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Searched
refs:cullType
(Results
1 - 11
of
11
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H
A
D
intf_render_node_scene_util.h
97
RENDER_NS::RenderSlotCullType
cullType
{ RENDER_NS::RenderSlotCullType::NONE };
H
A
D
render_data_defines_3d.h
543
CameraCullType
cullType
{ CameraCullType::CAMERA_CULL_VIEW_FRUSTUM };
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H
A
D
render_node_default_depth_render_slot.h
99
RENDER_NS::RenderSlotCullType
cullType
{ RENDER_NS::RenderSlotCullType::NONE };
H
A
D
render_node_default_shadow_render_slot.h
127
RENDER_NS::RenderSlotCullType
cullType
{ RENDER_NS::RenderSlotCullType::NONE };
H
A
D
render_node_default_material_render_slot.h
124
RENDER_NS::RenderSlotCullType
cullType
{ RENDER_NS::RenderSlotCullType::NONE };
H
A
D
render_node_default_depth_render_slot.cpp
564
jsonInputs_.
cullType
, jsonInputs_.nodeMaterialDiscardFlags };
in ProcessSlotSubmeshes()
579
jsonInputs_.
cullType
= parserUtil.GetRenderSlotCullType(jsonVal, "renderSlotCullType");
in ParseRenderNodeInputs()
H
A
D
render_node_default_shadow_render_slot.cpp
697
jsonInputs_.
cullType
, 0 };
in ProcessSlotSubmeshes()
708
jsonInputs_.
cullType
= parserUtil.GetRenderSlotCullType(jsonVal, "renderSlotCullType");
in ParseRenderNodeInputs()
H
A
D
render_node_default_material_render_slot.cpp
886
jsonInputs_.
cullType
, jsonInputs_.nodeMaterialDiscardFlags };
in ProcessSlotSubmeshes()
910
jsonInputs_.
cullType
= parserUtil.GetRenderSlotCullType(jsonVal, "renderSlotCullType");
in ParseRenderNodeInputs()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H
A
D
render_node_parser_util.cpp
566
RenderSlotCullType
cullType
= RenderSlotCullType::NONE;
in GetRenderSlotCullType()
local
568
if (!SafeGetJsonEnum(jsonValue, name, error,
cullType
)) {
in GetRenderSlotCullType()
571
return
cullType
;
in GetRenderSlotCullType()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H
A
D
render_node_scene_util.cpp
262
if (renderSlotInfo.
cullType
== RenderSlotCullType::VIEW_FRUSTUM_CULL) {
in GetRenderSlotSubmeshes()
285
((renderSlotInfo.
cullType
!= RenderSlotCullType::VIEW_FRUSTUM_CULL) ||
in GetRenderSlotSubmeshes()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
render_system.cpp
251
RenderCamera::CameraCullType
cullType
(RenderCamera::CameraCullType::CAMERA_CULL_NONE);
in GetRenderCameraCullTypeFromComponent()
253
cullType
= RenderCamera::CameraCullType::CAMERA_CULL_VIEW_FRUSTUM;
in GetRenderCameraCullTypeFromComponent()
255
return
cullType
;
in GetRenderCameraCullTypeFromComponent()
348
renderCamera.
cullType
= GetRenderCameraCullTypeFromComponent(cc.culling);
in FillRenderCameraBaseFromCameraComponent()
2009
reflCam.
cullType
= RenderCamera::CameraCullType::CAMERA_CULL_VIEW_FRUSTUM;
2150
camera.
cullType
= RenderCamera::CameraCullType::CAMERA_CULL_VIEW_FRUSTUM;
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