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Searched refs:currentRotation (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/animation/
H A Drs_path_animation.cpp231 float currentRotation = target->GetStagingProperties().GetRotation(); in OnUpdateStagingValue() local
233 targetRotation = IsReversed() ? currentRotation + byRotation in OnUpdateStagingValue()
234 : currentRotation - byRotation; in OnUpdateStagingValue()
236 targetRotation = IsReversed() ? currentRotation - byRotation in OnUpdateStagingValue()
237 : currentRotation + byRotation; in OnUpdateStagingValue()
/foundation/window/window_manager/dmserver/src/
H A Ddisplay_cutout_controller.cpp250 Rotation currentRotation = displayInfo->GetRotation(); in TransferBoundingRectsByRotation() local
252 if (currentRotation == Rotation::ROTATION_0) { in TransferBoundingRectsByRotation()
265 switch (currentRotation) { in TransferBoundingRectsByRotation()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_cutout_controller.cpp63 Rotation currentRotation = screenProperty.GetScreenRotation(); in ConvertBoundaryRectsByRotation() local
72 if (currentRotation == Rotation::ROTATION_0) { in ConvertBoundaryRectsByRotation()
79 switch (currentRotation) { in ConvertBoundaryRectsByRotation()
/foundation/window/window_manager/dmserver/test/unittest/
H A Dscreen_rotation_controller_test.cpp664 DeviceRotation currentRotation = ScreenRotationController::lastSensorRotationConverted_; in HWTEST_F() local
691 ScreenRotationController::HandleSensorEventInput(currentRotation); in HWTEST_F()
/foundation/multimedia/camera_framework/services/camera_service/src/
H A Dhcapture_session.cpp410 Rosen::Rotation currentRotation = display->GetRotation(); variable
414 repeatStream->SetStreamTransform(static_cast<int> (currentRotation));

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