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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/lumeassetcompiler/src/
H A Dmain.cpp414 std::string dataName = "_"; local
415 dataName += gDataName;
419 uint32_t string_size = dataName.size() + sizeName.size() + 3; // prepending plus two terminating nulls
490 fwrite(dataName.c_str(), dataName.size() + 1, 1, e);
507 fwrite(dataName.c_str(), dataName.size() + 1, 1, e);

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