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Searched refs:binding (Results 1 - 25 of 64) sorted by relevance

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/foundation/communication/dhcp/test/unittest/services/dhcp_server/unittest/
H A Ddhcp_binding_test.cpp57 AddressBinding binding; in HWTEST() local
58 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK); in HWTEST()
59 EXPECT_EQ(IsExpire(&binding), DHCP_TRUE); in HWTEST()
61 binding.leaseTime = 60; in HWTEST()
62 binding.bindingStatus = BIND_PENDING; in HWTEST()
63 binding.pendingTime = curr - binding.leaseTime + 5; in HWTEST()
64 EXPECT_EQ(IsExpire(&binding), DHCP_FALS in HWTEST()
79 AddressBinding binding; HWTEST() local
97 AddressBinding binding; HWTEST() local
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/foundation/communication/dhcp/services/dhcp_server/src/
H A Ddhcp_binding.cpp52 int IsExpire(AddressBinding *binding) in IsExpire() argument
54 if (!binding) { in IsExpire()
55 DHCP_LOGE("binding is null."); in IsExpire()
58 uint64_t leaseTime = binding->leaseTime; in IsExpire()
62 uint64_t expireIn = binding->expireIn; in IsExpire()
63 if (binding->bindingStatus == BIND_PENDING) { in IsExpire()
64 expireIn = binding->pendingTime + leaseTime; in IsExpire()
65 } else if (binding->bindingStatus == BIND_ASSOCIATED) { in IsExpire()
66 expireIn = binding->bindingTime + leaseTime; in IsExpire()
70 binding in IsExpire()
88 WriteAddressBinding(const AddressBinding *binding, char *out, uint32_t size) WriteAddressBinding() argument
169 ParseAddressBinding(AddressBinding *binding, const char *buf) ParseAddressBinding() argument
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H A Ddhcp_address_pool.cpp113 DHCP_LOGD("the binding recoder has expired."); in CheckIpAvailability()
249 pool->binding = QueryBinding; in InitAddressPool()
281 AddressBinding *binding = &current.second; in FindBindingByIp() local
282 if (binding && ipAddress == binding->ipAddress) { in FindBindingByIp()
283 return binding; in FindBindingByIp()
293 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; in IsReserved() local
294 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in IsReserved()
318 int AddBinding(AddressBinding *binding) in AddBinding() argument
343 AddressBinding *binding = GetBindingByMac(macAddr); AddReservedBinding() local
371 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; RemoveReservedBinding() local
389 AddressBinding *binding = &g_bindingRecoders[macAddrHash(macAddr)]; ReleaseBinding() local
541 AddressBinding *binding = &index.second; SaveBindingRecoders() local
572 AddressBinding *binding = &(it->second); DeleteMacInLease() local
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H A Ddhcp_s_server.cpp608 AddressBinding *binding = &current.second; in InitBindingRecoders() local
609 if (binding && !IsEmptyHWAddr(binding->chaddr) && binding->ipAddress) { in InitBindingRecoders()
610 AddBinding(binding); in InitBindingRecoders()
614 DHCP_LOGE("bad binding recoder."); in InitBindingRecoders()
617 if (!invalidBindig && binding && pool->distribution < binding->ipAddress) { in InitBindingRecoders()
618 pool->distribution = binding->ipAddress; in InitBindingRecoders()
799 static int Repending(DhcpAddressPool *pool, AddressBinding *binding) in Repending() argument
832 Rebinding(DhcpAddressPool *pool, AddressBinding *binding) Rebinding() argument
904 AddressBinding *binding = pool->binding(received->packet.chaddr, &received->options); GetBinding() local
946 DiscoverReplyLeaseMessage(PDhcpServerContext ctx, PDhcpMsgInfo reply, ServerContext *srvIns, AddressBinding *binding) DiscoverReplyLeaseMessage() argument
1012 AddressBinding *binding = GetBinding(&srvIns->addressPool, received); OnReceivedDiscover() local
1110 AddressBinding *binding = pool->newBinding(received->packet.chaddr, &received->options); NotBindingRequest() local
1196 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); HasNobindgRequest() local
1359 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedRequest() local
1417 AddressBinding* binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedDecline() local
1457 AddressBinding *binding = srvIns->addressPool.binding(received->packet.chaddr, &received->options); OnReceivedRelease() local
