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Searched refs:atlasTextures_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeFont/src/
H A Dfont_manager.cpp241 atlasTextures_.clear(); in FlushCaches()
344 auto tex = &atlasTextures_.emplace_back(); in CreateAtlasTexture()
376 atlasName += to_string(atlasTextures_.size()); in CreateAtlasTexture()
402 for (uint32_t i = 0; i < atlasTextures_.size(); ++i) { in UpdateAtlas()
403 auto& atlas = atlasTextures_[i]; in UpdateAtlas()
415 auto& atlas = atlasTextures_[bestFitAtlas]; in UpdateAtlas()
422 size_t i = atlasTextures_.size(); in UpdateAtlas()
435 if (std::all_of(atlasTextures_.cbegin(), atlasTextures_.cend(), in UploadPending()
448 allColumnWidths.reserve(atlasTextures_ in UploadPending()
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H A Dfont_manager.h160 if (index >= atlasTextures_.size()) { in GetAtlas()
163 return &atlasTextures_[index]; in GetAtlas()
188 BASE_NS::vector<AtlasTexture> atlasTextures_; member in final

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