/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | image_loader_stb_image.cpp | 202 static constexpr Format ResolveFormat(uint32_t loadFlags, uint32_t componentCount, bool is16bpc) in ResolveFormat() argument 207 switch (componentCount) { in ResolveFormat() 274 uint32_t componentCount, uint32_t loadFlags, bool is16bpc) in CreateImage() 288 componentCount, bytesPerChannel, forceLinear); in CreateImage() 292 const Format format = ResolveFormat(loadFlags, componentCount, is16bpc); in CreateImage() 296 const uint32_t bitsPerPixel = bytesPerComponent * componentCount * 8u; in CreateImage() 301 image->imageBytesLength_ = imageWidth * imageHeight * componentCount * bytesPerComponent; in CreateImage() 322 int componentCount; member 331 int requestedComponentCount = (info.componentCount == 3 || info.componentCount in LoadFromMemory() 273 CreateImage(StbImagePtr imageBytes, uint32_t imageWidth, uint32_t imageHeight, uint32_t componentCount, uint32_t loadFlags, bool is16bpc) CreateImage() argument [all...] |
H A D | image_loader_common.cpp | 132 constexpr Format LibBaseImage::ResolveFormat(uint32_t loadFlags, uint32_t componentCount, bool is16bpc) in ResolveFormat() argument 137 switch (componentCount) { in ResolveFormat() 203 uint32_t imageHeight, uint32_t componentCount, uint32_t loadFlags, bool is16bpc) in CreateImage() 220 componentCount, in CreateImage() 226 const Format format = ResolveFormat(loadFlags, componentCount, is16bpc); in CreateImage() 230 const uint32_t bitsPerPixel = bytesPerComponent * componentCount * 8u; in CreateImage() 234 image->imageBytesLength_ = static_cast<size_t>(imageWidth * imageHeight * componentCount * bytesPerComponent); in CreateImage() 202 CreateImage(LibBaseImagePtr imageBytes, uint32_t imageWidth, uint32_t imageHeight, uint32_t componentCount, uint32_t loadFlags, bool is16bpc) CreateImage() argument
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H A D | image_loader_libpng.cpp | 106 info.componentCount = info_ptr->channels; in LoadFromMemory() 109 size_t imgSize = info.width * info.height * info.componentCount; in LoadFromMemory() 115 RowPointers<uint8_t> rp(info.width, info.height, info.componentCount, sizeof(uint8_t)); in LoadFromMemory() 132 VerticalFlipRowPointers(rp.rowPointers, info.height, info.width, info.componentCount); in LoadFromMemory() 137 for (uint32_t x = 0; x < info.componentCount * info.width; x += info.componentCount) { in LoadFromMemory() 138 for (uint32_t k = 0; k < info.componentCount; k++) { in LoadFromMemory() 181 info.componentCount = info_ptr->channels; in Load() 201 CORE_NS::move(imageBytes), info.width, info.height, info.componentCount, loadFlags, info.is16bpc); in Load()
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H A D | image_loader_common.h | 68 static constexpr BASE_NS::Format ResolveFormat(uint32_t loadFlags, uint32_t componentCount, bool is16bpc); 74 uint32_t imageHeight, uint32_t componentCount, uint32_t loadFlags, bool is16bpc); 79 uint32_t componentCount; member
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H A D | image_loader_libjpeg.cpp | 88 info.componentCount = static_cast<uint32_t>(cinfo.output_components); in HandleJPEGColorType() 204 info.componentCount = static_cast<uint32_t>(cinfo.num_components); in Load() 226 CORE_NS::move(imageBytes), info.width, info.height, info.componentCount, loadFlags, info.is16bpc); in Load()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_util.cpp | 36 vector<uint8_t> Read(const uint8_t* src, uint32_t componentByteSize, uint32_t componentCount, uint32_t elementSize, in Read() argument 42 const size_t sourceSize = componentCount * componentByteSize * count; in Read() 73 const uint32_t componentCount = GetComponentsCount(accessor.type); in Read() local 74 const uint32_t elementSize = componentCount * componentByteSize; in Read() 91 return Read(src, componentByteSize, componentCount, elementSize, byteStride, count); in Read() 178 auto const componentCount = 1u; in LoadSparseAccessor() local 180 auto const elementSize = componentCount * componentByteSize; in LoadSparseAccessor() 184 sparseIndicesData = Read(src, componentByteSize, componentCount, elementSize, byteStride, count); in LoadSparseAccessor() 192 auto const componentCount = GetComponentsCount(accessor.type); in LoadSparseAccessor() local 194 auto const elementSize = componentCount * componentByteSiz in LoadSparseAccessor() [all...] |
