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/foundation/arkui/ace_engine/frameworks/base/log/
H A Ddump_log.cpp26 void DumpLog::Print(int32_t depth, const std::string& className, int32_t childSize) in Print() argument
32 for (int32_t i = 0; i < depth; ++i) { in Print()
42 for (int32_t i = 0; i < depth; ++i) { in Print()
64 void DumpLog::Print(int32_t depth, const std::string& content) in Print() argument
67 for (int32_t i = 0; i < depth; ++i) { in Print()
88 void DumpLog::Append(int32_t depth, const std::string& className, int32_t childSize) in Append() argument
90 for (int32_t i = 0; i < depth; ++i) { in Append()
98 for (int32_t i = 0; i < depth; ++i) { in Append()
159 int32_t depth = GetDepth() + DumpLog::END_POS_TWO; in PrintEndDumpInfoNG() local
161 for (int32_t i = 0; i < depth; in PrintEndDumpInfoNG()
171 GetPrefix(int32_t depth) GetPrefix() argument
189 FormatDumpInfo(const std::string& str, int32_t depth) FormatDumpInfo() argument
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H A Ddump_log.h95 void Print(int32_t depth, const std::string& className, int32_t childSize);
97 void Print(int32_t depth, const std::string& content);
98 void Append(int32_t depth, const std::string& className, int32_t childSize);
104 std::string GetPrefix(int32_t depth);
105 std::string FormatDumpInfo(const std::string& str, int32_t depth);
116 void SetDepth(int32_t depth) in SetDepth() argument
118 depth_ = depth; in SetDepth()
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/navigation/
H A Dnavigation_manager.h56 void AddNavigationDumpCallback(int32_t nodeId, int32_t depth, const DumpCallback& callback);
57 void RemoveNavigationDumpCallback(int32_t nodeId, int32_t depth);
95 int32_t depth; member
97 DumpMapKey(int32_t n, int32_t d) : nodeId(n), depth(d) {} in DumpMapKey()
100 if (depth != o.depth) { in operator <()
101 return depth < o.depth; in operator <()
H A Dnavigation_manager.cpp22 void NavigationManager::AddNavigationDumpCallback(int32_t nodeId, int32_t depth, const DumpCallback& callback) in AddNavigationDumpCallback() argument
25 dumpMap_.emplace(DumpMapKey(nodeId, depth), callback); in AddNavigationDumpCallback()
28 void NavigationManager::RemoveNavigationDumpCallback(int32_t nodeId, int32_t depth) in RemoveNavigationDumpCallback() argument
31 auto it = dumpMap_.find(DumpMapKey(nodeId, depth)); in RemoveNavigationDumpCallback()
45 std::to_string(it->first.nodeId) + ", Depth: " + std::to_string(it->first.depth) + ", NavPathStack:"); in OnDumpInfo()
/foundation/arkui/ace_engine/frameworks/core/components/rich_text/
H A Drosen_render_rich_text.cpp27 void RosenRenderRichText::DumpTree(int32_t depth) in DumpTree() argument
36 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children.size()); in DumpTree()
40 item->DumpTree(depth + 1); in DumpTree()
/foundation/arkui/ace_engine/frameworks/core/pipeline/layers/
H A Dlayer.cpp33 void Layer::DumpTree(int32_t depth) in DumpTree() argument
37 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children_.size()); in DumpTree()
41 item->DumpTree(depth + 1); in DumpTree()
/foundation/ability/ability_base/interfaces/kits/native/want/include/
H A Dwant_params.h104 static WantParams *Unmarshalling(Parcel &parcel, int depth = 1);
154 bool WriteArrayToParcel(Parcel &parcel, IArray *ao, int depth) const;
155 bool ReadArrayToParcel(Parcel &parcel, int type, sptr<IArray> &ao, int depth);
156 bool ReadFromParcel(Parcel &parcel, int depth = 1);
157 bool ReadFromParcelParam(Parcel &parcel, const std::string &key, int type, int depth);
178 bool ReadFromParcelArrayWantParams(Parcel &parcel, sptr<IArray> &ao, int depth);
179 bool ReadFromParcelWantParamWrapper(Parcel &parcel, const std::string &key, int type, int depth);
192 bool WriteArrayToParcelWantParams(Parcel &parcel, IArray *ao, int depth) const;
