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Searched refs:currSceneType (Results 1 - 7 of 7) sorted by relevance

/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/
H A Daudio_effect_fuzzer.cpp62 AudioEffectScene currSceneType = SCENE_MUSIC; in InitAudioEffectChainManagerFuzzTest() local
68 AudioEffectChainManager::GetInstance()->SetHdiParam(currSceneType); in InitAudioEffectChainManagerFuzzTest()
200 AudioEffectScene currSceneType = SCENE_MUSIC; in SetHdiParamFuzzTest() local
201 AudioEffectChainManager::GetInstance()->SetHdiParam(currSceneType); in SetHdiParamFuzzTest()
366 AudioEffectScene currSceneType = *reinterpret_cast<const AudioEffectScene*>(rawData); in UpdateCurrSceneTypeFuzzTest() local
373 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in UpdateCurrSceneTypeFuzzTest()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain.h63 void SetEffectCurrSceneType(AudioEffectScene currSceneType);
66 void AddEffectHandle(AudioEffectHandle effectHandle, AudioEffectLibrary *libHandle, AudioEffectScene currSceneType,
H A Daudio_effect_chain_manager.h155 void UpdateCurrSceneType(AudioEffectScene &currSceneType, const std::string &sceneType);
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain.cpp122 void AudioEffectChain::SetEffectCurrSceneType(AudioEffectScene currSceneType) in SetEffectCurrSceneType() argument
124 currSceneType_ = currSceneType; in SetEffectCurrSceneType()
226 AudioEffectScene currSceneType, const std::string &effectName, const std::string &effectProperty) in AddEffectHandle()
230 currSceneType_ = currSceneType; in AddEffectHandle()
225 AddEffectHandle(AudioEffectHandle handle, AudioEffectLibrary *libHandle, AudioEffectScene currSceneType, const std::string &effectName, const std::string &effectProperty) AddEffectHandle() argument
H A Daudio_effect_chain_manager.cpp340 AudioEffectScene currSceneType; in SetAudioEffectChainDynamic() local
341 UpdateCurrSceneType(currSceneType, tSceneType); in SetAudioEffectChainDynamic()
344 currSceneType, effect, propIter == effectPropertyMap_.end() ? "" : propIter->second); in SetAudioEffectChainDynamic()
1036 void AudioEffectChainManager::UpdateCurrSceneType(AudioEffectScene &currSceneType, const std::string &sceneType) in UpdateCurrSceneType() argument
1038 currSceneType = static_cast<AudioEffectScene>(GetKeyFromValue(AUDIO_SUPPORTED_SCENE_TYPES, sceneType)); in UpdateCurrSceneType()
1304 AudioEffectScene currSceneType; in UpdateCurrSceneTypeAndStreamUsageForDsp() local
1306 UpdateCurrSceneType(currSceneType, maxSessionIDToSceneType_); in UpdateCurrSceneTypeAndStreamUsageForDsp()
1307 SetHdiParam(currSceneType); in UpdateCurrSceneTypeAndStreamUsageForDsp()
/foundation/multimedia/audio_framework/test/fuzztest/audioeffectchain_fuzzer/
H A Daudio_effect_chain_fuzzer.cpp264 AudioEffectScene currSceneType = static_cast<AudioEffectScene>(currSceneType_int); in AudioEffectChainFuzzTest() local
265 audioEffectChain->SetEffectCurrSceneType(currSceneType); in AudioEffectChainFuzzTest()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_manager_unit_test.cpp1761 AudioEffectScene currSceneType = SCENE_OTHERS; in HWTEST() local
1769 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()
1771 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()
1775 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()
1777 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()
1780 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()
1793 AudioEffectScene currSceneType = SCENE_OTHERS; in HWTEST() local
1799 AudioEffectChainManager::GetInstance()->UpdateCurrSceneType(currSceneType, sceneType); in HWTEST()

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