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Help
Searched
refs:deltaTime_
(Results
1 - 10
of
10
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H
A
D
engine.cpp
209
deltaTime_
= currentTime - previousFrameTime_;
in TickFrame()
211
if (
deltaTime_
> limitHz) {
in TickFrame()
212
deltaTime_
= limitHz; // clamp the time step to no longer than 15hz.
in TickFrame()
220
if (TickFrame(*ecs, totalTime,
deltaTime_
)) {
in TickFrame()
256
return { previousFrameTime_ - firstTime_,
deltaTime_
};
in GetEngineTime()
H
A
D
engine.h
97
uint64_t
deltaTime_
{ 1 };
/foundation/arkui/ui_lite/frameworks/components/
H
A
D
ui_image_view.cpp
40
deltaTime_
(0),
in GifImageAnimator()
80
uint32_t
deltaTime_
;
member in OHOS::GifImageAnimator
125
if (curTime +
deltaTime_
- lastRunTime_ >= delayTime_) {
in Callback()
126
deltaTime_
= curTime +
deltaTime_
- lastRunTime_ - delayTime_;
in Callback()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H
A
D
renderer.h
120
uint64_t
deltaTime_
{ 1 };
H
A
D
renderer.cpp
658
const RenderNodeContextManager::PerFrameTimings timings { previousFrameTime_ - firstTime_,
deltaTime_
,
in RenderFrameImpl()
local
1015
deltaTime_
= currentTime - previousFrameTime_;
in Tick()
1017
if (
deltaTime_
> limitHz) {
in Tick()
1018
deltaTime_
= limitHz; // clamp the time step to no longer than 15hz.
in Tick()
/foundation/distributedhardware/distributed_input/services/source/transport/include/
H
A
D
distributed_input_source_transport.h
148
uint64_t
deltaTime_
= 0;
member in OHOS::DistributedHardware::DistributedInput::DistributedInputSourceTransport
/foundation/distributedhardware/distributed_input/services/source/transport/src/
H
A
D
distributed_input_source_transport.cpp
1045
deltaTime_
= curTimeUs - sendTime_;
in CalculateLatency()
1046
deltaTimeAll_ +=
deltaTime_
;
in CalculateLatency()
1048
eachLatencyDetails_ += (std::to_string(
deltaTime_
) + DINPUT_SPLIT_COMMA);
in CalculateLatency()
1049
if (
deltaTime_
>= MSG_LATENCY_ALARM_US) {
in CalculateLatency()
1050
DHLOGW("The RTT time between send req and receive rsp is too long: %{public}" PRIu64 " us",
deltaTime_
);
in CalculateLatency()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
render_system.h
284
uint64_t
deltaTime_
{ 0u };
H
A
D
render_system.cpp
1349
deltaTime_
= deltaTime;
in Update()
2299
static_cast<float>(static_cast<double>(
deltaTime_
) / uToMsDiv); // real delta time used for scene as well
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
scene_holder.h
600
uint64_t
deltaTime_
{ 1 };
Completed in 13 milliseconds