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Searched refs:currentBackBuffer_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_back_buffer.cpp182 if (desc.width != currentBackBuffer_.width || desc.height != currentBackBuffer_.height || in UpdateColorAttachmentSize()
183 desc.format != currentBackBuffer_.format) { in UpdateColorAttachmentSize()
184 currentBackBuffer_.width = desc.width; in UpdateColorAttachmentSize()
185 currentBackBuffer_.height = desc.height; in UpdateColorAttachmentSize()
186 currentBackBuffer_.format = desc.format; in UpdateColorAttachmentSize()
194 currentViewportDesc_.width = static_cast<float>(currentBackBuffer_.width); in UpdateColorAttachmentSize()
195 currentViewportDesc_.height = static_cast<float>(currentBackBuffer_.height); in UpdateColorAttachmentSize()
199 currentScissorDesc_.extentWidth = currentBackBuffer_.width; in UpdateColorAttachmentSize()
200 currentScissorDesc_.extentHeight = currentBackBuffer_ in UpdateColorAttachmentSize()
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H A Drender_node_back_buffer.h84 BackBufferDefinition currentBackBuffer_; member in final

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