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Searched refs:clearScissor_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1217 clearScissor_ = aArea; // area to be cleared in ClearScissorInit()
1220 (clearScissor_.offsetX == scissorBox_.offsetX) && (clearScissor_.offsetY == scissorBox_.offsetY) && in ClearScissorInit()
1221 (clearScissor_.extentWidth == scissorBox_.extentWidth) && in ClearScissorInit()
1222 (clearScissor_.extentHeight == scissorBox_.extentHeight)) { in ClearScissorInit()
1234 glScissor(static_cast<GLint>(clearScissor_.offsetX), static_cast<GLint>(clearScissor_.offsetY), in ClearScissorSet()
1235 static_cast<GLsizei>(clearScissor_.extentWidth), static_cast<GLsizei>(clearScissor_.extentHeight)); in ClearScissorSet()
1246 scissorBox_.offsetX = clearScissor_ in ClearScissorReset()
[all...]
H A Drender_backend_gles.h277 RenderPassDesc::RenderArea clearScissor_; member in final

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