Home
last modified time | relevance | path

Searched refs:absoluteDirectory (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/io/dev/
H A DFileMonitor.cpp162 std::string absoluteDirectory = resolveAbsolutePath(aPath + directoryName, true); in recursivelyCollectAllFiles() local
163 if (!absoluteDirectory.empty()) { in recursivelyCollectAllFiles()
164 recursivelyCollectAllFiles(absoluteDirectory, aFiles); in recursivelyCollectAllFiles()

Completed in 1 milliseconds