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Searched refs:checkPoint (Results 1 - 1 of 1) sorted by relevance

/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_manager.cpp10575 bool checkPoint = (x >= 0 && y >= 0); in GetWindowIdsByCoordinate() local
10577 auto func = [displayId, callerBundleName = std::move(callerBundleName), checkPoint, x, y, in GetWindowIdsByCoordinate()
10595 " isRsVisible %{public}d checkPoint %{public}d isPointInWindowRect %{public}d", in GetWindowIdsByCoordinate()
10597 sessionProperty->GetDisplayId(), isRsVisible, checkPoint, isPointInWindowRect); in GetWindowIdsByCoordinate()
10598 if (!isSameBundleName || !isSameDisplayId || !isRsVisible || (checkPoint && !isPointInWindowRect)) { in GetWindowIdsByCoordinate()

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