Home
last modified time | relevance | path

Searched refs:animationOrder_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.h162 BASE_NS::vector<uint32_t> animationOrder_; member in final
H A Danimation_system.cpp687 animationOrder_.clear(); in Update()
688 animationOrder_.reserve(results.size()); in Update()
694 animationOrder_.insert(animationOrder_.cbegin() + stopped, index); in Update()
697 animationOrder_.push_back(index); in Update()
715 for (const auto& index : animationOrder_) { in Update()

Completed in 4 milliseconds