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Searched refs:currentRenderPostProcessConfiguration_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_back_buffer.cpp48 const GpuImageDesc& dstImageDesc, const RenderPostProcessConfiguration& currentRenderPostProcessConfiguration_) in FillPushConstant()
59 pushData.flags = currentRenderPostProcessConfiguration_.flags; in FillPushConstant()
60 pushData.tonemap = currentRenderPostProcessConfiguration_.factors[PostProcessConfiguration::INDEX_TONEMAP]; in FillPushConstant()
61 pushData.vignette = currentRenderPostProcessConfiguration_.factors[PostProcessConfiguration::INDEX_VIGNETTE]; in FillPushConstant()
62 pushData.colorFringe = currentRenderPostProcessConfiguration_.factors[PostProcessConfiguration::INDEX_COLOR_FRINGE]; in FillPushConstant()
63 pushData.dither = currentRenderPostProcessConfiguration_.factors[PostProcessConfiguration::INDEX_DITHER]; in FillPushConstant()
133 FillPushConstant(dstImageDesc, currentRenderPostProcessConfiguration_); in ExecuteFrame()
154 currentRenderPostProcessConfiguration_ = renderPostProcessConfiguration; in CheckForPsoSpecilization()
47 FillPushConstant( const GpuImageDesc& dstImageDesc, const RenderPostProcessConfiguration& currentRenderPostProcessConfiguration_) FillPushConstant() argument
H A Drender_node_back_buffer.h88 RenderPostProcessConfiguration currentRenderPostProcessConfiguration_; member in final

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