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/foundation/communication/dhcp/test/fuzztest/dhcpbinding_fuzzer/
H A Ddhcpbinding_fuzzer.cpp38 AddressBinding binding; in IsExpireTest() local
39 binding.ipAddress = static_cast<uint32_t>(data[0]); in IsExpireTest()
40 binding.clientId = static_cast<uint32_t>(data[0]); in IsExpireTest()
41 binding.bindingTime = static_cast<uint64_t>(data[0]); in IsExpireTest()
42 binding.pendingTime = static_cast<uint64_t>(data[0]); in IsExpireTest()
43 binding.expireIn = static_cast<uint64_t>(data[0]); in IsExpireTest()
44 binding.leaseTime = static_cast<uint64_t>(data[0]); in IsExpireTest()
45 binding.pendingInterval = static_cast<uint64_t>(data[0]); in IsExpireTest()
46 IsExpire(&binding); in IsExpireTest()
51 AddressBinding binding; in WriteAddressBindingTest() local
69 AddressBinding binding; ParseAddressBindingTest() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_frag_layout_common.h29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
41 layout(set = 0, binding = 3, std140) uniform uFogStructData
45 layout(set = 0, binding = 4, std140) uniform uLightStructData
49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData
53 layout(set = 0, binding = 6, std430) buffer uLightClusterIndexData
57 layout(set = 0, binding = 7) uniform CORE_RELAXEDP sampler2D uSampColorPrePass;
58 layout(set = 0, binding = 8) uniform sampler2D uSampColorShadow; // VSM or other
59 layout(set = 0, binding
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H A D3d_post_process_layout_common.h34 layout(set = 0, binding = 2, std140) uniform uCameraMatrices
38 layout(set = 0, binding = 3, std140) uniform uGeneralStructData
42 layout(set = 0, binding = 4, std140) uniform uEnvironmentStructData
46 layout(set = 0, binding = 5, std140) uniform uFogStructData
50 layout(set = 0, binding = 6, std140) uniform uLightStructData
54 layout(set = 0, binding = 7, std140) uniform uPostProcessStructData
58 layout(set = 0, binding = 8, std430) buffer uLightClusterIndexData
62 layout(set = 0, binding = 9) uniform CORE_RELAXEDP sampler2D uSampColorPrePass;
63 layout(set = 0, binding = 10) uniform sampler2D uSampColorShadow; // VSM or other
64 layout(set = 0, binding
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H A D3d_dm_vert_layout_common.h29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
41 layout(set = 0, binding = 3, std140) uniform uFogStructData
45 layout(set = 0, binding = 4, std140) uniform uLightStructData
49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData
56 layout(set = 1, binding = 0, std140) uniform uMeshStructData
60 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData
64 layout(set = 1, binding = 2, std140) uniform uMaterialStructData
68 layout(set = 1, binding
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H A D3d_dm_deferred_shading_frag_layout_common.h33 layout(input_attachment_index = 0, set = 1, binding = 0) uniform subpassInput uGBufferDepthBuffer;
34 layout(input_attachment_index = 0, set = 1, binding = 1) uniform subpassInput uGBufferVelocityNormal;
35 layout(input_attachment_index = 0, set = 1, binding = 2) uniform subpassInput uGBufferBaseColor;
36 layout(input_attachment_index = 0, set = 1, binding = 3) uniform subpassInput uGBufferMaterial;
38 layout(set = 1, binding = 0) uniform texture2D uGBufferDepthBuffer;
39 layout(set = 1, binding = 1) uniform texture2D uGBufferVelocityNormal;
40 layout(set = 1, binding = 2) uniform texture2D uGBufferBaseColor;
41 layout(set = 1, binding = 3) uniform texture2D uGBufferMaterial;
H A D3d_dm_env_frag_layout_common.h28 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
32 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
36 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
40 layout(set = 0, binding = 3, std140) uniform uFogStructData
44 layout(set = 0, binding = 4, std140) uniform uPostProcessStructData
49 layout(set = 1, binding = 0) uniform sampler2D uImgSampler;
50 layout(set = 1, binding = 1) uniform samplerCube uImgCubeSampler;
H A D3d_dm_depth_vert_layout_common.h27 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
31 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
37 layout(set = 1, binding = 0, std140) uniform uMeshStructData
