Home
last modified time | relevance | path

Searched refs:copyDataRef (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_frame_util.cpp150 auto& copyDataRef = thisFrameCopiedData_.back(); in ProcessFrameInputCopyData() local
151 copyDataRef = { {}, dataToBeCopied.frameIndex, dataToBeCopied.handle, dataToBeCopied.copyFlags, {} }; in ProcessFrameInputCopyData()
159 copyDataRef.bufferHandle = gpuResourceMgr.Create(GetStagingBufferDesc(byteSize, ebcf)); in ProcessFrameInputCopyData()
162 copyDataRef.byteBuffer = make_unique<ByteArray>(byteSize); in ProcessFrameInputCopyData()
170 dsStaging_->CopyBufferToBuffer(dataToBeCopied.handle, copyDataRef.bufferHandle, bc, in ProcessFrameInputCopyData()
177 copyDataRef.bufferHandle = gpuResourceMgr.Create(GetStagingBufferDesc(byteSize, ebcf)); in ProcessFrameInputCopyData()
179 copyDataRef.byteBuffer = make_unique<ByteArray>(byteSize); in ProcessFrameInputCopyData()
190 dsStaging_->CopyImageToBuffer(dataToBeCopied.handle, copyDataRef.bufferHandle, bic, in ProcessFrameInputCopyData()
194 if (copyDataRef.byteBuffer && copyDataRef in ProcessFrameInputCopyData()
[all...]

Completed in 2 milliseconds