194 bool WriteMarshalling(Parcel &parcel, sptr<IInterface> &o, int depth) const;
204 bool WriteToParcelWantParams(Parcel &parcel, sptr<IInterface> &o, int depth) cons
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_arg.h89 GLsizei depth; member
98 this->depth = 1; in WebGLImageOption()
100 WebGLImageOption(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth) in WebGLImageOption()
106 this->depth = depth; in WebGLImageOption()
114 this->depth = opt.depth; in Assign()
233 GLsizei depth; member
237 format(0), type(0), width(0), height(0), border(0), depth(0) {} in TexImageArg()
250 depth in TexImageArg()
277 GLsizei depth; global() member
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/foundation/graphic/graphic_3d/lume/metaobject/src/property/
H A Ddependencies.cpp46 // save dependencies only once per property/depth in AddDependency()
48 if (b.depth == depth_ && b.property == prop) { in AddDependency()
61 if (v.depth == depth_) { in GetImmediateDependencies()
73 if (v.depth >= depth_ && v.property.get() == p) { in HasDependency()
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/
H A Dschema_object.cpp539 for (uint32_t depth = 0; depth < SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX; depth++) { in ParseCheckSchemaDefine()
543 LOGE("[Schema][ParseDefine] Internal Error: GetSubFieldPathAndType Fail, Depth=%" PRIu32, depth); in ParseCheckSchemaDefine()
557 schemaDefine_[depth][FieldPath(++(subField.first.begin()), subField.first.end())] = attribute; in ParseCheckSchemaDefine()
561 // Deal with the nestpath and check depth limitation in ParseCheckSchemaDefine()
562 if (depth == (SchemaConstant::SCHEMA_FEILD_PATH_DEPTH_MAX - 1)) { // Minus 1 to be the boundary in ParseCheckSchemaDefine()
563 LOGE("[Schema][ParseDefine] node is INTERNAL_FIELD_OBJECT but reach schema depth limitation."); in ParseCheckSchemaDefine()
697 LOGE("[Schema][ParseEachIndex] Root not indexable or path depth exceed limit."); in ParseCheckEachIndexFromStringArray()
724 uint32_t depth in CheckFieldPathIndexableThenSave() local
1131 uint32_t depth = eachLackingPath.size() - 1; // Depth count from zero AmendValueIfNeed() local
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/foundation/arkui/ace_engine/frameworks/core/common/
H A Devent_dump.h32 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const;
49 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const;
83 void Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth, int32_t startNumber = 0) const;
85 void Dump(std::unique_ptr<JsonValue>& json, int32_t depth, int32_t startNumber = 0) const;
H A Devent_dump.cpp27 void FrameNodeSnapshot::Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const in Dump()
43 dumpList.emplace_back(std::make_pair(depth, oss.str())); in Dump()
56 void TouchPointSnapshot::Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth) const in Dump()
72 dumpList.emplace_back(std::make_pair(depth, oss.str())); in Dump()
194 int32_t depth, int32_t startNumber) const in Dump()
197 int32_t listDepth = depth + 1; in Dump()
207 dumpList.emplace_back(std::make_pair(depth, header)); in Dump()
331 void EventTreeRecord::Dump(std::unique_ptr<JsonValue>& json, int32_t depth, int32_t startNumber) const in Dump() argument
193 Dump(std::list<std::pair<int32_t, std::string>>& dumpList, int32_t depth, int32_t startNumber) const Dump() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_mesh_util.h41 * @param depth Depth of the cube (in z dimension).
44 CORE_NS::Entity material, float width, float height, float depth) = 0;
51 * @param depth Depth of the plane (in z dimension).
54 const CORE_NS::IEcs& ecs, BASE_NS::string_view name, CORE_NS::Entity material, float width, float depth) = 0;
105 * @param depth Depth of the cube (in z dimension).
108 float width, float height, float depth) = 0;
115 * @param depth Depth of the plane (in z dimension).
