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Searched refs:dstAccessMask (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp344 VkAccessFlags dstAccessMask = 0; in CreateRenderPassCombined() local
353 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined()
368 dstAccessMask, // dstAccessMask in CreateRenderPassCombined()
585 VkAccessFlags dstAccessMask = 0; in CreateRenderPassCombined2() local
594 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined2()
611 dstAccessMask, // dstAccessMask in CreateRenderPassCombined2()
H A Drender_backend_vk.cpp1779 const VkAccessFlags dstAccessMask = (VkAccessFlags)(ref.dst.accessFlags);
1798 dstAccessMask, // dstAccessMask
1842 dstAccessMask, // dstAccessMask
1857 dstAccessMask, // dstAccessMask
2603 const VkAccessFlags dstAccessMask = (VkAccessFlags)VkAccessFlagBits::VK_ACCESS_TRANSFER_READ_BIT;
2625 dstAccessMask, // dstAccessMask
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