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Help
Searched
refs:attachCount_
(Results
1 - 5
of
5
) sorted by relevance
/foundation/communication/ipc/ipc/native/src/napi_common/include/
H
A
D
napi_remote_object_holder.h
50
++
attachCount_
;
in IncAttachCount()
55
if (
attachCount_
> 0) {
in DecAttachCount()
56
--
attachCount_
;
in DecAttachCount()
58
return
attachCount_
;
in DecAttachCount()
76
int32_t
attachCount_
;
member in OHOS::NAPIRemoteObjectHolder
/foundation/graphic/surface_lite/frameworks/
H
A
D
buffer_queue.cpp
40
attachCount_
(0),
in BufferQueue()
81
if (queueSize_ ==
attachCount_
) {
in NeedAttach()
103
attachCount_
++;
in NeedAttach()
115
if (
attachCount_
< queueSize_) {
in CanRequest()
247
attachCount_
--;
in ReleaseBuffer()
299
attachCount_
= 0;
in Reset()
325
attachCount_
--;
in SetQueueSize()
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H
A
D
testing_objects.cpp
45
attachCount_
++;
56
return
attachCount_
;
75
uint32_t
attachCount_
{};
85
attachCount_
++;
100
return
attachCount_
;
181
uint32_t
attachCount_
{};
/foundation/graphic/surface_lite/interfaces/innerkits/
H
A
D
buffer_queue.h
215
uint8_t
attachCount_
;
member in OHOS::BufferQueue
/foundation/communication/ipc/ipc/native/src/napi_common/source/
H
A
D
napi_remote_object_holder.cpp
39
localInterfaceRef_(nullptr),
attachCount_
(1), jsObjectRef_(nullptr)
in NAPIRemoteObjectHolder()
Completed in 3 milliseconds