Home
last modified time | relevance | path

Searched refs:cameraPosition_ (Results 1 - 13 of 13) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/scene_viewer/
H A Dscene_viewer_component.h96 cameraPosition_.Set(x, y, z, distance, isAngular); in SetCameraPosition()
101 return cameraPosition_; in GetCameraPosition()
106 return cameraPosition_.GetVec(); in GetCameraPositionVec()
111 return cameraPosition_.GetDistance(); in GetCameraPosDistance()
116 return cameraPosition_.GetIsAngular(); in GetIsCameraPosInAngles()
233 OHOS::Render3D::Position cameraPosition_; member in OHOS::Ace::SceneViewerComponent
H A Drender_scene_viewer.cpp185 delegate->cameraPosition_, delegate->cameraLookAtVec_,
286 cameraPosition_.SetVec(svComponent->GetCameraPositionVec());
287 cameraPosition_.SetDistance(svComponent->GetCameraPosDistance());
288 cameraPosition_.SetIsAngular(svComponent->GetIsCameraPosInAngles());
398 delegate->sceneViewerAdapter_.SetUpCameraTransform(delegate->cameraPosition_,
487 if (cameraPosition_.GetVec() != svComponent->GetCameraPositionVec()
488 || cameraPosition_.GetDistance() != svComponent->GetCameraPosDistance()
H A Drender_scene_viewer.h53 cameraPosition_.SetContextAndCallbacks(
101 OHOS::Render3D::Position cameraPosition_; member in OHOS::Ace::RenderSceneViewer
/foundation/multimedia/camera_framework/frameworks/native/camera/src/input/
H A Dcamera_info.cpp66 cameraPosition_ = itr->second; in init()
87 cameraPosition_, cameraType_, connectionType_); in init()
107 return cameraPosition_; in GetPosition()
H A Dcamera_device.cpp103 cameraPosition_ = itr->second; in init()
150 "moduleType: %{public}u, foldStatus: %{public}d", cameraPosition_, cameraType_, connectionType_, in init()
178 return cameraPosition_; in GetPosition()
/foundation/graphic/graphic_utils_lite/frameworks/
H A Dtransform.cpp197 float x = rectX + cameraPosition_.x_; in GetOrigPoint()
198 float y = rectY + cameraPosition_.y_; in GetOrigPoint()
235 cameraPosition_ = position; in SetCameraPosition()
266 float x = rect_.GetX() + cameraPosition_.x_; in UpdateMap()
267 float y = rect_.GetY() + cameraPosition_.y_; in UpdateMap()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_view_ng.h45 ModelPosition cameraPosition_; member in OHOS::Ace::NG::ModelViewNG
/foundation/multimedia/camera_framework/interfaces/inner_api/native/camera/include/input/
H A Dcamera_info.h98 camera_position_enum_t cameraPosition_ = OHOS_CAMERA_POSITION_OTHER; member in OHOS::CameraStandard::CameraInfo
H A Dcamera_device.h248 CameraPosition cameraPosition_ = CAMERA_POSITION_UNSPECIFIED; member in OHOS::CameraStandard::CameraDevice
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp564 if (cameraUpdated_ || position != cameraPosition_ || (rotation.x != cameraRotation_.x) || in Tick()
568 cameraPosition_ = position; in Tick()
1009 *ecs_, cameraPosition_, cameraRotation_, zNear_, zFar_, fovDegrees_); in CreateCamera()
1010 const float distance = BASE_NS::Math::Magnitude(cameraPosition_); in CreateCamera()
1011 orbitCamera_.SetOrbitFromEye(cameraPosition_, cameraRotation_, distance); in CreateCamera()
1570 cameraPosition_ = BASE_NS::Math::Vec3(x, y, z); in SetupCameraTransform()
1572 cameraPosition_ = BASE_NS::Math::Vec3(position.GetX(), position.GetY(), position.GetZ()); in SetupCameraTransform()
1583 BASE_NS::Math::Mat4X4 mat = BASE_NS::Math::LookAtRh(cameraPosition_, look, upTmp); in SetupCameraTransform()
1594 BASE_NS::Math::Vec3 modifiedPos(cameraPosition_.x, cameraPosition_ in SetupCameraTransform()
[all...]
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
H A Dtransform.h258 Vector2<float> cameraPosition_ = {0, 0}; member in OHOS::TransformMap
/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h220 BASE_NS::Math::Vec3 cameraPosition_{ 0.0f, 0.0f, 4.0f };
/foundation/multimedia/camera_framework/frameworks/native/camera/test/unittest/src/v1_1/
H A Dcamera_framework_unittest.cpp5429 cameras[0]->cameraPosition_ = CAMERA_POSITION_FRONT; in HWTEST_F()

Completed in 22 milliseconds