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Searched refs:UpdateAnimation (Results 1 - 15 of 15) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/checkable/
H A Drender_radio.cpp125 UpdateAnimation(false); in UpdateGroupValue()
166 UpdateAnimation(true); in HandleClick()
193 void RenderRadio::UpdateAnimation(bool isOn) in UpdateAnimation() function in OHOS::Ace::RenderRadio
H A Drender_checkbox.cpp109 UpdateAnimation(); in UpdateItemValue()
131 UpdateAnimation(); in UpdateGroupValue()
187 UpdateAnimation(); in HandleClick()
198 void RenderCheckbox::UpdateAnimation() in UpdateAnimation() function in OHOS::Ace::RenderCheckbox
H A Drender_radio.h55 void UpdateAnimation(bool isOn);
H A Drender_switch.h63 void UpdateAnimation();
H A Drender_checkbox.h111 void UpdateAnimation();
H A Drender_switch.cpp346 UpdateAnimation(); in HandleClick()
372 void RenderSwitch::UpdateAnimation() in UpdateAnimation() function in OHOS::Ace::RenderSwitch
/foundation/arkui/ace_engine/frameworks/core/components/marquee/
H A Drender_marquee.cpp54 UpdateAnimation(); in Start()
94 void RenderMarquee::UpdateAnimation() in UpdateAnimation() function in OHOS::Ace::RenderMarquee
173 UpdateAnimation(); in OnAnimationStop()
297 UpdateAnimation(); in PerformLayout()
H A Drender_marquee.h87 void UpdateAnimation();
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dtrack_animation.h84 void UpdateAnimation();
/foundation/arkui/ace_engine/frameworks/core/components/track/
H A Drender_track.cpp106 UpdateAnimation(); in PerformLayout()
109 void RenderTrack::UpdateAnimation() in UpdateAnimation() function in OHOS::Ace::RenderTrack
H A Drender_track.h54 void UpdateAnimation();
/foundation/arkui/ace_engine/frameworks/core/components/slider/
H A Drender_slider.h237 void UpdateAnimation();
H A Drender_slider.cpp488 UpdateAnimation(); in HandleDragStart()
531 UpdateAnimation(); in HandleDragEnd()
796 void RenderSlider::UpdateAnimation() in UpdateAnimation() function in OHOS::Ace::RenderSlider
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.h127 void UpdateAnimation(AnimationStateComponent& state, const AnimationComponent& animation,
H A Danimation_system.cpp722 UpdateAnimation(*stateHandle, *animationHandle, trackQuery_, deltaS); in Update()
958 void AnimationSystem::UpdateAnimation(AnimationStateComponent& state, const AnimationComponent& animation, in UpdateAnimation() function in AnimationSystem

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