/foundation/arkui/ace_engine/frameworks/base/log/ |
H A D | dump_log.cpp | 26 void DumpLog::Print(int32_t depth, const std::string& className, int32_t childSize) in Print() argument 32 for (int32_t i = 0; i < depth; ++i) { in Print() 42 for (int32_t i = 0; i < depth; ++i) { in Print() 64 void DumpLog::Print(int32_t depth, const std::string& content) in Print() argument 67 for (int32_t i = 0; i < depth; ++i) { in Print() 88 void DumpLog::Append(int32_t depth, const std::string& className, int32_t childSize) in Append() argument 90 for (int32_t i = 0; i < depth; ++i) { in Append() 98 for (int32_t i = 0; i < depth; ++i) { in Append() 159 int32_t depth = GetDepth() + DumpLog::END_POS_TWO; in PrintEndDumpInfoNG() local 161 for (int32_t i = 0; i < depth; in PrintEndDumpInfoNG() 171 GetPrefix(int32_t depth) GetPrefix() argument 189 FormatDumpInfo(const std::string& str, int32_t depth) FormatDumpInfo() argument [all...] |
H A D | dump_log.h | 95 void Print(int32_t depth, const std::string& className, int32_t childSize); 97 void Print(int32_t depth, const std::string& content); 98 void Append(int32_t depth, const std::string& className, int32_t childSize); 104 std::string GetPrefix(int32_t depth); 105 std::string FormatDumpInfo(const std::string& str, int32_t depth); 116 void SetDepth(int32_t depth) in SetDepth() argument 118 depth_ = depth; in SetDepth()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/navigation/ |
H A D | navigation_manager.h | 56 void AddNavigationDumpCallback(int32_t nodeId, int32_t depth, const DumpCallback& callback); 57 void RemoveNavigationDumpCallback(int32_t nodeId, int32_t depth); 95 int32_t depth; member 97 DumpMapKey(int32_t n, int32_t d) : nodeId(n), depth(d) {} in DumpMapKey() 100 if (depth != o.depth) { in operator <() 101 return depth < o.depth; in operator <()
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H A D | navigation_manager.cpp | 22 void NavigationManager::AddNavigationDumpCallback(int32_t nodeId, int32_t depth, const DumpCallback& callback) in AddNavigationDumpCallback() argument 25 dumpMap_.emplace(DumpMapKey(nodeId, depth), callback); in AddNavigationDumpCallback() 28 void NavigationManager::RemoveNavigationDumpCallback(int32_t nodeId, int32_t depth) in RemoveNavigationDumpCallback() argument 31 auto it = dumpMap_.find(DumpMapKey(nodeId, depth)); in RemoveNavigationDumpCallback() 45 std::to_string(it->first.nodeId) + ", Depth: " + std::to_string(it->first.depth) + ", NavPathStack:"); in OnDumpInfo()
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/foundation/arkui/ace_engine/frameworks/core/components/rich_text/ |
H A D | rosen_render_rich_text.cpp | 27 void RosenRenderRichText::DumpTree(int32_t depth) in DumpTree() argument 36 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children.size()); in DumpTree() 40 item->DumpTree(depth + 1); in DumpTree()
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/foundation/arkui/ace_engine/frameworks/core/pipeline/layers/ |
H A D | layer.cpp | 33 void Layer::DumpTree(int32_t depth) in DumpTree() argument 37 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children_.size()); in DumpTree() 41 item->DumpTree(depth + 1); in DumpTree()
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/foundation/ability/ability_base/interfaces/kits/native/want/include/ |
H A D | want_params.h | 104 static WantParams *Unmarshalling(Parcel &parcel, int depth = 1); 154 bool WriteArrayToParcel(Parcel &parcel, IArray *ao, int depth) const; 155 bool ReadArrayToParcel(Parcel &parcel, int type, sptr<IArray> &ao, int depth); 156 bool ReadFromParcel(Parcel &parcel, int depth = 1); 157 bool ReadFromParcelParam(Parcel &parcel, const std::string &key, int type, int depth); 178 bool ReadFromParcelArrayWantParams(Parcel &parcel, sptr<IArray> &ao, int depth); 179 bool ReadFromParcelWantParamWrapper(Parcel &parcel, const std::string &key, int type, int depth); 192 bool WriteArrayToParcelWantParams(Parcel &parcel, IArray *ao, int depth) const; 194 bool WriteMarshalling(Parcel &parcel, sptr<IInterface> &o, int depth) const; 204 bool WriteToParcelWantParams(Parcel &parcel, sptr<IInterface> &o, int depth) cons [all...] |
