/foundation/arkui/ui_lite/interfaces/kits/components/ |
H A D | ui_scroll_view.h | 177 if (direction_ == VERTICAL || direction_ == HORIZONTAL_AND_VERTICAL) { in SetHorizontalScrollState() 178 direction_ = state ? HORIZONTAL_AND_VERTICAL : VERTICAL; in SetHorizontalScrollState() 180 direction_ = state ? HORIZONTAL : HORIZONTAL_NOR_VERTICAL; in SetHorizontalScrollState() 193 return (direction_ == HORIZONTAL || direction_ == HORIZONTAL_AND_VERTICAL); in GetHorizontalScrollState() 206 if (direction_ == HORIZONTAL || direction_ == HORIZONTAL_AND_VERTICAL) { in SetVerticalScrollState() 207 direction_ = state ? HORIZONTAL_AND_VERTICAL : HORIZONTAL; in SetVerticalScrollState() 209 direction_ in SetVerticalScrollState() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/wrap/ |
H A D | render_wrap.cpp | 43 direction_ = wrap->GetDirection(); in Update() 125 if ((direction_ == WrapDirection::HORIZONTAL && !isLeftToRight_) || in PerformLayout() 126 (direction_ == WrapDirection::HORIZONTAL_REVERSE && isLeftToRight_) || in PerformLayout() 127 direction_ == WrapDirection::VERTICAL_REVERSE) { in PerformLayout() 148 if ((direction_ == WrapDirection::HORIZONTAL && !isLeftToRight_) || in PerformLayout() 149 (direction_ == WrapDirection::HORIZONTAL_REVERSE && isLeftToRight_) || in PerformLayout() 150 (direction_ == WrapDirection::VERTICAL_REVERSE)) { in PerformLayout() 156 if ((direction_ == WrapDirection::VERTICAL || direction_ == WrapDirection::VERTICAL_REVERSE) && in PerformLayout() 306 (direction_ in HandleDialogStretch() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/flex/ |
H A D | render_flex.cpp | 64 direction_ = flex->GetDirection(); in Update() 171 if (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) { in MakeStretchInnerLayoutParam() 183 double maxCrossLimit = (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) in MakeLayoutParamWithLimit() 190 if (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) { in MakeLayoutParamWithLimit() 229 crossAxisLimit = (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) in GetStretchCrossLimit() 233 crossAxisLimit = (direction_ in GetStretchCrossLimit() [all...] |
H A D | flex_component.h | 34 : ComponentGroup(children), direction_(direction), mainAxisAlign_(mainAxisAlign), in FlexComponent() 51 return direction_; in GetDirection() 56 direction_ = direction; in SetDirection() 191 FlexDirection direction_ = FlexDirection::ROW; member in OHOS::Ace::FlexComponent
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/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_scroll_view.cpp | 39 direction_ = HORIZONTAL_AND_VERTICAL; in UIScrollView() 74 if ((direction_ == HORIZONTAL || direction_ == HORIZONTAL_AND_VERTICAL) && xDistance != 0) { in Drag() 77 if ((direction_ == VERTICAL || direction_ == HORIZONTAL_AND_VERTICAL) && yDistance != 0) { in Drag() 92 if (direction_ == HORIZONTAL_NOR_VERTICAL) { in OnRotateEvent() 102 if (direction_ == HORIZONTAL) { in OnRotateEvent() 111 if (direction_ == HORIZONTAL) { in OnRotateEvent() 142 if (direction_ == HORIZONTAL_NOR_VERTICAL) { in OnRotateEndEvent() 151 if (direction_ in SetIsEdge() [all...] |
H A D | ui_swipe_view.cpp | 28 direction_ = direction; in UISwipeView() 73 if (direction_ == HORIZONTAL) { in MoveHeadOrTailChild() 164 if (direction_ == HORIZONTAL) { in OnDragEvent() 179 if (direction_ == HORIZONTAL) { in OnDragEndEvent() 203 if (direction_ == HORIZONTAL) { in OnRotateEvent() 218 if (direction_ == HORIZONTAL) { in OnRotateEndEvent() 223 if (direction_ == HORIZONTAL) { in OnRotateEndEvent() 277 if (direction_ == HORIZONTAL) { in SwitchToPage() 320 if (direction_ == HORIZONTAL) { in SortChild() 329 if (direction_ in SortChild() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/flex/ |