118 const CORE_NS::IEcs& ecs, BASE_NS::string_view name, CORE_NS::Entity material, float width, float depth) = 0;
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/
H A Drosen_render_xcomponent.cpp61 void RosenRenderXComponent::DumpTree(int32_t depth) in DumpTree() argument
69 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children.size()); in DumpTree()
73 item->DumpTree(depth + 1); in DumpTree()
/foundation/communication/bluetooth_service/services/bluetooth/service/src/util/
H A Dstate_machine.cpp95 int depth = 0; in GetStateDepth() local
98 depth++; in GetStateDepth()
102 return depth; in GetStateDepth()
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/
H A Dcube.h24 Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, position), in Cube() argument
25 width_(width), height_(height), depth_(depth) {}; in Cube()
/foundation/arkui/ace_engine/frameworks/core/components_v2/tabs/
H A Dtabs_helper.h376 int depth = 4, const std::string& shift = "") in DumpComponents()
378 if (depth == 0) { in DumpComponents()
389 DumpComponents(single->GetChild(), "", depth -1, shift + " "); in DumpComponents()
394 DumpComponents(child, "", depth -1, shift + " "); in DumpComponents()
402 const std::string& header = "", int depth = 4, const std::string& shift = "") in DumpElements()
404 if (depth == 0) { in DumpElements()
417 TabsHelper::DumpElements(child, "", depth -1, shift + " "); in DumpElements()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_state_mgmt_profiler.cpp110 void JSStateMgmtProfiler::ProfileBlock::Report(int32_t depth) const in Report()
122 ss << std::left << std::string(depth, ' '); in Report()
124 ss << std::setw(nameAdjustWidth - static_cast<int32_t>(name_.size()) - depth); in Report()
134 childrenBlocks->Report(depth + 1); in Report()
/foundation/arkui/ace_engine/test/tools/event_tree_to_graph/src/beans/
H A Devent_node.py29 # frameNodeId: 84, type: PanRecognizer, depth: 1, id: 0xf3d6bfc0, parentId: 0xf063eed0, customInfo: direction: 3,
34 depth = '' variable in EventNode
62 # frameNodeId: 84, type: TouchEventActuator, depth: 0, id: 0xf072b240, parentId: 0x0
68 self.depth = get_value_as_int(frame_node_str, get_sample_key(event_procedure_keyword, 'depth'),
69 get_sample_separator_count(event_procedure_keyword, 'depth'))
94 if (self.frameNodeId is None or self.type is None or self.depth is None or self.address is None or
129 result_str = ' frameNodeId: ' + str(self.frameNodeId) + ', type: ' + self.type + ', depth: ' + str(
130 self.depth) + ', id: ' + self.address + ', parentId: ' + self.parentId
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
H A Drs_render_node_shadow_drawable.cpp62 void RSRenderNodeShadowDrawable::DumpDrawableTree(int32_t depth, std::string& out, const RSContext& context) const in DumpDrawableTree() argument
64 for (int32_t i = 0; i < depth; ++i) { in DumpDrawableTree()
/foundation/resourceschedule/ffrt/benchmarks/base/
H A Dbase.cpp23 static constexpr uint64_t depth = 10; // 该值越大子任务平均粒度越大(任务完成时间为泊松分布)(单位:微秒) variable
28 uint64_t target = g() % (depth * 20); in func()
30 while (acc % (depth * 20) != target) { in func()
/foundation/arkui/ace_engine/adapter/ohos/osal/
H A Dview_data_wrap_ohos.h47 void SetDepth(int32_t depth) override
49 pageNodeInfo_.depth = depth;
54 return pageNodeInfo_.depth;
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.h40 float width, float depth) override;
48 float width, float height, float depth) override;
54 float width, float height, float depth) override;
56 float width, float depth) override;
/foundation/ability/ability_base/test/fuzztest/wantparamssecond_fuzzer/
H A Dwantparamssecond_fuzzer.cpp53 int depth = static_cast<int>(GetU32Data(data)); in DoSomethingInterestingWithMyAPI() local
54 wantParams->WriteArrayToParcelWantParams(parcel, ao, depth); in DoSomethingInterestingWithMyAPI()
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dinspector_filter.cpp105 void InspectorFilter::SetFilterDepth(size_t depth) in SetFilterDepth() argument
107 filterDepth = depth; in SetFilterDepth()

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