Searched refs:customKeyboard (Results 1 - 9 of 9) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | overlay_manager.cpp | 5328 void OverlayManager::PlayKeyboardTransition(const RefPtr<FrameNode>& customKeyboard, bool isTransitionIn) in PlayKeyboardTransition() argument 5330 CHECK_NULL_VOID(customKeyboard); in PlayKeyboardTransition() 5338 auto context = customKeyboard->GetRenderContext(); in PlayKeyboardTransition() 5340 auto keyboardOffsetInfo = CalcCustomKeyboardOffset(customKeyboard); in PlayKeyboardTransition() 5350 option.SetOnFinishEvent([customKeyboard] { in PlayKeyboardTransition() 5351 auto parent = customKeyboard->GetParent(); in PlayKeyboardTransition() 5353 parent->RemoveChild(customKeyboard); in PlayKeyboardTransition() 5384 CustomKeyboardOffsetInfo OverlayManager::CalcCustomKeyboardOffset(const RefPtr<FrameNode>& customKeyboard) in CalcCustomKeyboardOffset() argument 5387 CHECK_NULL_RETURN(customKeyboard, keyboardOffsetInfo); in CalcCustomKeyboardOffset() 5388 auto pipeline = customKeyboard in CalcCustomKeyboardOffset() 5426 auto customKeyboard = KeyboardView::CreateKeyboard(targetId, keyboardBuilder); BindKeyboard() local 5452 auto customKeyboard = KeyboardView::CreateKeyboardWithNode(targetId, keyboard); BindKeyboardWithNode() local 5470 auto customKeyboard = it->second; CloseKeyboard() local 5488 auto customKeyboard = it->second; AvoidCustomKeyboard() local [all...] |
H A D | overlay_manager.h | 741 void PlayKeyboardTransition(const RefPtr<FrameNode>& customKeyboard, bool isTransitionIn); 804 CustomKeyboardOffsetInfo CalcCustomKeyboardOffset(const RefPtr<FrameNode>& customKeyboard);
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | node_text_input_modifier.cpp | 1590 void SetTextInputCustomKeyboard(ArkUINodeHandle node, ArkUINodeHandle customKeyboard, bool supportAvoidance) in SetTextInputCustomKeyboard() argument 1594 auto *customKeyboardNode = reinterpret_cast<FrameNode*>(customKeyboard); in SetTextInputCustomKeyboard() 1603 auto customKeyboard = TextFieldModelNG::GetCustomKeyboard(frameNode); in GetTextInputCustomKeyboard() local 1604 CHECK_NULL_RETURN(customKeyboard, nullptr); in GetTextInputCustomKeyboard() 1605 return reinterpret_cast<ArkUINodeHandle>(OHOS::Ace::AceType::RawPtr(customKeyboard)); in GetTextInputCustomKeyboard()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/ |
H A D | text_field_model_ng.h | 245 static void SetCustomKeyboard(FrameNode* frameNode, FrameNode* customKeyboard, bool supportAvoidance = false);
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H A D | text_field_model_ng.cpp | 1759 void TextFieldModelNG::SetCustomKeyboard(FrameNode* frameNode, FrameNode* customKeyboard, bool supportAvoidance) in SetCustomKeyboard() argument 1764 pattern->SetCustomKeyboardWithNode(AceType::Claim<UINode>(customKeyboard)); in SetCustomKeyboard()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/ |
H A D | arkComponent.js | 8401 customKeyboard(value) { 9459 customKeyboard(event) { 13229 customKeyboard(value) { 14925 customKeyboard(event) {
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/foundation/arkui/ace_engine/frameworks/core/interfaces/cjui/ |
H A D | cjui_api.h | 1771 void (*setTextInputCustomKeyboard)(ArkUINodeHandle node, ArkUINodeHandle customKeyboard, bool supportAvoidance);
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/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | style_modifier.cpp | 4784 auto customKeyboard = reinterpret_cast<ArkUI_NodeHandle>(item->object); in SetInputCustomKeyboard() local 4790 node->uiNodeHandle, customKeyboard->uiNodeHandle, supportAvoidance); in SetInputCustomKeyboard()
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/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/ |
H A D | arkoala_api.h | 3449 void (*setTextInputCustomKeyboard)(ArkUINodeHandle node, ArkUINodeHandle customKeyboard, bool supportAvoidance);
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