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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp149 const uint32_t compSizeY = (motionBlurInfo_.size.y + VELOCITY_TILE_SIZE - 1U) / VELOCITY_TILE_SIZE; in PreExecute() local
150 if ((!tileVelocityImages_[0U]) || (tileImageSize_.x != compSizeX) || (tileImageSize_.y != compSizeY)) { in PreExecute()
159 desc.height = compSizeY; in PreExecute()
163 tileImageSize_ = { compSizeX, compSizeY }; in PreExecute()

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