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Searched refs:collection (Results 1 - 25 of 25) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dentity_collection.cpp188 CORE_LOG_D("Trying to add null entity reference to a collection"); in AddEntities()
213 // TODO: If this collection is overriding another "template" collection, when removing entities, we in RemoveEntity()
223 for (auto& collection : collections_) { in RemoveEntity()
224 BASE_ASSERT(collection); in RemoveEntity()
225 if (collection->RemoveEntity(entity)) { in RemoveEntity()
346 auto collection = EntityCollection::Ptr { new EntityCollection(ecs_, uri, contextUri) }; in AddSubCollection() local
347 collection->SetSerialized(serializable); in AddSubCollection()
348 collections_.emplace_back(move(collection)); in AddSubCollection()
359 IEntityCollection& EntityCollection::AddSubCollectionClone(IEntityCollection& collection, string_vie argument
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H A Dasset_migration.cpp83 void MigrateAnimation(IEntityCollection& collection) in MigrateAnimation() argument
85 auto* aocm = GetManager<IAnimationOutputComponentManager>(collection.GetEcs()); in MigrateAnimation()
88 collection.GetEntitiesRecursive(false, entities); in MigrateAnimation()
H A Dasset_migration.h24 void MigrateAnimation(IEntityCollection& collection);
H A Decs_serializer.cpp307 // Figure out the correct collection (Recursive). in EntityFromJson()
308 const IEntityCollection* collection { nullptr }; in EntityFromJson()
309 const auto* collectionJson = jsonIn.find("collection"); in EntityFromJson()
315 collection = ec.GetSubCollection(static_cast<size_t>(index)); in EntityFromJson()
318 if (!collection) { in EntityFromJson()
326 collection = ec.GetSubCollection(collectionIndex); in EntityFromJson()
333 CORE_LOG_W("Invalid collection for a component."); in EntityFromJson()
337 if (collection) { in EntityFromJson()
340 return EntityFromJson(*collection, *entityJson, entityOut); in EntityFromJson()
357 // Write entity index/name if part of this collection in EntityToJson()
375 auto* collection = ec.GetSubCollection(i); EntityToJson() local
576 auto* collection = ec.GetSubCollection(i); WriteEntityCollection() local
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H A Dasset_manager.cpp47 if (ext == "collection") { in GetExtensionType()
121 // Check if this collection was already loaded. in LoadAssetToCache()
132 // Need to first remove the possible cached collection because otherwise gltf importer will not reload the resources in LoadAssetToCache()
136 // Load the entity collection. in LoadAssetToCache()
144 // Add loaded collection to cache map. in LoadAssetToCache()
168 // Add the created collection to the cache map. in CreateCachedCollection()
177 auto collection = cacheCollections_.find(cacheId); in GetCachedCollection() local
178 return collection != cacheCollections_.cend() ? collection->second.get() : nullptr; in GetCachedCollection()
210 // Set the active state when the collection empt in RefreshAsset()
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H A Dentity_collection.h80 IEntityCollection& AddSubCollectionClone(IEntityCollection& collection, BASE_NS::string_view uri) override;
119 BASE_NS::string_view collection, BASE_NS::string_view name, CORE_NS::Entity entity, bool makeUnique) override;
H A Dscene_holder.cpp73 // run garbage collection before updating the systems to ensure only valid entities/ components are available. in TickFrame()
876 SCENE_NS::IEntityCollection& collection, BASE_NS::string_view backupCollection, in GetEntityId()
880 entityName = collection.GetUniqueIdentifierRecursive(entity); in GetEntityId()
886 collection.AddEntityToSubcollection(backupCollection, entityName, entity, true); in GetEntityId()
887 auto gltfCollectionIx = collection.GetSubCollectionIndex(backupCollection); in GetEntityId()
888 if (auto gltfCollection = collection.GetSubCollection(gltfCollectionIx)) { in GetEntityId()
901 void ExtractQueryResults(CORE_NS::ComponentQuery& query, SCENE_NS::IEntityCollection& collection, in ExtractQueryResults() argument
909 if (GetEntityId(row.entity, id, collection, backupCollection, nameComponentManager)) { in ExtractQueryResults()
1168 // traverse through scene collection in FindResource()
1598 // Root level entity collection ite in RenameEntity()
875 GetEntityId(const CORE_NS::Entity& entity, BASE_NS::string_view& entityName, SCENE_NS::IEntityCollection& collection, BASE_NS::string_view backupCollection, CORE3D_NS::INameComponentManager& nameComponentManager) GetEntityId() argument
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/gaussdb_rd/src/interface/include/
H A Ddocument_store.h23 #include "collection.h"
