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Help
Searched
refs:customInputImages
(Results
1 - 9
of
9
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H
A
D
render_node_bloom.cpp
82
const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.
customInputImages
[0]),
in InitNode()
101
const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.
customInputImages
[0]),
in PreExecuteFrame()
H
A
D
render_node_compute_generic.cpp
50
if (!ir.
customInputImages
.empty()) {
in GetDispatchResources()
51
dr.image = ir.
customInputImages
[0].handle;
in GetDispatchResources()
72
if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.
customInputImages
.empty()) {
in InitNode()
H
A
D
render_node_single_post_process.cpp
69
if (!ir.
customInputImages
.empty()) {
in GetDispatchResources()
70
dr.image = ir.
customInputImages
[0].handle;
in GetDispatchResources()
154
if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.
customInputImages
.empty()) {
in InitNode()
561
for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.
customInputImages
.size()); ++idx) {
in ParseRenderNodeInputs()
562
const auto& ref = jsonInputs_.resources.
customInputImages
[idx];
in ParseRenderNodeInputs()
593
if (jsonInputs_.inputIdx < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
594
builtInVariables_.input = inputResources_.
customInputImages
[jsonInputs_.inputIdx].handle;
in UpdateImageData()
H
A
D
render_node_mip_chain_post_process.cpp
104
if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.
customInputImages
.empty()) {
in InitNode()
503
for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.
customInputImages
.size()); ++idx) {
in ParseRenderNodeInputs()
504
const auto& ref = jsonInputs_.resources.
customInputImages
[idx];
in ParseRenderNodeInputs()
551
if (jsonInputs_.inputIdx < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
552
builtInVariables_.input = inputResources_.
customInputImages
[jsonInputs_.inputIdx].handle;
in UpdateImageData()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H
A
D
render_node_camera_single_post_process.cpp
154
if (!ir.
customInputImages
.empty()) {
in GetDispatchResources()
155
dr.image = ir.
customInputImages
[0].handle;
in GetDispatchResources()
198
if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.
customInputImages
.empty()) {
in InitNode()
653
for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.
customInputImages
.size()); ++idx) {
in ParseRenderNodeInputs()
654
const auto& ref = jsonInputs_.resources.
customInputImages
[idx];
in ParseRenderNodeInputs()
682
if (jsonInputs_.inputIdx < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
683
builtInVariables_.input = inputResources_.
customInputImages
[jsonInputs_.inputIdx].handle;
in UpdateImageData()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H
A
D
render_node_post_process_util.cpp
1038
for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.
customInputImages
.size()); ++idx) {
in ParseRenderNodeInputs()
1039
const auto& ref = jsonInputs_.resources.
customInputImages
[idx];
in ParseRenderNodeInputs()
1063
if (inputResources_.
customInputImages
.empty() || inputResources_.customOutputImages.empty()) {
in UpdateImageData()
1067
images_.input.handle = inputResources_.
customInputImages
[0].handle;
in UpdateImageData()
1069
if (jsonInputs_.depthIndex < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
1070
images_.depth.handle = inputResources_.
customInputImages
[jsonInputs_.depthIndex].handle;
in UpdateImageData()
1072
if (jsonInputs_.velocityIndex < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
1073
images_.velocity.handle = inputResources_.
customInputImages
[jsonInputs_.velocityIndex].handle;
in UpdateImageData()
1075
if (jsonInputs_.historyIndex < inputResources_.
customInputImages
.size()) {
in UpdateImageData()
1076
images_.history.handle = inputResources_.
customInputImages
[jsonInputs
in UpdateImageData()
[all...]
H
A
D
render_node_util.cpp
140
setImageHandles(gpuResourceMgr, rngShareMgr, sams, resources.
customInputImages
, res.
customInputImages
);
in SetupRenderNodeResourceHandles()
428
changeable = changeable || HasChangingResources(resources.
customInputImages
);
in HasChangeableResources()
H
A
D
render_node_parser_util.cpp
424
ParseArray<decltype(resources.
customInputImages
)::value_type>(
in ParseResources()
425
*res, "
customInputImages
", resources.
customInputImages
, result);
in ParseResources()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H
A
D
render_data_structures.h
260
BASE_NS::vector<RenderNodeResource>
customInputImages
;
member
387
BASE_NS::vector<Resource>
customInputImages
;
member
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