST_F()
/foundation/multimedia/audio_framework/interfaces/kits/c/audio_renderer/
H A Dnative_audiorenderer.h338 * @param effectMode Pointer to a variable to receive current audio effect mode
342 OH_AudioStream_AudioEffectMode* effectMode);
350 * @param effectMode Audio effect mode that will be set for the stream
354 OH_AudioStream_AudioEffectMode effectMode);
/foundation/multimedia/audio_framework/services/audio_service/client/include/
H A Dipc_stream_proxy.h66 int32_t SetAudioEffectMode(int32_t effectMode) override; // renderer only
68 int32_t GetAudioEffectMode(int32_t &effectMode) override; // renderer only
/foundation/multimedia/av_codec/interfaces/inner_api/native/
H A Daudio_sink_filter.h72 Status SetAudioEffectMode(int32_t effectMode);
74 Status GetAudioEffectMode(int32_t &effectMode);
H A Daudio_sink.h58 Status SetAudioEffectMode(int32_t effectMode);
59 Status GetAudioEffectMode(int32_t &effectMode);
/foundation/multimedia/audio_framework/services/audio_service/common/include/
H A Dipc_stream.h73 virtual int32_t SetAudioEffectMode(int32_t effectMode) = 0; // renderer only
75 virtual int32_t GetAudioEffectMode(int32_t &effectMode) = 0; // renderer only
/foundation/multimedia/av_codec/services/media_engine/filters/
H A Daudio_sink_filter.cpp270 Status AudioSinkFilter::SetAudioEffectMode(int32_t effectMode) in SetAudioEffectMode() argument
275 Status res = audioSink_->SetAudioEffectMode(effectMode); in SetAudioEffectMode()
279 Status AudioSinkFilter::GetAudioEffectMode(int32_t &effectMode) in GetAudioEffectMode() argument
283 Status res = audioSink_->GetAudioEffectMode(effectMode); in GetAudioEffectMode()
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Dipc_stream_stub.cpp296 int32_t effectMode = data.ReadInt32(); in HandleSetAudioEffectMode() local
297 reply.WriteInt32(SetAudioEffectMode(effectMode)); in HandleSetAudioEffectMode()
305 int32_t effectMode = -1; in HandleGetAudioEffectMode() local
306 reply.WriteInt32(GetAudioEffectMode(effectMode)); in HandleGetAudioEffectMode()
307 reply.WriteInt32(effectMode); in HandleGetAudioEffectMode()
H A Dipc_stream_in_server.cpp335 int32_t IpcStreamInServer::SetAudioEffectMode(int32_t effectMode) in SetAudioEffectMode() argument
338 return rendererInServer_->SetAudioEffectMode(effectMode); in SetAudioEffectMode()
344 int32_t IpcStreamInServer::GetAudioEffectMode(int32_t &effectMode) in GetAudioEffectMode() argument
347 return rendererInServer_->GetAudioEffectMode(effectMode); in GetAudioEffectMode()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_manager_unit_test.cpp317 string effectMode = "EFFECT_DEFAULT"; in HWTEST() local
321 bool result = AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in HWTEST()
335 string effectMode = "EFFECT_DEFAULT"; in HWTEST() local
341 bool result = AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in HWTEST()
355 string effectMode = ""; in HWTEST() local
361 bool result = AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in HWTEST()
375 string effectMode = "123"; in HWTEST() local
381 bool result = AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in HWTEST()
395 string effectMode = "EFFECT_DEFAULT"; in HWTEST() local
400 bool result = AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in HWTEST()
414 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
435 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
457 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
480 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
503 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
526 string effectMode = "EFFECT_DEFAULT"; HWTEST() local
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain_adapter.h48 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled);
H A Daudio_effect_chain_manager.h110 bool ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode,
146 int32_t SetAudioEffectChainDynamic(const std::string &sceneType, const std::string &effectMode);
173 bool ExistAudioEffectChainInner(const std::string &sceneType, const std::string &effectMode,
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_adapter.cpp78 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled) in EffectChainManagerExist() argument
87 if (effectMode) { in EffectChainManagerExist()
88 effectModeString = effectMode; in EffectChainManagerExist()
/foundation/multimedia/av_codec/services/media_engine/modules/sink/
H A Daudio_sink.cpp589 Status AudioSink::SetAudioEffectMode(int32_t effectMode) in SetAudioEffectMode() argument
595 effectMode_ = effectMode; in SetAudioEffectMode()
596 return plugin_->SetAudioEffectMode(effectMode); in SetAudioEffectMode()
599 Status AudioSink::GetAudioEffectMode(int32_t &effectMode) in GetAudioEffectMode() argument
605 return plugin_->GetAudioEffectMode(effectMode); in GetAudioEffectMode()
/foundation/multimedia/player_framework/services/services/player/server/
H A Dplayer_server.cpp110 "speedMode: %{public}d, looping: %{public}s, effectMode: %{public}d, leftVolume: %{public}f, " in Init()
112 lastErrMsg_.c_str(), config_.speedMode, config_.looping?"true":"false", config_.effectMode, in Init()
468 if (config_.effectMode != OHOS::AudioStandard::AudioEffectMode::EFFECT_DEFAULT) { in HandlePrepare()
471 int ret = playerEngine_->SetAudioEffectMode(config_.effectMode); in HandlePrepare()
1374 int32_t effectMode = OHOS::AudioStandard::AudioEffectMode::EFFECT_DEFAULT; in SetParameter() local
1375 CHECK_AND_RETURN_RET(param.GetIntValue(PlayerKeys::AUDIO_EFFECT_MODE, effectMode), MSERR_INVALID_VAL); in SetParameter()
1376 return SetAudioEffectMode(effectMode); in SetParameter()
1383 config_.effectMode = OHOS::AudioStandard::AudioEffectMode::EFFECT_DEFAULT; in SetParameter()
1389 int32_t PlayerServer::SetAudioEffectMode(const int32_t effectMode) in SetAudioEffectMode() argument
1395 CHECK_AND_RETURN_RET_LOG(effectMode < in SetAudioEffectMode()
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