38 int UpdateDocument(const std::string &collection, const std::string &filter, const std::string &update,
41 int UpsertDocument(const std::string &collection, const std::string &filter, const std::string &document,
44 int InsertDocument(const std::string &collection, const std::string &document, uint32_t flags);
46 int DeleteDocument(const std::string &collection, const std::string &filter, uint32_t flags);
48 int FindDocument(const std::string &collection, const std::string &filter, const std::string &projection,
53 bool IsExistResultSet(const std::string &collection);
74 int InsertDataIntoDB(const std::string &collection, const std::string &document, JsonObject &documentObj,
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Dentity_collection.cpp69 IEntityCollection& AddSubCollectionClone(IEntityCollection& collection, BASE_NS::string_view uri) override;
248 CORE_LOG_W("Trying to add empty entity to a collection '%s'", uri_.c_str()); in AddEntities()
277 for (auto& collection : collections_) { in RemoveEntity()
278 BASE_ASSERT(collection); in RemoveEntity()
279 if (collection->RemoveEntity(entity)) { in RemoveEntity()
368 IEntityCollection& EntityCollection::AddSubCollectionClone(IEntityCollection& collection, string_view uri) in AddSubCollectionClone() argument
370 collections_.emplace_back(EntityCollection::Ptr { new EntityCollection(ecs_, uri, collection.GetContextUri()) }); in AddSubCollectionClone()
372 static_cast<EntityCollection&>(collection).ClonePrivate(ec); in AddSubCollectionClone()
401 for (const auto& collection : collections_) {
402 BASE_ASSERT(collection);
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H A Dasset_migration.cpp83 void MigrateAnimation(IEntityCollection& collection) in MigrateAnimation() argument
85 auto* aocm = GetManager<IAnimationOutputComponentManager>(collection.GetEcs()); in MigrateAnimation()
88 collection.GetEntitiesRecursive(false, entities); in MigrateAnimation()
H A Dasset_migration.h24 void MigrateAnimation(IEntityCollection& collection);
H A Decs_serializer.cpp252 // Figure out the correct collection (Recursive). in EntityFromJson()
253 const IEntityCollection* collection { nullptr }; in EntityFromJson()
254 const auto* collectionJson = jsonIn.find("collection"); in EntityFromJson()
260 collection = ec.GetSubCollection(static_cast<size_t>(index)); in EntityFromJson()
263 if (!collection) { in EntityFromJson()
271 collection = ec.GetSubCollection(collectionIndex); in EntityFromJson()
278 CORE_LOG_W("Invalid collection for a component."); in EntityFromJson()
282 if (collection) { in EntityFromJson()
285 return EntityFromJson(*collection, *entityJson, entityOut); in EntityFromJson()
302 // Write entity index/name if part of this collection in EntityToJson()
320 auto* collection = ec.GetSubCollection(i); EntityToJson() local
514 auto* collection = ec.GetSubCollection(i); WriteEntityCollection() local
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H A Decs_asset_manager.cpp79 // Mapping from uri to a collection of entities. The entities live in the ECS but we need to keep track of some kind
96 if (ext == "collection") { in GetExtensionType()
160 // Check if this collection was already loaded. in LoadAssetToCache()
170 // Need to first remove the possible cached collection because otherwise gltf importer will not reload the resources in LoadAssetToCache()
177 // Add loaded collection to cache map. in LoadAssetToCache()
201 // Add the created collection to the cache map. in CreateCachedCollection()
210 auto collection = cacheCollections_.find(cacheId); in GetCachedCollection() local
211 return collection != cacheCollections_.cend() ? collection->second.get() : nullptr; in GetCachedCollection()
243 // Set the active state when the collection empt in RefreshAsset()
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/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/gaussdb_rd/src/interface/src/
H A Ddocument_store.cpp44 GLOGE("Check collection name invalid. %d", errCode); in CreateCollection()
50 GLOGE("Read collection option str failed. %d", errCode); in CreateCollection()
72 GLOGE("Create collection failed. %d", errCode); in CreateCollection()
90 GLOGE("Check collection name invalid. %d", errCode); in DropCollection()
111 GLOGE("Drop collection failed. %d", errCode); in DropCollection()
117 GLOGE("Clean collection option failed. %d", errCode); in DropCollection()
142 int UpdateArgsCheck(const std::string &collection, const std::string &filter, const std::string &update, uint32_t flags) in UpdateArgsCheck() argument
146 if (!CheckCommon::CheckCollectionName(collection, lowerCaseCollName, errCode)) { in UpdateArgsCheck()