H A D | gltf2_importer.cpp | 100 Format Convert(GLTF2::ComponentType componentType, size_t componentCount, bool normalized) in Convert() argument 108 switch (componentCount) { in Convert() 119 switch (componentCount) { in Convert() 134 switch (componentCount) { in Convert() 145 switch (componentCount) { in Convert() 160 switch (componentCount) { in Convert() 171 switch (componentCount) { in Convert() 186 switch (componentCount) { in Convert() 197 switch (componentCount) { in Convert() 211 switch (componentCount) { in Convert() 497 auto const componentCount = data.elementCount * data.componentCount; ConvertLoadResultToFloat() local [all...] |
H A D | gltf2_util.h | 93 size_t componentCount { 0 };
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/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/ |
H A D | component_query.cpp | 51 const size_t componentCount = operations.size() + 1; in SetupQuery() local 61 managers_.reserve(componentCount); in SetupQuery() 63 operationMethods_.reserve(componentCount); in SetupQuery()
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/foundation/arkui/ace_engine_lite/frameworks/src/core/stylemgr/test/unittest/common/ |
H A D | stylemgr_tdd_test.cpp | 69 uint8_t componentCount) const in ReleaseTestResources() 79 if ((components != nullptr) && (componentCount != 0)) { in ReleaseTestResources() 80 for (int i = 0; ((i < componentCount) && (components[i] != nullptr)); i++) { in ReleaseTestResources() 644 const uint8_t componentCount = 1; in ACELiteStyleManagerIDSelector004() local 652 ReleaseTestResources(jsValues, valueCount, components, componentCount); in ACELiteStyleManagerIDSelector004() 660 ReleaseTestResources(jsValues, valueCount, components, componentCount); in ACELiteStyleManagerIDSelector004()
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H A D | stylemgr_tdd_test.h | 52 uint8_t componentCount) const;
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 121 size_t componentCount; member 436 return properties.componentCount * properties.componentByteSize; in GetVertexAttributeByteSize() 617 const auto dstElementSize = dstFormat.componentCount * dstFormat.componentByteSize; in Fill() 629 const auto srcElementSize = srcFormat.componentCount * srcFormat.componentByteSize; in Fill() 850 const auto components = Math::min(srcFormat.componentCount, dstFormat.componentCount); in Fill() 1374 const auto posElementSize = posFormat.componentCount * posFormat.componentByteSize; in CalculateAABB() 1730 if (const auto posElementSize = posFormat.componentCount * posFormat.componentByteSize; in GatherDeltasP() 1776 for (auto i = 0U; i < Math::min(countof(pos.data), posFormat.componentCount); ++i) { in GatherDeltasP() 1809 if (const auto posElementSize = posFormat.componentCount * posForma in GatherDeltasPN() [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | post_process_configuration_component_manager.cpp | 419 ComponentId componentCount = static_cast<ComponentId>(components_.size()); in Gc() local 420 for (ComponentId id = 0; id < componentCount;) { in Gc() 425 for (ComponentId rid = componentCount - 1; rid > id; rid--) { in Gc() 435 componentCount--; in Gc() 440 if (components_.size() > componentCount) { in Gc() 441 auto diff = static_cast<typename decltype(components_)::difference_type>(componentCount); in Gc()
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H A D | material_component_manager.cpp | 643 ComponentId componentCount = static_cast<ComponentId>(components_.size()); in Gc() local 644 for (ComponentId id = 0; id < componentCount;) { in Gc() 649 for (ComponentId rid = componentCount - 1; rid > id; rid--) { in Gc() 659 componentCount--; in Gc() 664 if (components_.size() > componentCount) { in Gc() 665 auto diff = static_cast<typename decltype(components_)::difference_type>(componentCount); in Gc()
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