41 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dpipeline_descriptor_set_binder.cpp84 maxBindingCount_ = Math::max(maxBindingCount_, descriptorSetLayoutBindings[idx].binding); in Init()
86 // +1 for binding count in Init()
95 for (const auto& binding : descriptorSetLayoutBindings) { in Init()
96 const RenderHandleType type = DescriptorSetBinderUtil::GetRenderHandleType(binding.descriptorType); in Init()
98 const uint32_t arrayCount = (binding.descriptorCount > 1) ? (binding.descriptorCount - 1) : 0; in Init()
110 minDescriptorCount = Math::min(minDescriptorCount, binding.descriptorCount); in Init()
131 const uint32_t maxArrayCount = desc.arrayOffset + desc.binding.descriptorCount - 1; in InitFillBindings()
134 vec[idx].binding.descriptorCount = 0; in InitFillBindings()
144 currBinding.binding in InitFillBindings()
245 BindBuffer( const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) BindBuffer() argument
279 BindBuffer(const uint32_t binding, const BindableBuffer& resource) BindBuffer() argument
284 BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) BindBuffer() argument
289 BindBuffer( const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) BindBuffer() argument
295 BindBuffers(const uint32_t binding, const BASE_NS::array_view<const BindableBuffer> resources) BindBuffers() argument
342 BindImage( const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) BindImage() argument
384 BindImage(const uint32_t binding, const BindableImage& resource) BindImage() argument
389 BindImage(const uint32_t binding, const RenderHandle handle) BindImage() argument
396 BindImage(const uint32_t binding, const RenderHandle handle, const RenderHandle samplerHandle) BindImage() argument
403 BindImages(const uint32_t binding, const array_view<const BindableImage> resources) BindImages() argument
451 BindSampler( const uint32_t binding, const BindableSampler& resource, const AdditionalDescriptorFlags flags) BindSampler() argument
478 BindSampler(const uint32_t binding, const BindableSampler& resource) BindSampler() argument
483 BindSampler(const uint32_t binding, const RenderHandle handle) BindSampler() argument
488 BindSamplers(const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument
605 BindBuffer( const uint32_t set, const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) BindBuffer() argument
616 BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource) BindBuffer() argument
621 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBuffer> resources) BindBuffers() argument
632 BindImage( const uint32_t set, const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) BindImage() argument
643 BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource) BindImage() argument
648 BindImages( const uint32_t set, const uint32_t binding, const array_view<const BindableImage> resources) BindImages() argument
659 BindSampler( const uint32_t set, const uint32_t binding, const BindableSampler& resource, const AdditionalDescriptorFlags flags) BindSampler() argument
670 BindSampler( const uint32_t set, const uint32_t binding, const BindableSampler& resource) BindSampler() argument
676 BindSamplers( const uint32_t set, const uint32_t binding, const array_view<const BindableSampler> resources) BindSamplers() argument
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H A Dpipeline_descriptor_set_binder.h105 const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) override;
106 void BindBuffer(const uint32_t binding, const BindableBuffer& resource) override;
107 void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) override;
109 const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) override;
110 // for descriptor array binding
111 void BindBuffers(const uint32_t binding, const BASE_NS::array_view<const BindableBuffer> resources) override;
115 const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) override;
116 void BindImage(const uint32_t binding, const BindableImage& resource) override;
117 void BindImage(const uint32_t binding, const RenderHandle handle) override;
118 void BindImage(const uint32_t binding, cons
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H A Drender_node_post_process_util.cpp531 uint32_t binding = 0u; in ExecuteCombine() local
532 binder.BindBuffer(binding, ubo, 0); in ExecuteCombine()
