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Searched refs:Vec2Proxy (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/kits/js/src/
H A DVec2Proxy.cpp17 #include "Vec2Proxy.h"
19 Vec2Proxy::Vec2Proxy(napi_env env, META_NS::Property<BASE_NS::Math::Vec2> prop) : PropertyProxy(prop) in Vec2Proxy() function in Vec2Proxy
28 Vec2Proxy::~Vec2Proxy() {} in ~Vec2Proxy()
29 void Vec2Proxy::UpdateLocalValues() in UpdateLocalValues()
34 void Vec2Proxy::UpdateRemoteValues() in UpdateRemoteValues()
39 void Vec2Proxy::SetValue(const BASE_NS::Math::Vec2& v) in SetValue()
49 void Vec2Proxy::SetValue(NapiApi::FunctionContext<>& cb, BASE_NS::string_view memb) in SetValue()
64 napi_value Vec2Proxy in SetValue()
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H A DObjectProxy.cpp23 #include "Vec2Proxy.h"
60 AddProperty(BASE_NS::make_unique<Vec2Proxy>(env_, property), member); in AddProperty()
78 static_cast<Vec2Proxy&>(*i->second).SetValue(vec); in SetValue()
H A DShaderJS.cpp24 #include "Vec2Proxy.h"
329 proxt = BASE_NS::shared_ptr { new PropProxy<Vec2Proxy>(e, t) }; in BindToMaterial()
/foundation/graphic/graphic_3d/kits/js/include/
H A DVec2Proxy.h24 class Vec2Proxy : public PropertyProxy { class
29 Vec2Proxy(napi_env env, META_NS::Property<BASE_NS::Math::Vec2> prop);
30 ~Vec2Proxy() override;

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