H A D | flex_layout_algorithm.cpp | 151 return GetMainAxisSizeHelper(layoutWrapper->GetGeometryNode()->GetMarginFrameSize(), direction_); in GetChildMainAxisSize() 157 return GetCrossAxisSizeHelper(layoutWrapper->GetGeometryNode()->GetMarginFrameSize(), direction_); in GetChildCrossAxisSize() 163 return GetCrossAxisSizeHelper(layoutWrapper->GetGeometryNode()->GetFrameSize(), direction_); in GetSelfCrossAxisSize() 209 direction_ = layoutProperty->GetFlexDirection().value_or(FlexDirection::ROW); in InitFlexProperties() 225 direction_ = isVertical ? FlexDirection::COLUMN : FlexDirection::ROW; in InitFlexProperties() 388 if (GetMainAxisSizeHelper(childConstraint.minSize, direction_) > childCalcSize) { in MeasureAndCleanMagicNodes() 446 UpdateChildLayoutConstrainByFlexBasis(direction_, childLayoutWrapper, childLayoutConstraint); in MeasureAndCleanMagicNodes() 458 UpdateChildLayoutConstrainByFlexBasis(direction_, childLayoutWrapper, childLayoutConstraint); in MeasureAndCleanMagicNodes() 498 UpdateChildLayoutConstrainByFlexBasis(direction_, childLayoutWrapper, child.layoutConstraint); in MeasureAndCleanMagicNodes() 556 mainAxisSize = std::max(IsHorizontal(direction_) in HandleBlankFirstTimeMeasure() [all...] |
/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | pan_recognizer.cpp | 51 direction_ = newDirection_; in HandleTouchDownEvent() 57 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 83 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 192 if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 194 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 225 if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 229 } else if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 253 if ((direction_.type & PanDirection::VERTICAL) == 0) { in HandleTouchMoveEvent() 255 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in HandleTouchMoveEvent() 288 if ((direction_ in IsPanGestureAccept() [all...] |
H A D | pan_recognizer.h | 34 : direction_(direction), distance_(distance), context_(context) in PanRecognizer() 39 newDirection_ = direction_; in PanRecognizer() 40 if ((direction_.type & PanDirection::VERTICAL) == 0) { in PanRecognizer() 42 } else if ((direction_.type & PanDirection::HORIZONTAL) == 0) { in PanRecognizer() 62 direction_.type = directNum; in PanRecognizer() 67 newDirection_ = direction_; in PanRecognizer() 144 PanDirection direction_; member in OHOS::Ace::PanRecognizer
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H A D | slide_recognizer.cpp | 63 direction_ = newDirection_; in HandleTouchDownEvent() 69 if (direction_.type == SwipeDirection::NONE) { in HandleTouchDownEvent() 91 direction_ = newDirection_; in HandleTouchDownEvent() 97 if (direction_.type == SwipeDirection::NONE) { in HandleTouchDownEvent() 158 if ((direction_.type & SwipeDirection::ALL) == SwipeDirection::ALL) { in HandleTouchUpEvent() 161 if ((direction_.type & SwipeDirection::HORIZONTAL) != 0) { in HandleTouchUpEvent() 163 } else if ((direction_.type & SwipeDirection::VERTICAL) != 0) { in HandleTouchUpEvent() 310 if ((direction_.type & SwipeDirection::ALL) == SwipeDirection::ALL) { in ParseFingersOffset() 324 if ((direction_.type & SwipeDirection::HORIZONTAL) != 0) { in ParseFingersOffset() 333 if ((direction_ in ParseFingersOffset() [all...] |
H A D | slide_gesture.h | 33 direction_ = direction; in SwipeGesture() 43 SwipeDirection direction_; member in OHOS::Ace::SwipeGesture
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/foundation/arkui/ace_engine/frameworks/core/components_v2/water_flow/ |