533 binder.BindBuffer(++binding, ubo, sizeof(GlobalPostProcessStruct) + PP_COMBINED_IDX * UBO_OFFSET_ALIGNMENT); in ExecuteCombine()
540 uint32_t binding = 0u; in ExecuteCombine() local
543 binder.BindImage(binding++, mainInput); in ExecuteCombine()
544 binder.BindImage(binding++, bloomImage, samplers_.linear); in ExecuteCombine()
545 binder.BindImage(binding++, images_.dirtMask, samplers_.linear); in ExecuteCombine()
590 uint32_t binding = 0u; in ExecuteFXAA() local
591 binder.BindBuffer(binding, ubo, 0u); in ExecuteFXAA()
592 binder.BindBuffer(++binding, ub in ExecuteFXAA()
599 uint32_t binding = 0u; ExecuteFXAA() local
645 uint32_t binding = 0u; ExecuteTAA() local
654 uint32_t binding = 0u; ExecuteTAA() local
723 uint32_t binding = 0u; ExecuteDofBlur() local
732 uint32_t binding = 0u; ExecuteDofBlur() local
794 uint32_t binding = 0u; ExecuteDof() local
851 uint32_t binding = 0u; ExecuteBlit() local
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_pipeline_descriptor_set_binder.h38 /** Get descriptor set layout binding resources */
41 /** Get descriptor set layout binding validity. Checks through all bindings that they have valid handles.
48 * @param binding Binding index
52 virtual void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset) = 0;
56 * @param binding Binding index
59 * @param byteSize Byte size for binding if needed
62 const uint32_t binding, const RenderHandle handle, const uint32_t byteOffset, const uint32_t byteSize) = 0;
66 * @param binding Binding index
69 virtual void BindBuffer(const uint32_t binding, const BindableBuffer& resource) = 0;
72 * @param binding Bindin
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/foundation/communication/dhcp/test/fuzztest/dhcpaddresspool_fuzzer/
H A Ddhcpaddresspool_fuzzer.cpp33 AddressBinding binding; in DhcpAddressPoolFuzzTest() local
34 memcpy_s(binding.chaddr, PID_MAX_LEN, "*", PID_MAX_LEN); in DhcpAddressPoolFuzzTest()
35 binding.ipAddress = static_cast<uint32_t>(data[0]); in DhcpAddressPoolFuzzTest()
36 binding.clientId = static_cast<uint32_t>(data[0]); in DhcpAddressPoolFuzzTest()
37 binding.bindingTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest()
38 binding.pendingTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest()
39 binding.expireIn = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest()
40 binding.leaseTime = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest()
41 binding.pendingInterval = static_cast<uint64_t>(data[0]); in DhcpAddressPoolFuzzTest()
63 AddBinding(&binding); in DhcpAddressPoolFuzzTest()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.cpp47 constexpr string_view DESCRIPTOR_SET_BINDING = "binding";
61 cpd.binding = (uint32_t)setProp->unsigned_; in UpdateCustomPropertyMetadata()
127 uint32_t binding { ~0U }; in UpdateBindingPropertyMetadata()
139 binding = (uint32_t)dataObject.value.unsigned_; in UpdateBindingPropertyMetadata()
143 binding = Math::min(binding, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT); in UpdateBindingPropertyMetadata()
144 setAndBindings.push_back({ set, binding }); in UpdateBindingPropertyMetadata()
222 if (ref.binding.binding >= PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT) { in ShaderPipelineBinder()
226 descSetRes.bindingToIndex[ref.binding in ShaderPipelineBinder()
337 Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) Bind() argument
351 SetUniformData( const uint32_t set, const uint32_t binding, const array_view<const uint8_t> data) SetUniformData() argument
366 BindBuffer( const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) BindBuffer() argument
397 BindBuffers( const uint32_t set, const uint32_t binding, const array_view<const BindableBufferWithHandleReference> resources) BindBuffers() argument
429 BindImage( const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) BindImage() argument
462 BindImages( const uint32_t set, const uint32_t binding, array_view<const BindableImageWithHandleReference> resources) BindImages() argument
495 BindSampler( const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) BindSampler() argument
524 BindSamplers( const uint32_t set, const uint32_t binding, array_view<const BindableSamplerWithHandleReference> resources) BindSamplers() argument
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H A Dshader_pipeline_binder.h54 void Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) override;
