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Searched refs:depthRenderTarget (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dplanar_reflection_component.h57 DEFINE_PROPERTY(CORE_NS::EntityReference, depthRenderTarget, "Depth Output Target", 0, )
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp999 const RenderHandle depthRenderTarget = gpuHandleMgr.GetRenderHandle(reflComp.depthRenderTarget); in UpdatePlaneReflectionTargetResolution() local
1004 if ((!RenderHandleUtil::IsValid(colorRenderTarget)) || (!RenderHandleUtil::IsValid(depthRenderTarget)) || in UpdatePlaneReflectionTargetResolution()
1029 if (!EntityUtil::IsValid(reflComp.depthRenderTarget)) { in UpdatePlaneReflectionTargetResolution()
1030 reflComp.depthRenderTarget = gpuHandleMgr.GetEcs().GetEntityManager().CreateReferenceCounted(); in UpdatePlaneReflectionTargetResolution()
1031 gpuHandleMgr.Create(reflComp.depthRenderTarget); in UpdatePlaneReflectionTargetResolution()
1033 gpuHandleMgr.Write(reflComp.depthRenderTarget)->reference = in UpdatePlaneReflectionTargetResolution()
1034 reCreateGpuImage(gpuResourceMgr, entity.id, depthRenderTarget, newWidth, newHeight, 1u, true); in UpdatePlaneReflectionTargetResolution()
1995 reflCam.depthTarget = gpuHandleMgr_->GetRenderHandleReference(reflComponent.depthRenderTarget);
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp386 prc.depthRenderTarget = plane.depthTarget; in CreateReflectionPlaneComponent()

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