/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | animate_impl.cpp | 318 ArkUI_CurveHandle SpringMotion(float response, float dampingFraction, float overlapDuration) in SpringMotion() argument 329 if (dampingFraction <= 0) { in SpringMotion() 330 dampingFraction = 0.825f; in SpringMotion() 336 auto curve = impl->getAnimation()->springMotion(response, dampingFraction, overlapDuration); in SpringMotion() 341 ArkUI_CurveHandle ResponsiveSpringMotion(float response, float dampingFraction, float overlapDuration) in ResponsiveSpringMotion() argument 352 if (dampingFraction < 0) { in ResponsiveSpringMotion() 353 dampingFraction = 0.86f; in ResponsiveSpringMotion() 359 auto curve = impl->getAnimation()->responsiveSpringMotion(response, dampingFraction, overlapDuration); in ResponsiveSpringMotion()
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H A D | animate_impl.h | 114 ArkUI_CurveHandle SpringMotion(float response, float dampingFraction, float overlapDuration); 115 ArkUI_CurveHandle ResponsiveSpringMotion(float response, float dampingFraction, float overlapDuration);
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H A D | node_animate.cpp | 676 ArkUI_CurveHandle OH_ArkUI_Curve_CreateSpringMotion(float response, float dampingFraction, float overlapDuration) in OH_ArkUI_Curve_CreateSpringMotion() argument 678 return OHOS::Ace::AnimateModel::SpringMotion(response, dampingFraction, overlapDuration); in OH_ArkUI_Curve_CreateSpringMotion() 682 float response, float dampingFraction, float overlapDuration) in OH_ArkUI_Curve_CreateResponsiveSpringMotion() 684 return OHOS::Ace::AnimateModel::ResponsiveSpringMotion(response, dampingFraction, overlapDuration); in OH_ArkUI_Curve_CreateResponsiveSpringMotion() 681 OH_ArkUI_Curve_CreateResponsiveSpringMotion( float response, float dampingFraction, float overlapDuration) OH_ArkUI_Curve_CreateResponsiveSpringMotion() argument
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | node_animate.h | 46 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration); 48 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration);
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H A D | node_animate.cpp | 471 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) in CreateSpringMotion() 473 auto curve = AceType::MakeRefPtr<ResponsiveSpringMotion>(response, dampingFraction, overlapDuration); in CreateSpringMotion() 479 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) in CreateResponsiveSpringMotion() 481 auto curve = AceType::MakeRefPtr<ResponsiveSpringMotion>(response, dampingFraction, overlapDuration); in CreateResponsiveSpringMotion() 470 CreateSpringMotion( ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) CreateSpringMotion() argument 478 CreateResponsiveSpringMotion( ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) CreateResponsiveSpringMotion() argument
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H A D | node_api.cpp | 2003 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) in CreateSpringMotion() 2005 return ViewAnimate::CreateSpringMotion(response, dampingFraction, overlapDuration); in CreateSpringMotion() 2009 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) in CreateResponsiveSpringMotion() 2011 return ViewAnimate::CreateResponsiveSpringMotion(response, dampingFraction, overlapDuration); in CreateResponsiveSpringMotion() 2002 CreateSpringMotion( ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) CreateSpringMotion() argument 2008 CreateResponsiveSpringMotion( ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration) CreateResponsiveSpringMotion() argument
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/foundation/arkui/ace_engine/interfaces/native/ |
H A D | native_animate.h | 308 ArkUI_CurveHandle OH_ArkUI_Curve_CreateSpringMotion(float response, float dampingFraction, float overlapDuration); 310 float response, float dampingFraction, float overlapDuration);
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/foundation/arkui/ace_engine/frameworks/core/pipeline_ng/ |
H A D | pipeline_context.cpp | 1796 float dampingFraction = 1.0f; in StartFullToMultWindowAnimation() local 1800 dampingFraction = 0.75f; in StartFullToMultWindowAnimation() 1802 auto springMotion = AceType::MakeRefPtr<ResponsiveSpringMotion>(response, dampingFraction, 0); in StartFullToMultWindowAnimation()
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/foundation/arkui/ace_engine/frameworks/core/interfaces/cjui/ |
H A D | cjui_api.h | 3069 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration);
3071 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration);
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/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/ |
H A D | arkoala_api.h | 4882 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration); 4884 ArkUI_Float32 response, ArkUI_Float32 dampingFraction, ArkUI_Float32 overlapDuration);
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