56 void SetUniformData(const uint32_t set, const uint32_t binding, const BASE_NS::array_view<const uint8_t> data);
60 const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) override;
61 void BindBuffers(const uint32_t set, const uint32_t binding,
64 const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) override;
65 void BindImages(const uint32_t set, const uint32_t binding,
68 const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) override;
69 void BindSamplers(const uint32_t set, const uint32_t binding,
91 ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const override;
99 uint32_t binding { ~
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.cpp41 void Collect(const uint32_t set, const DescriptorSetLayoutBinding& binding, SetType& sets) in Collect() argument
43 const auto name = "s" + to_string(set) + "_b" + to_string(binding.binding); in Collect()
44 sets.push_back({ static_cast<uint8_t>(set), static_cast<uint8_t>(binding.binding), in Collect()
45 static_cast<uint8_t>(binding.descriptorCount), string { name } }); in Collect()
58 for (const auto& binding : set.bindings) { in CollectRes()
59 switch (binding.descriptorType) { in CollectRes()
61 samplers.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h68 /** Property binding data */
72 /** Descriptor set binding index */
73 uint32_t binding { ~0U };
78 /** Resource binding */
82 /** Descriptor set binding index */
83 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX };
86 /** Descriptor set binding array offset for array resources. Offset to first array resource. */
97 /** Get binding validity. Checks through all bindings that they have valid handles.
108 * @param binding Binding index
111 virtual void Bind(uint32_t set, uint32_t binding, cons
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H A Dpipeline_layout_desc.h40 /** Max binding count in a set */
50 /** Descriptor set layout binding */
53 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX };
65 BASE_NS::vector<DescriptorSetLayoutBinding> binding; member
68 /** Descriptor set layout binding resource */
71 DescriptorSetLayoutBinding binding; member
82 /** Byte size for buffer binding */
90 /** Mip level for specific binding */
92 /** Layer level for specific binding */
112 /** Byte size for buffer binding */
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/foundation/communication/dhcp/services/dhcp_server/include/
H A Ddhcp_binding.h65 int IsExpire(AddressBinding *binding);
66 int WriteAddressBinding(const AddressBinding *binding, char *out, uint32_t size);
67 int ParseAddressBinding(AddressBinding *binding, const char *buf);
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_post_process_layout_common.h25 layout(set = 0, binding = 0, std140) uniform uGlobalStructData
29 layout(set = 0, binding = 1, std140) uniform uLocalStructData
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp155 uint32_t binding = 0u;
156 binder.BindBuffer(binding++, bloomInfo_.globalUbo, 0);
157 binder.BindBuffer(binding++, bloomInfo_.globalUbo, sizeof(GlobalPostProcessStruct));
187 uint32_t binding = 0; local
188 binder.BindImage(binding++, { targets_.tex1[0].GetHandle() });
189 binder.BindImage(binding++, { bloomInfo_.input });
190 binder.BindSampler(binding++, { samplerHandle_.GetHandle() });
226 uint32_t binding = 0; in ComputeDownscale() local
227 binder.BindImage(binding++, { targets_.tex1[i].GetHandle() }); in ComputeDownscale()
228 binder.BindImage(binding in ComputeDownscale()
295 uint32_t binding = 0; ComputeCombine() local
459 uint32_t binding = 0; RenderUpscale() local
501 uint32_t binding = 0; RenderCombine() local
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp442 /** Descriptor set layout binding */
445 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX };
484 /** Vertex input binding description */
487 uint32_t binding { ~0u };
499 uint32_t binding { ~0u };
615 DescriptorSetLayoutBinding binding; in GetPipelineLayout()
616 binding.binding = static_cast<uint32_t>(*ptr | (*(ptr + 1) << 8)); in GetPipelineLayout()
618 binding.descriptorType = static_cast<DescriptorType>(*ptr | (*(ptr + 1) << 8)); in GetPipelineLayout()
620 binding in GetPipelineLayout()
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