147 GLOGE("Check collection name invalid. %d", errCode); in UpdateArgsCheck()
257 int DocumentStore::UpdateDocument(const std::string &collection, cons argument
284 UpsertArgsCheck(const std::string &collection, const std::string &filter, const std::string &document, uint32_t flags) UpsertArgsCheck() argument
445 UpsertDocument(const std::string &collection, const std::string &filter, const std::string &document, uint32_t flags) UpsertDocument() argument
483 InsertArgsCheck(const std::string &collection, const std::string &document, uint32_t flags) InsertArgsCheck() argument
502 InsertDataIntoDB(const std::string &collection, const std::string &document, JsonObject &documentObj, bool &isIdExist) InsertDataIntoDB() argument
520 InsertDocument(const std::string &collection, const std::string &document, uint32_t flags) InsertDocument() argument
539 DeleteArgsCheck(const std::string &collection, const std::string &filter, uint32_t flags) DeleteArgsCheck() argument
596 DeleteDocument(const std::string &collection, const std::string &filter, uint32_t flags) DeleteDocument() argument
712 FindArgsCheck(const std::string &collection, const std::string &filter, const std::string &projection, uint32_t flags) FindArgsCheck() argument
801 FindDocument(const std::string &collection, const std::string &filter, const std::string &projection, uint32_t flags, GRD_ResultSet *grdResultSet) FindDocument() argument
837 IsExistResultSet(const std::string &collection) IsExistResultSet() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/adapter/skia_txt/
H A Dtypography_create.cpp27 std::shared_ptr<FontCollection> collection) in Create()
29 return std::make_unique<AdapterTxt::TypographyCreate>(style, collection); in Create()
34 std::shared_ptr<OHOS::Rosen::FontCollection> collection) in TypographyCreate()
37 auto txtFontCollection = Convert(collection)->Get(); in TypographyCreate()
26 Create(const TypographyStyle& style, std::shared_ptr<FontCollection> collection) Create() argument
33 TypographyCreate(const TypographyStyle& style, std::shared_ptr<OHOS::Rosen::FontCollection> collection) TypographyCreate() argument
H A Dtypography_create.h28 TypographyCreate(const TypographyStyle& style, std::shared_ptr<FontCollection> collection);
/foundation/arkui/ace_engine/interfaces/native/
H A Dnative_styled_string.h56 * @param collection 指向OH_Drawing_FontCollection的指针,由{@link OH_Drawing_CreateFontCollection}获取。
61 OH_Drawing_TypographyStyle* style, OH_Drawing_FontCollection* collection);
/foundation/arkui/ace_engine/test/mock/core/rosen/
H A Dtesting_typography_create.h41 const TestingTypographyStyle &style, std::shared_ptr<TestingFontCollection> collection) in Create()
40 Create( const TestingTypographyStyle &style, std::shared_ptr<TestingFontCollection> collection) Create() argument
/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/export/rosen_text/
H A Dtypography_create.h50 std::shared_ptr<FontCollection> collection);
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_entity_collection.h92 virtual IEntityCollection& AddSubCollectionClone(IEntityCollection& collection, BASE_NS::string_view uri) = 0;
125 BASE_NS::string_view collection, BASE_NS::string_view name, CORE_NS::Entity entity, bool makeUnique = true) = 0;
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Dintf_entity_collection.h82 virtual IEntityCollection& AddSubCollectionClone(IEntityCollection& collection, string_view uri) = 0;
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dnative_node_extented.cpp524 OH_Drawing_TypographyStyle* typoStyle, OH_Drawing_FontCollection* collection) in OH_ArkUI_StyledString_Create()
527 storage->builder = OH_Drawing_CreateTypographyHandler(typoStyle, collection); in OH_ArkUI_StyledString_Create()
523 OH_ArkUI_StyledString_Create( OH_Drawing_TypographyStyle* typoStyle, OH_Drawing_FontCollection* collection) OH_ArkUI_StyledString_Create() argument
/foundation/multimodalinput/input/service/subscriber/include/
H A Dkey_subscriber_handler.h77 void DumpSubscribers(int32_t fd, const SubscriberCollection &collection) const;
/foundation/multimodalinput/input/service/subscriber/src/
H A Dkey_subscriber_handler.cpp1216 void KeySubscriberHandler::DumpSubscribers(int32_t fd, const SubscriberCollection &collection) const in DumpSubscribers()
1218 for (auto iter = collection.begin(); iter != collection.end(); ++iter) { in DumpSubscribers()
/foundation/distributeddatamgr/relational_store/frameworks/native/rdb/src/
H A Dsqlite_connection.cpp96 std::map<std::string, Connection::Info> collection; in Collect() local
124 collection.insert(std::pair{ suffix.debug_, info }); in Collect()
126 return collection; in Collect()

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