/foundation/distributeddatamgr/preferences/test/ndk/unittest/ |
H A D | preferences_test_utils.cpp | 43 std::string directory = tempDirectory.substr(0, pos); in CreateDirectoryRecursively() local 44 if (!directory.empty()) { in CreateDirectoryRecursively() 45 directories.push_back(directory); in CreateDirectoryRecursively() 53 for (const std::string& directory : directories) { in CreateDirectoryRecursively() 54 databaseDirectory = databaseDirectory + "/" + directory; in CreateDirectoryRecursively()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/ |
H A D | proxy_filesystem.cpp | 139 auto directory = fileManager_.OpenDirectory(destination + normalizedPath); in OpenDirectory() local 140 if (directory) { in OpenDirectory() 141 directories.push_back(move(directory)); in OpenDirectory() 158 auto directory = fileManager_.CreateDirectory(destination + normalizedPath); in CreateDirectory() local 159 if (directory) { in CreateDirectory() 160 return directory; in CreateDirectory() 204 auto directory = fileManager_.OpenDirectory(destination + path); in GetUriPaths() local 205 if (directory) { in GetUriPaths()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/storage/src/kv/ |
H A D | kvdb_utils.cpp | 25 void KvDBUtils::GetStoreDirectory(std::string &directory, const std::string &identifierName) in GetStoreDirectory() argument 27 if (!directory.empty() && directory.back() != '/') { in GetStoreDirectory() 28 directory += "/"; in GetStoreDirectory() 30 directory += identifierName; in GetStoreDirectory()
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/foundation/distributeddatamgr/datamgr_service/services/distributeddataservice/service/config/src/model/ |
H A D | global_config.cpp | 28 SetValue(node[GET_NAME(directory)], directory); in Marshal() 44 GetValue(node, GET_NAME(directory), directory); in Unmarshal() 56 delete directory; in ~GlobalConfig()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/ |
H A D | platform_specific.cpp | 116 int MakeDBDirectory(const std::string &directory) in MakeDBDirectory() argument 118 int errCode = mkdir(directory.c_str()); in MakeDBDirectory() 121 std::string str = directory.length() == 0 ? "empty directory path" : in MakeDBDirectory() 122 directory.substr(0, directory.length() / 3) + "*****" + directory.substr((2 * directory.length()) / 3); in MakeDBDirectory() 123 LOGE("[MakeDir] Make directory fail:%d, directory pat in MakeDBDirectory() 129 RemoveDBDirectory(const std::string &directory) RemoveDBDirectory() argument [all...] |
/foundation/multimedia/media_library/frameworks/innerkitsimpl/test/unittest/medialibrary_helper_test/src/ |
H A D | dir_asset_test.cpp | 60 string directory = PIC_DIR_VALUES; in HWTEST_F() local 61 dirAsset.SetDirectory(directory); in HWTEST_F() 62 EXPECT_EQ(dirAsset.GetDirectory(), directory); in HWTEST_F()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/ohos/ |
H A D | ohos_filesystem.cpp | 95 auto directory = BASE_NS::make_unique<OhosFileDirectory>(resManager_); in GetEntry() local 96 return directory->GetEntry(path.data()); in GetEntry() 114 auto directory = BASE_NS::make_unique<OhosFileDirectory>(resManager_); in OpenDirectory() local 115 if (directory->Open(path.data())) { in OpenDirectory() 116 return IDirectory::Ptr { directory.release() }; in OpenDirectory()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_loader.h | 69 void RecurseDirectory(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& directory); 80 void LoadShaderStates(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& directory); 85 void LoadVids(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& directory); 88 void LoadPipelineLayouts(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& directory);
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H A D | render_data_loader.cpp | 59 void RenderDataLoader::RecurseDirectory(const string_view currentPath, const IDirectory& directory, in RecurseDirectory() argument 62 for (auto const& entry : directory.GetEntries()) { in RecurseDirectory()
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H A D | shader_loader.cpp | 250 void ShaderLoader::RecurseDirectory(const string_view currentPath, const IDirectory& directory) in RecurseDirectory() argument 252 for (auto const& entry : directory.GetEntries()) { in RecurseDirectory() 459 void ShaderLoader::LoadShaderStates(const string_view currentPath, const IDirectory& directory) in LoadShaderStates() argument 461 for (auto const& entry : directory.GetEntries()) { in LoadShaderStates() 498 void ShaderLoader::LoadVids(const string_view currentPath, const IDirectory& directory) in LoadVids() argument 500 for (auto const& entry : directory.GetEntries()) { in LoadVids() 524 void ShaderLoader::LoadPipelineLayouts(const string_view currentPath, const IDirectory& directory) in LoadPipelineLayouts() argument 526 for (auto const& entry : directory.GetEntries()) { in LoadPipelineLayouts()
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/foundation/multimedia/media_foundation/src/osal/filesystem/ |
H A D | file_system.cpp | 77 // judge regular file, directory, symbolic link file path exists 94 if (mkdir(path.c_str(), 755) == -1) { // 755 directory access permissions in MakeDir() 136 DIR *directory; in RemoveFilesInDir() local 137 if ((directory = opendir(path.c_str())) != nullptr) { in RemoveFilesInDir() 139 while ((info = readdir(directory)) != nullptr) { in RemoveFilesInDir() 147 closedir(directory); in RemoveFilesInDir()
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/foundation/distributeddatamgr/relational_store/frameworks/native/rdb/src/ |
H A D | rdb_sql_utils.cpp | 43 std::string directory = tempDirectory.substr(0, pos); in CreateDirectory() local 44 directories.push_back(directory); in CreateDirectory() 51 for (const std::string& directory : directories) { in CreateDirectory() 52 databaseDirectory = databaseDirectory + "/" + directory; in CreateDirectory() 59 // Set the default ACL attribute to the database root directory to ensure that files created by the server in CreateDirectory()
