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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ohos/
H A Dlume.cpp19 #include <core/ecs/intf_system_graph_loader.h>
20 #include <core/implementation_uids.h>
21 #include <core/namespace.h>
22 #include <core/io/intf_file_manager.h>
23 #include <core/os/intf_platform.h>
24 #include <core/property/intf_property_handle.h>
25 #include <core/plugin/intf_plugin_register.h>
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Dtest_runner.h23 #include <core/intf_engine.h>
24 #include <core/ecs/intf_system_graph_loader.h>
25 #include <core/engine_info.h>
26 #include <core/implementation_uids.h>
27 #include <core/io/intf_file_manager.h>
28 #include <core/namespace.h>
29 #include <core/os/intf_platform.h>
30 #include <core/plugin/intf_plugin_register.h>
31 #include <core/property/intf_property_handle.h>
H A Dtest_runner.cpp27 #include <core/intf_engine.h>
28 #include <core/ecs/intf_system_graph_loader.h>
29 #include <core/engine_info.h>
30 #include <core/implementation_uids.h>
31 #include <core/io/intf_file_manager.h>
32 #include <core/namespace.h>
33 #include <core/os/intf_platform.h>
34 #include <core/plugin/intf_plugin_register.h>
35 #include <core/property/intf_property_handle.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H A Dengine.h27 #include <core/ecs/intf_ecs.h>
28 #include <core/engine_info.h>
29 #include <core/intf_engine.h>
30 #include <core/io/intf_file_manager.h>
31 #include <core/namespace.h>
32 #include <core/plugin/intf_class_register.h>
33 #include <core/plugin/intf_interface.h>
34 #include <core/plugin/intf_plugin.h>
35 #include <core/plugin/intf_plugin_register.h>
H A Dengine_factory.cpp20 #include <core/implementation_uids.h>
21 #include <core/intf_engine.h>
22 #include <core/namespace.h>
23 #include <core/plugin/intf_class_info.h>
/foundation/graphic/graphic_3d/3d_scene_adapter/include/scene_adapter/
H A Dscene_adapter.h24 #include <core/intf_engine.h>
25 #include <core/ecs/intf_system_graph_loader.h>
26 #include <core/engine_info.h>
27 #include <core/implementation_uids.h>
28 #include <core/io/intf_file_manager.h>
29 #include <core/namespace.h>
30 #include <core/os/intf_platform.h>
31 #include <core/plugin/intf_plugin_register.h>
32 #include <core/property/intf_property_handle.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Drender_handle_component.h21 #include <core/ecs/component_struct_macros.h>
22 #include <core/ecs/entity.h>
23 #include <core/ecs/entity_reference.h>
24 #include <core/ecs/intf_component_manager.h>
25 #include <core/ecs/intf_entity_manager.h>
26 #include <core/namespace.h>
H A Dnode_component.h21 #include <core/ecs/component_struct_macros.h>
22 #include <core/ecs/entity.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/namespace.h>
H A Danimation_output_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/namespace.h>
H A Danimation_input_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/namespace.h>
H A Drender_configuration_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/entity.h>
24 #include <core/ecs/entity_reference.h>
25 #include <core/ecs/intf_component_manager.h>
H A Dpost_process_configuration_component.h24 #include <core/ecs/component_struct_macros.h>
25 #include <core/ecs/entity_reference.h>
26 #include <core/ecs/intf_component_manager.h>
27 #include <core/property/intf_property_handle.h>
34 * Uses the core configuration of PostProcessConfiguration, expect fog control not used/implemented.
H A Dmaterial_extension_component.h21 #include <core/ecs/component_struct_macros.h>
22 #include <core/ecs/entity_reference.h>
23 #include <core/ecs/intf_component_manager.h>
H A Dlayer_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/namespace.h>
H A Drender_mesh_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/entity.h>
24 #include <core/ecs/intf_component_manager.h>
H A Dskin_joints_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/entity.h>
24 #include <core/ecs/intf_component_manager.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/io/
H A Dintf_filesystem_api.h24 #include <core/io/intf_file_manager.h>
25 #include <core/io/intf_file_monitor.h>
26 #include <core/io/intf_file_system.h>
27 #include <core/namespace.h>
28 #include <core/plugin/intf_class_factory.h>
H A Dintf_file_manager.h25 #include <core/io/intf_directory.h>
26 #include <core/io/intf_file.h>
27 #include <core/io/intf_file_system.h>
28 #include <core/namespace.h>
29 #include <core/plugin/intf_interface.h>
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rslistenedcanvas_fuzzer/
H A Drslistenedcanvas_fuzzer.cpp23 #include <include/core/SkDrawable.h>
24 #include <include/core/SkPath.h>
25 #include <include/core/SkPicture.h>
26 #include <include/core/SkRegion.h>
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsoverdrawcontroller_fuzzer/
H A Drsoverdrawcontroller_fuzzer.cpp22 #include <include/core/SkDrawable.h>
23 #include <include/core/SkPath.h>
24 #include <include/core/SkPicture.h>
25 #include <include/core/SkRegion.h>
/foundation/communication/netmanager_base/services/netpolicymanager/include/
H A Dnet_policy_core.h55 std::shared_ptr<NetPolicyBase> core = std::make_shared<NetPolicyBase>(); in CreateCore() local
56 core->Init(); in CreateCore()
57 cores_.push_back(core); in CreateCore()
58 return core; in CreateCore()
86 AppStatus(std::shared_ptr<NetPolicyCore> core) in AppStatus() argument
88 appStatus_ = core; in AppStatus()
110 ReceiveMessage(const EventFwk::CommonEventSubscribeInfo &subscriberInfo, std::shared_ptr<NetPolicyCore> core);
/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dfilesystem_api.cpp26 #include <core/implementation_uids.h>
27 #include <core/io/intf_directory.h>
28 #include <core/io/intf_file_manager.h>
29 #include <core/io/intf_file_monitor.h>
30 #include <core/io/intf_file_system.h>
31 #include <core/io/intf_filesystem_api.h>
32 #include <core/namespace.h>
33 #include <core/plugin/intf_class_factory.h>
34 #include <core/plugin/intf_interface.h>
35 #include <core/plugi
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/
H A Dimage_loader_manager.h24 #include <core/image/intf_animated_image.h>
25 #include <core/image/intf_image_container.h>
26 #include <core/image/intf_image_loader_manager.h>
27 #include <core/namespace.h>
28 #include <core/plugin/intf_plugin_register.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/
H A Dplatform_windows.cpp21 #include <core/io/intf_file_manager.h>
22 #include <core/log.h>
23 #include <core/namespace.h>
24 #include <core/os/intf_platform.h>
25 #include <core/os/platform_create_info.h>
26 #include <core/plugin/intf_plugin_register.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dprevious_world_matrix_component.h22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/property/property_types.h>

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