Searched refs:defaultQueue (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | device_vk.cpp | 641 lowLevelGpuQueues_.defaultQueue = lowLevelGpuQueues_.graphicsQueues[0]; 1048 const vector<LowLevelGpuQueueVk>& specificQueues, const GpuQueue& defaultQueue) { in GetValidGpuQueue() 1055 return defaultQueue; in GetValidGpuQueue() 1058 GpuQueue defaultQueue { GpuQueue::QueueType::GRAPHICS, 0 }; in GetValidGpuQueue() 1061 gpuQueue.index, GpuQueue::QueueType::COMPUTE, lowLevelGpuQueues_.computeQueues, defaultQueue); in GetValidGpuQueue() 1064 gpuQueue.index, GpuQueue::QueueType::GRAPHICS, lowLevelGpuQueues_.graphicsQueues, defaultQueue); in GetValidGpuQueue() 1067 gpuQueue.index, GpuQueue::QueueType::TRANSFER, lowLevelGpuQueues_.transferQueues, defaultQueue); in GetValidGpuQueue() 1069 return defaultQueue; in GetValidGpuQueue() 1130 const LowLevelGpuQueueVk& defaultQueue) { in GetGpuQueue() 1137 return defaultQueue; in GetGpuQueue() [all...] |
H A D | device_vk.h | 261 LowLevelGpuQueueVk defaultQueue; member
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