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/foundation/multimedia/media_library/frameworks/innerkitsimpl/media_library_helper/src/ |
H A D | dir_asset.cpp | 38 void DirAsset::SetDirectory(const string directory) in SetDirectory() argument 40 directory_ = directory; in SetDirectory()
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/foundation/ability/idl_tool/codegen/ |
H A D | code_emitter.h | 30 void SetDirectory(const String& directory) in SetDirectory() argument 32 directory_ = directory; in SetDirectory()
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_persistence_test.cpp | 67 std::string directory = "0/Storage"; in HWTEST_F() local 69 bool result = scenePersistence->CreateSnapshotDir(directory); in HWTEST_F() 80 std::string directory = "0/Storage"; in HWTEST_F() local 82 bool result = scenePersistence->CreateUpdatedIconDir(directory); in HWTEST_F() 94 std::string directory = "0/Storage"; in HWTEST_F() local 147 std::string directory = "0/Storage"; in HWTEST_F() local 168 std::string directory = "0/Storage"; in HWTEST_F() local
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/foundation/multimedia/media_foundation/engine/foundation/osal/filesystem/ |
H A D | file_system.cpp | 75 // judge regular file, directory, symbolic link file path exists 92 if (mkdir(path.c_str(), 755) == -1) { // 755 directory access permissions in MakeDir() 134 DIR *directory; in RemoveFilesInDir() local 135 if ((directory = opendir(path.c_str())) != nullptr) { in RemoveFilesInDir() 137 while ((info = readdir(directory)) != nullptr) { in RemoveFilesInDir() 145 closedir(directory); in RemoveFilesInDir()
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/foundation/graphic/graphic_surface/surface/test/unittest/ |
H A D | buffer_utils_test.cpp | 96 const std::string directory = "/data";
in HWTEST_F() local 99 // Traverse the directory and find the dump file.
in HWTEST_F() 100 for (const auto& entry : fs::recursive_directory_iterator(directory)) {
in HWTEST_F() 141 const std::string directory = "/data/storage/el1/base";
in HWTEST_F() local 142 if (access(directory.c_str(), F_OK) == 0) {
in HWTEST_F() 145 // Traverse the directory and find the dump file.
in HWTEST_F() 146 for (const auto& entry : fs::recursive_directory_iterator(directory)) {
in HWTEST_F()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/include/ |
H A D | platform_specific.h | 48 int MakeDBDirectory(const std::string &directory); 51 // Can only remove empty directory 52 int RemoveDBDirectory(const std::string &directory);
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/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | scene_persistence.h | 36 static bool CreateSnapshotDir(const std::string& directory); 37 static bool CreateUpdatedIconDir(const std::string& directory);
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/io/dev/ |
H A D | FileMonitor.cpp | 42 // Make directory separators consistent.
in formatPath() 111 // Unable to open directory.
in recursivelyCollectAllFiles() 128 // Unable to open directory.
in recursivelyCollectAllFiles() 132 struct dirent* directory;
in recursivelyCollectAllFiles() local 133 while ((directory = readdir(handle)) != nullptr) {
in recursivelyCollectAllFiles() 134 switch (directory->d_type) {
in recursivelyCollectAllFiles() 136 directories.push_back(directory->d_name);
in recursivelyCollectAllFiles() 140 files.push_back(directory->d_name);
in recursivelyCollectAllFiles() 193 // Store directory to watch list.
in addPath() 205 // Collect all tracked files within this directory in removePath() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_profiler/ |
H A D | rs_profiler_utils.cpp | 253 std::string Utils::MakePath(const std::string& directory, const std::string& file) in MakePath() argument 255 return NormalizePath(directory) + file; in MakePath() 282 std::string directory; in GetDirectory() 285 directory = path.substr(0, lastSlashIdx); in GetDirectory() 287 return directory; in GetDirectory() 317 DIR* directory = opendir(realPath.data()); in IterateDirectory() local 318 if (!directory) { in IterateDirectory() 322 while (struct dirent* entry = readdir(directory)) { in IterateDirectory() 334 closedir(directory); in IterateDirectory()
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/foundation/bundlemanager/bundle_framework/interfaces/kits/js/zip/include/ |
H A D | zip.h | 41 DirectoryContentEntry(const FilePath &path, bool directory) : path(path), isDirectory(directory) in DirectoryContentEntry()
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | scene_persistence.cpp | 45 bool ScenePersistence::CreateSnapshotDir(const std::string& directory) in CreateSnapshotDir() argument 47 snapshotDirectory_ = directory + "/SceneSnapShot/"; in CreateSnapshotDir() 49 WLOGFD("mkdir failed or the directory already exists"); in CreateSnapshotDir() 55 bool ScenePersistence::CreateUpdatedIconDir(const std::string& directory) in CreateUpdatedIconDir() argument 57 updatedIconDirectory_ = directory + "/UpdatedIcon/"; in CreateUpdatedIconDir() 59 WLOGFD("mkdir failed or the directory already exists"); in CreateUpdatedIconDir()
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/foundation/ability/idl_tool/ |
H A D | Makefile | 21 export MAKEFLAGS += --no-print-directory
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/foundation/distributeddatamgr/datamgr_service/services/distributeddataservice/service/config/include/model/ |
H A D | global_config.h | 37 DirectoryConfig *directory = nullptr; member in OHOS::DistributedData::final
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