/foundation/arkui/ace_engine/frameworks/core/components/plugin/ |
H A D | hap_asset_provider_impl.cpp | 22 bool HapAssetProviderImpl::Initialize(const std::string& hapPath, const std::vector<std::string>& assetBasePaths) in Initialize() argument 25 if (hapPath.empty() || assetBasePaths.empty()) { in Initialize() 33 assetBasePaths_ = assetBasePaths; in Initialize()
|
H A D | hap_asset_provider.cpp | 23 bool HapAssetProvider::Initialize(const std::string& hapPath, const std::vector<std::string>& assetBasePaths) in Initialize() argument 26 if (hapPath.empty() || assetBasePaths.empty()) { in Initialize() 33 assetBasePaths_ = assetBasePaths; in Initialize()
|
H A D | hap_asset_provider_impl.h | 40 bool Initialize(const std::string& hapPath, const std::vector<std::string>& assetBasePaths);
|
/foundation/arkui/ace_engine/adapter/ohos/entrance/ |
H A D | file_asset_provider_impl.cpp | 25 bool FileAssetProviderImpl::Initialize(const std::string& packagePath, const std::vector<std::string>& assetBasePaths) in Initialize() argument 28 if (assetBasePaths.empty()) { in Initialize() 39 assetBasePaths_ = assetBasePaths; in Initialize()
|
H A D | hap_asset_provider_impl.cpp | 23 const std::string& hapPath, const std::vector<std::string>& assetBasePaths, bool useCache) in Initialize() 26 if (hapPath.empty() || assetBasePaths.empty()) { in Initialize() 38 assetBasePaths_ = assetBasePaths; in Initialize() 22 Initialize( const std::string& hapPath, const std::vector<std::string>& assetBasePaths, bool useCache) Initialize() argument
|
H A D | utils.cpp | 113 const std::string& packagePath, const std::vector<std::string>& assetBasePaths, bool useCache) in CreateAssetProviderImpl() 117 if (assetProviderImpl->Initialize(packagePath, assetBasePaths, useCache)) { in CreateAssetProviderImpl() 122 if (assetProviderImpl->Initialize(packagePath, assetBasePaths)) { in CreateAssetProviderImpl() 112 CreateAssetProviderImpl( const std::string& packagePath, const std::vector<std::string>& assetBasePaths, bool useCache) CreateAssetProviderImpl() argument
|
H A D | hap_asset_provider_impl.h | 38 bool Initialize(const std::string& hapPath, const std::vector<std::string>& assetBasePaths, bool useCache = true);
|
H A D | file_asset_provider_impl.h | 37 bool Initialize(const std::string& packagePath, const std::vector<std::string>& assetBasePaths);
|
H A D | utils.h | 37 const std::string& packagePath, const std::vector<std::string>& assetBasePaths, bool useCache = true);
|
H A D | ui_content_impl.h | 230 std::vector<std::string>& assetBasePaths, std::string& resFolderName) override; 232 const std::vector<std::string>& assetBasePaths) override;
|
H A D | ui_content_impl.cpp | 3149 std::vector<std::string>& assetBasePaths, std::string& resFolderName) in GetResourcePaths() 3165 const std::vector<std::string>& assetBasePaths) in SetResourcePaths() 3173 [container, resourcesPaths, assetRootPath, assetBasePaths]() { in SetResourcePaths() 3187 if (fileAssetProviderImpl->Initialize(assetRootPath, assetBasePaths)) { in SetResourcePaths() 3194 if (hapAssetProviderImpl->Initialize(*iter, assetBasePaths)) { in SetResourcePaths() 3148 GetResourcePaths(std::vector<std::string>& resourcesPaths, std::string& assetRootPath, std::vector<std::string>& assetBasePaths, std::string& resFolderName) GetResourcePaths() argument 3164 SetResourcePaths(const std::vector<std::string>& resourcesPaths, const std::string& assetRootPath, const std::vector<std::string>& assetBasePaths) SetResourcePaths() argument
|
/foundation/arkui/ace_engine/test/unittest/core/common/rosen/ |
H A D | rosen_test.cpp | 298 std::vector<std::string> assetBasePaths; in HWTEST_F() local 299 assetBasePaths.push_back("resources/base/profile/"); in HWTEST_F() 300 assetProvider->Initialize(hapPath, assetBasePaths); in HWTEST_F() 376 std::vector<std::string> assetBasePaths; in HWTEST_F() local 377 assetBasePaths.push_back("resources/base/profile/"); in HWTEST_F() 378 assetProvider->Initialize(hapPath, assetBasePaths); in HWTEST_F()
|
/foundation/arkui/ace_engine/test/unittest/core/common/asset/ |
H A D | asset_test.cpp | 152 std::vector<std::string> assetBasePaths; in HWTEST_F() local 153 assetBasePaths.push_back(ASSET_BASE_PATH); in HWTEST_F() 154 assetProvider->Initialize(PACK_PATH, assetBasePaths); in HWTEST_F()
|
/foundation/arkui/ace_engine/interfaces/inner_api/ace/ |
H A D | ui_content.h | 228 std::vector<std::string>& assetBasePaths, std::string& resFolderName) {}; in GetResourcePaths() 230 const std::vector<std::string>& assetBasePaths) {}; in SetResourcePaths() 227 GetResourcePaths(std::vector<std::string>& resourcesPaths, std::string& assetRootPath, std::vector<std::string>& assetBasePaths, std::string& resFolderName) GetResourcePaths() argument 229 SetResourcePaths(const std::vector<std::string>& resourcesPaths, const std::string& assetRootPath, const std::vector<std::string>& assetBasePaths) SetResourcePaths() argument
|