Searched refs:bottomRect (Results 1 - 5 of 5) sorted by relevance
/foundation/window/window_manager/dmserver/src/ |
H A D | display_cutout_controller.cpp | 200 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - bottom, displayWidth, bottom); in CalcBuiltInDisplayWaterfallRectsByRotation() local 201 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 208 DMRect bottomRect = CreateWaterfallRect(0, displayWidth - right, displayHeight, right); in CalcBuiltInDisplayWaterfallRectsByRotation() local 209 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 216 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - top, displayWidth, top); in CalcBuiltInDisplayWaterfallRectsByRotation() local 217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 224 DMRect bottomRect = CreateWaterfallRect(0, displayWidth - left, displayHeight, left); in CalcBuiltInDisplayWaterfallRectsByRotation() local 225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/ |
H A D | screen_cutout_controller.cpp | 206 DMRect bottomRect = in CalcWaterfallRectsByRotation() local 208 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 215 DMRect bottomRect = in CalcWaterfallRectsByRotation() local 217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 224 DMRect bottomRect = CreateWaterfallRect(0, displayHeight - realNumVec[TOP], displayWidth, realNumVec[TOP]); in CalcWaterfallRectsByRotation() local 225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 233 DMRect bottomRect = in CalcWaterfallRectsByRotation() local 235 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
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/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_rect.cpp | 136 Rect bottomRect(col2X + 1, row2Y, col3X - 1, row3Y); in DrawRectRadiusWithoutBorderCon1() 137 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon1() 225 Rect bottomRect(col2X + 1, row3Y, col3X - 1, row4Y); in DrawRectRadiusWithoutBorderCon4() 226 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.bgColor_, opa); in DrawRectRadiusWithoutBorderCon4() 295 Rect bottomRect(col1X, row3Y, col4X, row4Y); in DrawRectBorderWithoutRadius() 296 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.borderColor_, opa); in DrawRectBorderWithoutRadius() 365 Rect bottomRect(col2X + 1, row3Y, col3X - 1, row4Y); in DrawRectRadiusEqualBorder() 366 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRect, style.borderColor_, opa); in DrawRectRadiusEqualBorder() 446 Rect bottomRect(radiusCol2X + 1, radiusRow3Y, radiusCol3X - 1, radiusRow4Y); in DrawRectRadiusSmallThanBorder() 447 drawUtils->DrawColorArea(gfxDstBuffer, bottomRect, dirtyRec in DrawRectRadiusSmallThanBorder() [all...] |
/foundation/window/window_manager/interfaces/kits/cj/window_runtime/ |
H A D | window_impl.h | 31 Rect bottomRect { 0, 0, 0, 0 };
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H A D | window_impl.cpp | 415 retPtr->bottomRect = g_emptyRect; in GetWindowAvoidArea() 420 retPtr->bottomRect = avoidArea.bottomRect_; in GetWindowAvoidArea()
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