/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
H A D | rs_kawase_blur.cpp | 292 const std::shared_ptr<Drawing::Image>& input, const KawaseParameter& inParam, const BlurParams& blur) const
in ExecutePingPongBlur() 295 auto scaledInfo = Drawing::ImageInfo(std::ceil(blur.width * blurScale_), std::ceil(blur.height * blurScale_),
in ExecutePingPongBlur() 316 OffsetInfo firstPassOffsetInfo = {blur.radiusByPass * blurScale_, blur.radiusByPass * blurScale_,
in ExecutePingPongBlur() 322 blurBuilder.SetUniform("in_blurOffset", blur.radiusByPass * blurScale_, blur.radiusByPass * blurScale_);
in ExecutePingPongBlur() 323 blurBuilder.SetUniform("in_maxSizeXY", blur.width * blurScale_, blur.height * blurScale_);
in ExecutePingPongBlur() 328 // And now we'll build our chain of scaled blur stage in ExecutePingPongBlur() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/effect/effect_ndk/src/filter/ |
H A D | filter.cpp | 50 auto blur = Rosen::SKImageFilterFactory::Blur(radius); in Blur() local 51 if (!blur) { in Blur() 54 AddNextFilter(blur); in Blur()
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/foundation/graphic/graphic_2d/rosen/modules/graphics_effect/src/ |
H A D | ge_mesa_blur_shader_filter.cpp | 48 sampling offsets and weights for different blur radius in 4-pass algorithm 58 sampling offsets and weights for different blur radius in 5-pass algorithm 102 LOGD("GEMESABlurShaderFilter radius(%{public}d) should be [1, 8k], ignore blur.", radius_); in GEMESABlurShaderFilter() 113 LOGD("GEMESABlurShaderFilter::GreyAdjustment fuzed with blur:greycoef1 = %{public}f, greycoef2 = %{public}f", in GEMESABlurShaderFilter() 136 // 8: blur param in SetBlurParamsFivePassSmall() 140 // 0.125: blur param in SetBlurParamsFivePassSmall() 200 // 1.8: blur param in SetBlurParams() 272 const Drawing::SamplingOptions& linear, const NewBlurParams& blur) const in DownSampling2X() 285 blurBuilder.SetUniform("in_blurOffset", blur.offsets[0], blur in DownSampling2X() 425 NewBlurParams blur; ProcessImage() local [all...] |
/foundation/graphic/graphic_2d/rosen/modules/graphics_effect/include/ |
H A D | ge_mesa_blur_shader_filter.h | 67 const NewBlurParams& blur) const; 71 const NewBlurParams& blur) const; 75 const Drawing::SamplingOptions& linear, const NewBlurParams& blur) const; 80 const NewBlurParams& blur) const; 84 const Drawing::SamplingOptions& linear, const NewBlurParams& blur) const;
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/foundation/arkui/ace_engine/frameworks/core/components/theme/ |
H A D | blur_style_theme.cpp | 43 TAG_LOGW(AceLogTag::ACE_THEME, "find pattern of blur style fail"); in Build() 98 auto blur = ParseBlurParam(themeStyle_, blurIter->second, colorMode == ThemeColorMode::DARK); in GetBlurParameter() local 99 blurParams_.emplace(key, blur); in GetBlurParameter() 100 return blur; in GetBlurParameter()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/render/ |
H A D | rs_kawase_blur_test.cpp | 144 EXPECT_EQ(kawaseBlurFilter->GetDescription(), "blur radius is 0.000000");
in HWTEST_F() 182 KawaseBlurFilter::BlurParams blur;
in HWTEST_F() local 183 kawaseBlurFilter->ExecutePingPongBlur(canvas, input, inParam, blur);
in HWTEST_F() 185 kawaseBlurFilter->ExecutePingPongBlur(canvas, input, inParam, blur);
in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/accessibility/ |
H A D | native_interface_accessibility_impl.h | 419 void SetBlur(const std::string& blur) in SetBlur() 421 this->blur = blur; in SetBlur() 426 return blur; in GetBlur() 487 std::string blur; member
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | postprocess_impl.cpp | 80 if (auto blur = obr.Create<SCENE_NS::IBlur>(SCENE_NS::ClassId::Blur)) { 81 META_NS::SetValue(interface_cast<META_NS::INamed>(blur)->Name(), "Blur"); 82 META_NS::SetValue(Blur(), blur); variable 107 if (auto blur = obr.Create<SCENE_NS::IMotionBlur>(SCENE_NS::ClassId::MotionBlur)) { 108 META_NS::SetValue(interface_cast<META_NS::INamed>(blur)->Name(), "MotionBlur"); 109 META_NS::SetValue(MotionBlur(), blur); variable