H A D | render_water_flow.cpp | 61 direction_ = component_->GetDirection(); in Update() 113 if (direction_ == FlexDirection::COLUMN || direction_ == FlexDirection::COLUMN_REVERSE) { in PerformLayout() 119 if (direction_ == FlexDirection::COLUMN || direction_ == FlexDirection::ROW) { in PerformLayout() 198 if (direction_ == FlexDirection::COLUMN || direction_ == FlexDirection::ROW) { in UpdateScrollPosition() 209 if (direction_ == FlexDirection::COLUMN || direction_ == FlexDirection::ROW) { in UpdateScrollPosition() 263 switch (direction_) { in SetChildPosition() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/list/ |
H A D | render_list_item_group.h | 78 return (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) ? size.Width() in GetMainSize() 95 return (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) in MakeValue() 102 return (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) ? size.Height() in GetCrossSize() 131 FlexDirection direction_ = FlexDirection::COLUMN; member in OHOS::Ace::RenderListItemGroup
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H A D | render_list_item_group.cpp | 76 if (direction_ == FlexDirection::COLUMN) { in GetRotateAngle() 78 } else if (direction_ == FlexDirection::COLUMN_REVERSE) { in GetRotateAngle() 80 } else if (direction_ == FlexDirection::ROW) { in GetRotateAngle() 93 if (direction_ == FlexDirection::ROW || direction_ == FlexDirection::ROW_REVERSE) { in MakeInnerLayoutParam() 117 if (direction_ == FlexDirection::COLUMN || direction_ == FlexDirection::COLUMN_REVERSE) { in AddArrowImage() 232 if ((rightToLeft_ && direction_ == FlexDirection::ROW) || direction_ == FlexDirection::ROW_REVERSE || in LayoutExpandableList() 233 direction_ in LayoutExpandableList() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
H A D | pan_recognizer.cpp | 41 : MultiFingersRecognizer(fingers), direction_(direction), distance_(distance), mouseDistance_(distance), in PanRecognizer() 42 newFingers_(fingers_), newDistance_(distance_), newDirection_(direction_) in PanRecognizer() 44 panVelocity_.SetDirection(direction_.type); in PanRecognizer() 52 return AceType::MakeRefPtr<PanGesture>(fingers_, direction_, distance_); in CreateGestureFromRecognizer() 70 direction_.type = directNum; in PanRecognizer() 76 newDirection_ = direction_; in PanRecognizer() 199 direction_ = newDirection_; in HandleTouchDownEvent() 201 if (direction_.type == PanDirection::NONE) { in HandleTouchDownEvent() 252 direction_ = newDirection_; in HandleTouchDownEvent() 259 if (direction_ in HandleTouchDownEvent() [all...] |
/foundation/arkui/ui_lite/interfaces/kits/layout/ |
H A D | layout.h | 82 Layout() : direction_(LAYOUT_HOR) {} in Layout() 103 direction_ = direction; in SetLayoutDirection() 107 DirectionType direction_; member in OHOS::Layout
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/effect/ |
H A D | scroll_fade_painter.h | 71 direction_ = direction; in SetDirection() 76 return direction_; in GetDirection() 82 OverScrollDirection direction_ = OverScrollDirection::UP; member in OHOS::Ace::NG::ScrollFadePainter
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/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/include/heif_impl/heif_parser/box/ |
H A D | item_property_transform_box.h | 44 HeifTransformMirrorDirection GetDirection() const { return direction_; } in GetDirection() 46 void SetDirection(HeifTransformMirrorDirection dir) { direction_ = dir; } in SetDirection() 54 HeifTransformMirrorDirection direction_ = HeifTransformMirrorDirection::VERTICAL; member in OHOS::ImagePlugin::HeifImirBox
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/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/ |
H A D | item_property_transform_box.cpp | 40 direction_ = (axis & 0x01) ? HeifTransformMirrorDirection::HORIZONTAL : HeifTransformMirrorDirection::VERTICAL; in ParseContent() 46 if (direction_ == HeifTransformMirrorDirection::INVALID) { in Write() 50 writer.Write8(static_cast<uint8_t>(direction_)); in Write()