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_arg.h | 89 GLsizei depth; member 98 this->depth = 1; in WebGLImageOption() 100 WebGLImageOption(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) in WebGLImageOption() 106 this->depth = depth; in WebGLImageOption() 114 this->depth = opt.depth; in Assign() 233 GLsizei depth; member 237 format(0), type(0), width(0), height(0), border(0), depth(0) {} in TexImageArg() 250 depth in TexImageArg() 277 GLsizei depth; global() member [all...] |
/foundation/graphic/graphic_3d/lume/metaobject/src/property/ |
H A D | dependencies.cpp | 46 // save dependencies only once per property/depth in AddDependency() 48 if (b.depth == depth_ && b.property == prop) { in AddDependency() 61 if (v.depth == depth_) { in GetImmediateDependencies() 73 if (v.depth >= depth_ && v.property.get() == p) { in HasDependency()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/ |
H A D | schema_object.cpp | 539 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in ParseCheckSchemaDefine() 543 LOGE("[Schema][ParseDefine] Internal Error: GetSubFieldPathAndType Fail, Depth=%" PRIu32, depth); in ParseCheckSchemaDefine() 557 schemaDefine_[depth][FieldPath(++(subField.first.begin()), subField.first.end())] = attribute; in ParseCheckSchemaDefine() 561 // Deal with the nestpath and check depth limitation in ParseCheckSchemaDefine() 562 if (depth == (SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX - 1)) { // Minus 1 to be the boundary in ParseCheckSchemaDefine() 563 LOGE("[Schema][ParseDefine] node is INTERNAL_FIELD_OBJECT but reach schema depth limitation."); in ParseCheckSchemaDefine() 697 LOGE("[Schema][ParseEachIndex] Root not indexable or path depth exceed limit."); in ParseCheckEachIndexFromStringArray() 724 uint32_t depth in CheckFieldPathIndexableThenSave() local 1131 uint32_t depth = eachLackingPath.size() - 1; // Depth count from zero AmendValueIfNeed() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/common/ |
H A D | event_dump.h | 32 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const; 49 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const; 83 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth, int32_t startNumber = 0) const; 85 void Dump(std::unique_ptr<JsonValue>& json, int32_t depth, int32_t startNumber = 0) const;
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H A D | event_dump.cpp | 27 void FrameNodeSnapshot::Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const in Dump() 43 dumpList.emplace_back(std::make_pair(depth, oss.str())); in Dump() 56 void TouchPointSnapshot::Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const in Dump() 72 dumpList.emplace_back(std::make_pair(depth, oss.str())); in Dump() 194 int32_t depth, int32_t startNumber) const in Dump() 197 int32_t listDepth = depth + 1; in Dump() 207 dumpList.emplace_back(std::make_pair(depth, header)); in Dump() 331 void EventTreeRecord::Dump(std::unique_ptr<JsonValue>& json, int32_t depth, int32_t startNumber) const in Dump() argument 193 Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth, int32_t startNumber) const Dump() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_mesh_util.h | 41 * @param depth Depth of the cube (in z dimension). 44 CORE_NS::Entity material, float width, float height, float depth) = 0; 51 * @param depth Depth of the plane (in z dimension). 54 const CORE_NS::IEcs& ecs, BASE_NS::string_view name, CORE_NS::Entity material, float width, float depth) = 0; 105 * @param depth Depth of the cube (in z dimension). 108 float width, float height, float depth) = 0; 115 * @param depth Depth of the plane (in z dimension). 118 const CORE_NS::IEcs& ecs, BASE_NS::string_view name, CORE_NS::Entity material, float width, float depth) = 0;
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/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/ |
H A D | rosen_render_xcomponent.cpp | 61 void RosenRenderXComponent::DumpTree(int32_t depth) in DumpTree() argument 69 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children.size()); in DumpTree() 73 item->DumpTree(depth + 1); in DumpTree()