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/foundation/graphic/graphic_2d/rosen/test/2d_graphics/unittest/skia_adapter/ |
H A D | skia_image_filter_test.cpp | 101 sk_sp<SkImageFilter> blur(SkImageFilters::Blur(20.0f, 20.0f, nullptr)); // 20.0f: sigmaX and sigmaY in HWTEST_F() 102 skiaImageFilter->SetSkImageFilter(blur); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
H A D | tool_bar_pattern.cpp | 45 BlurStyleOption blur; in UpdateBackgroundStyle() local 46 blur.blurStyle = options_.bgOptions.blurStyle.value(); in UpdateBackgroundStyle() 47 renderContext->UpdateBackBlurStyle(blur); in UpdateBackgroundStyle()
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/foundation/arkui/ace_engine/frameworks/core/components/declaration/common/ |
H A D | event.h | 109 EventParam blur; member
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/foundation/arkui/ace_engine/interfaces/native/ |
H A D | native_interface_accessibility.cpp | 447 ArkUI_AccessibilityElementInfo* elementInfo, const char* blur) in OH_ArkUI_AccessibilityElementInfoSetBlur() 450 CHECK_NULL_RETURN(blur, ARKUI_ACCESSIBILITY_NATIVE_RESULT_BAD_PARAMETER); in OH_ArkUI_AccessibilityElementInfoSetBlur() 451 elementInfo->SetBlur(blur); in OH_ArkUI_AccessibilityElementInfoSetBlur() 446 OH_ArkUI_AccessibilityElementInfoSetBlur( ArkUI_AccessibilityElementInfo* elementInfo, const char* blur) OH_ArkUI_AccessibilityElementInfoSetBlur() argument
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | image_model_impl.h | 37 void SetBlur(double blur) override;
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H A D | image_model_impl.cpp | 61 void ImageModelImpl::SetBlur(double blur) in SetBlur() argument 65 image->SetBlur(blur); in SetBlur()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/ |
H A D | canvas_renderer.h | 64 void SetShadowBlur(double blur);
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/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/ |
H A D | render_custom_paint.h | 160 void SetShadowBlur(double blur) in SetShadowBlur() argument 162 shadow_.SetBlurRadius(blur); in SetShadowBlur()
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H A D | offscreen_canvas.h | 70 void SetShadowBlur(double blur) in SetShadowBlur() argument 72 shadow_.SetBlurRadius(blur); in SetShadowBlur()
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H A D | custom_paint_component.cpp | 535 void CanvasTaskPool::UpdateShadowBlur(double blur) in UpdateShadowBlur() argument 537 auto task = [blur](RenderCustomPaint& interface, const Offset& offset) { interface.SetShadowBlur(blur); }; in UpdateShadowBlur()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image/ |
H A D | image_model.h | 62 virtual void SetBlur(double blur) = 0;
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/ |
H A D | offscreen_canvas_pattern.h | 79 void SetShadowBlur(double blur);
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H A D | canvas_paint_op.h | 399 explicit SetShadowBlurOp(double blur): blur(blur) {} in SetShadowBlurOp() 400 double blur; member
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H A D | custom_paint_paint_method.h | 232 void SetShadowBlur(double blur) in SetShadowBlur() argument 234 state_.shadow.SetBlurRadius(blur); in SetShadowBlur()
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H A D | offscreen_canvas_pattern.cpp | 323 void OffscreenCanvasPattern::SetShadowBlur(double blur) in SetShadowBlur() argument 325 offscreenPaintMethod_->SetShadowBlur(blur); in SetShadowBlur()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/canvas/ |
H A D | canvas_rendering_context_2d_model_impl.cpp | 195 void CanvasRenderingContext2DModelImpl::SetShadowBlur(double blur) in SetShadowBlur() argument 198 pattern_->UpdateShadowBlur(blur); in SetShadowBlur()
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H A D | offscreen_canvas_rendering_context_2d_model_impl.cpp | 197 void OffscreenCanvasRenderingContext2DModelImpl::SetShadowBlur(double blur) in SetShadowBlur() argument 200 pattern_->SetShadowBlur(blur); in SetShadowBlur()
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