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/foundation/arkui/ace_engine/test/unittest/core/gestures/ |
H A D | pan_recognizer_test_ng.cpp | 442 panRecognizer.direction_.type = PanDirection::VERTICAL; in HWTEST_F() 457 panRecognizer.direction_.type = PanDirection::HORIZONTAL; in HWTEST_F() 504 panRecognizer.direction_.type = PanDirection::VERTICAL; in HWTEST_F() 518 panRecognizer.direction_.type = PanDirection::HORIZONTAL; in HWTEST_F() 573 panRecognizer.direction_.type = PanDirection::ALL; in HWTEST_F() 582 panRecognizer.direction_.type = PanDirection::ALL; in HWTEST_F() 591 panRecognizer.direction_.type = PanDirection::HORIZONTAL; in HWTEST_F() 601 panRecognizer.direction_.type = PanDirection::LEFT; in HWTEST_F() 611 panRecognizer.direction_.type = PanDirection::VERTICAL; in HWTEST_F() 621 panRecognizer.direction_ in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/test/unittest/core/pattern/scroll/ |
H A D | scroll_effect_test_ng.cpp | 160 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirection::UP); in HWTEST_F() 166 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirection::DOWN); in HWTEST_F() 170 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirection::LEFT); in HWTEST_F() 174 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirection::RIGHT); in HWTEST_F() 247 scrollFadeEffect->fadePainter_->direction_ = OverScrollDirection::UP; in HWTEST_F() 250 scrollFadeEffect->fadePainter_->direction_ = OverScrollDirection::DOWN; in HWTEST_F() 252 scrollFadeEffect->fadePainter_->direction_ = OverScrollDirection::LEFT; in HWTEST_F() 259 scrollFadeEffect->fadePainter_->direction_ = OverScrollDirection::RIGHT; in HWTEST_F() 296 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirection::UP); in HWTEST_F() 300 EXPECT_EQ(scrollFadeEffect->fadePainter_->direction_, OverScrollDirectio in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_v2/grid_layout/ |
H A D | grid_row_component.h | 87 direction_ = direction; in SetDirection() 92 return direction_; in GetDirection() 108 GridRowDirection direction_ = GridRowDirection::Row; member in OHOS::Ace::V2::GridRowComponent
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/ |
H A D | rs_gradient_blur_para.h | 45 GradientDirection direction_; member in OHOS::Rosen::RSLinearGradientBlurPara 59 direction_ = direction; in RSLinearGradientBlurPara() 69 out += " direction:" + std::to_string(static_cast<int>(direction_)) + " fractionStops["; in Dump()
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_stack.cpp | 61 stack.direction_ = FlexDirection::COLUMN; in GetAxisOffset() 63 stack.direction_ = FlexDirection::COLUMN_REVERSE; in GetAxisOffset() 65 stack.direction_ = FlexDirection::ROW_REVERSE; in GetAxisOffset() 67 stack.direction_ = FlexDirection::ROW; in GetAxisOffset() 96 if (FlexDirection::COLUMN == direction_) { in PrepareSpecializedComponent()
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H A D | dom_div.cpp | 109 if (direction_ == DOM_FLEX_ROW || direction_ == DOM_FLEX_ROW_REVERSE) { in CreateOrUpdateGrid() 115 if (direction_ == DOM_FLEX_COLUMN_REVERSE) { in CreateOrUpdateGrid() 117 } else if (direction_ == DOM_FLEX_ROW) { in CreateOrUpdateGrid() 119 } else if (direction_ == DOM_FLEX_ROW_REVERSE) { in CreateOrUpdateGrid() 146 auto direction = FlexDirectionMap.find(direction_); in CreateOrUpdateFlex() 211 auto direction = WrapDirectionMap.find(direction_); in CreateOrUpdateWrap() 316 if (parentNode->GetTag() == DOM_NODE_TAG_TAB_CONTENT && direction_ == DOM_FLEX_COLUMN && overflowFlag) { in OnMounted() 340 if (parentNode->GetTag() == DOM_NODE_TAG_DIALOG && direction_ == DOM_FLEX_COLUMN && overflowFlag) { in OnMounted() 357 if (parentNode->GetTag() == DOM_NODE_TAG_PANEL && direction_ in OnMounted() [all...] |