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/foundation/communication/bluetooth_service/services/bluetooth/service/src/util/ |
H A D | state_machine.cpp | 95 int depth = 0; in GetStateDepth() local 98 depth++; in GetStateDepth() 102 return depth; in GetStateDepth()
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/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/ |
H A D | cube.h | 24 Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, position), in Cube() argument 25 width_(width), height_(height), depth_(depth) {}; in Cube()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/tabs/ |
H A D | tabs_helper.h | 376 int depth = 4, const std::string& shift = "") in DumpComponents() 378 if (depth == 0) { in DumpComponents() 389 DumpComponents(single->GetChild(), "", depth -1, shift + " "); in DumpComponents() 394 DumpComponents(child, "", depth -1, shift + " "); in DumpComponents() 402 const std::string& header = "", int depth = 4, const std::string& shift = "") in DumpElements() 404 if (depth == 0) { in DumpElements() 417 TabsHelper::DumpElements(child, "", depth -1, shift + " "); in DumpElements()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_state_mgmt_profiler.cpp | 110 void JSStateMgmtProfiler::ProfileBlock::Report(int32_t depth) const in Report() 122 ss << std::left << std::string(depth, ' '); in Report() 124 ss << std::setw(nameAdjustWidth - static_cast<int32_t>(name_.size()) - depth); in Report() 134 childrenBlocks->Report(depth + 1); in Report()
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/foundation/arkui/ace_engine/test/tools/event_tree_to_graph/src/beans/ |
H A D | event_node.py | 29 # frameNodeId: 84, type: PanRecognizer, depth: 1, id: 0xf3d6bfc0, parentId: 0xf063eed0, customInfo: direction: 3, 34 depth = '' variable in EventNode 62 # frameNodeId: 84, type: TouchEventActuator, depth: 0, id: 0xf072b240, parentId: 0x0 68 self.depth = get_value_as_int(frame_node_str, get_sample_key(event_procedure_keyword, 'depth'), 69 get_sample_separator_count(event_procedure_keyword, 'depth')) 94 if (self.frameNodeId is None or self.type is None or self.depth is None or self.address is None or 129 result_str = ' frameNodeId: ' + str(self.frameNodeId) + ', type: ' + self.type + ', depth: ' + str( 130 self.depth) + ', id: ' + self.address + ', parentId: ' + self.parentId
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/ |
H A D | rs_render_node_shadow_drawable.cpp | 62 void RSRenderNodeShadowDrawable::DumpDrawableTree(int32_t depth, std::string& out, const RSContext& context) const in DumpDrawableTree() argument 64 for (int32_t i = 0; i < depth; ++i) { in DumpDrawableTree()
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/foundation/resourceschedule/ffrt/benchmarks/base/ |
H A D | base.cpp | 23 static constexpr uint64_t depth = 10; // 该值越大子任务平均粒度越大(任务完成时间为泊松分布)(单位:微秒) variable 28 uint64_t target = g() % (depth * 20); in func() 30 while (acc % (depth * 20) != target) { in func()
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/foundation/arkui/ace_engine/adapter/ohos/osal/ |
H A D | view_data_wrap_ohos.h | 47 void SetDepth(int32_t depth) override 49 pageNodeInfo_.depth = depth; 54 return pageNodeInfo_.depth;
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_util.h | 40 float width, float depth) override; 48 float width, float height, float depth) override; 54 float width, float height, float depth) override; 56 float width, float depth) override;
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/foundation/ability/ability_base/test/fuzztest/wantparamssecond_fuzzer/ |
H A D | wantparamssecond_fuzzer.cpp | 53 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local 54 wantParams->WriteArrayToParcelWantParams(parcel, ao, depth); in DoSomethingInterestingWithMyAPI()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | inspector_filter.cpp | 105 void InspectorFilter::SetFilterDepth(size_t depth) in SetFilterDepth() argument 107 filterDepth = depth; in SetFilterDepth()
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