Home
last modified time | relevance | path

Searched refs:bottomRect (Results 1 - 5 of 5) sorted by relevance

/foundation/window/window_manager/dmserver/src/
H A Ddisplay_cutout_controller.cpp200 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - bottom, displayWidth, bottom); in CalcBuiltInDisplayWaterfallRectsByRotation() local
201 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
208 DMRect bottomRect = CreateWaterfallRect(0, displayWidth - right, displayHeight, right); in CalcBuiltInDisplayWaterfallRectsByRotation() local
209 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
216 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - top, displayWidth, top); in CalcBuiltInDisplayWaterfallRectsByRotation() local
217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
224 DMRect bottomRect = CreateWaterfallRect(0, displayWidth - left, displayHeight, left); in CalcBuiltInDisplayWaterfallRectsByRotation() local
225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_cutout_controller.cpp206 DMRect bottomRect = in CalcWaterfallRectsByRotation() local
208 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
215 DMRect bottomRect = in CalcWaterfallRectsByRotation() local
217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
224 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - realNumVec[TOP], displayWidth, realNumVec[TOP]); in CalcWaterfallRectsByRotation() local
225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
233 DMRect bottomRect = in CalcWaterfallRectsByRotation() local
235 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_rect.cpp136 Rect bottomRect(col2X + 1, row2Y, col3X - 1, row3Y); in DrawRectRadiusWithoutBorderCon1()
137 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon1()
225 Rect bottomRect(col2X + 1, row3Y, col3X - 1, row4Y); in DrawRectRadiusWithoutBorderCon4()
226 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon4()
295 Rect bottomRect(col1X, row3Y, col4X, row4Y); in DrawRectBorderWithoutRadius()
296 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.borderColor_, opa); in DrawRectBorderWithoutRadius()
365 Rect bottomRect(col2X + 1, row3Y, col3X - 1, row4Y); in DrawRectRadiusEqualBorder()
366 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.borderColor_, opa); in DrawRectRadiusEqualBorder()
446 Rect bottomRect(radiusCol2X + 1, radiusRow3Y, radiusCol3X - 1, radiusRow4Y); in DrawRectRadiusSmallThanBorder()
447 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRec in DrawRectRadiusSmallThanBorder()
[all...]
/foundation/window/window_manager/interfaces/kits/cj/window_runtime/
H A Dwindow_impl.h31 Rect bottomRect { 0, 0, 0, 0 };
H A Dwindow_impl.cpp415 retPtr->bottomRect = g_emptyRect; in GetWindowAvoidArea()
420 retPtr->bottomRect = avoidArea.bottomRect_; in GetWindowAvoidArea()

Completed in 5 milliseconds