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Help
Searched
refs:defaultDensity
(Results
1 - 4
of
4
) sorted by relevance
/foundation/window/window_manager/window_scene/test/dms_unittest/
H
A
D
screen_property_test.cpp
336
float
defaultDensity
= 1.0f;
in HWTEST_F()
local
337
ASSERT_EQ(property->GetDefaultDensity(),
defaultDensity
);
in HWTEST_F()
352
float
defaultDensity
= 1.0f;
in HWTEST_F()
local
353
property->SetDefaultDensity(
defaultDensity
);
in HWTEST_F()
354
ASSERT_EQ(property->defaultDensity_,
defaultDensity
);
in HWTEST_F()
/foundation/window/window_manager/window_scene/session/screen/src/
H
A
D
screen_property.cpp
142
void ScreenProperty::SetDefaultDensity(float
defaultDensity
)
in SetDefaultDensity()
argument
144
defaultDensity_ =
defaultDensity
;
in SetDefaultDensity()
/foundation/window/window_manager/window_scene/session/screen/include/
H
A
D
screen_property.h
71
void SetDefaultDensity(float
defaultDensity
);
/foundation/arkui/ace_engine/adapter/ohos/entrance/
H
A
D
ui_content_impl.cpp
1570
float
defaultDensity
= 1.0f;
in CommonInitialize()
local
1579
defaultDensity
= iter->second.GetDefaultDensity();
in CommonInitialize()
1586
if (isSceneBoardWindow && !NearEqual(
defaultDensity
, 1.0f)) {
in CommonInitialize()
1587
density =
defaultDensity
;
in CommonInitialize()
Completed in 10 milliseconds