Home
last modified time | relevance | path

Searched refs:UnmapBuffer (Results 1 - 25 of 25) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.cpp121 gpuResourceMgr.UnmapBuffer(ubos_.mesh.GetHandle()); in UpdateMeshBuffer()
151 gpuResourceMgr.UnmapBuffer(ubos_.submeshSkin.GetHandle()); in UpdateSkinBuffer()
190 gpuResourceMgr.UnmapBuffer(ubos_.mat.GetHandle()); in UpdateMaterialBuffers()
191 gpuResourceMgr.UnmapBuffer(ubos_.matTransform.GetHandle()); in UpdateMaterialBuffers()
192 gpuResourceMgr.UnmapBuffer(ubos_.userMat.GetHandle()); in UpdateMaterialBuffers()
H A Drender_node_default_lights.cpp153 gpuResourceMgr.UnmapBuffer(lightBufferHandle_.GetHandle()); in ExecuteFrame()
H A Drender_node_morph.cpp194 gpuResourceMgr.UnmapBuffer(morphTargetBufferHandle_.GetHandle()); in UpdateWeightsAndTargets()
H A Drender_node_default_camera_controller.cpp893 gpuResourceMgr.UnmapBuffer(uboHandles_.generalData.GetHandle()); in UpdateGeneralUniformBuffer()
906 gpuResourceMgr.UnmapBuffer(uboHandles_.postProcess.GetHandle()); in UpdatePostProcessUniformBuffer()
968 gpuResourceMgr.UnmapBuffer(uboHandles_.environment.GetHandle()); in UpdateEnvironmentUniformBuffer()
994 gpuResourceMgr.UnmapBuffer(uboHandles_.fog.GetHandle()); in UpdateFogUniformBuffer()
1054 gpuResourceMgr.UnmapBuffer(uboHandles_.light.GetHandle()); in UpdateLightBuffer()
H A Drender_node_default_cameras.cpp205 gpuResMgr.UnmapBuffer(resHandle_.GetHandle()); in ExecuteFrame()
H A Drender_node_camera_single_post_process.cpp549 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
H A Drender_node_camera_cubemap.cpp471 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
H A Drender_node_default_material_deferred_shading.cpp544 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
H A Drender_node_default_shadow_render_slot.cpp688 gpuResourceMgr.UnmapBuffer(uboHandles_.generalData.GetHandle()); in UpdateGeneralDataUniformBuffers()
/foundation/graphic/surface_lite/frameworks/
H A Dbuffer_manager.h86 void UnmapBuffer(SurfaceBufferImpl& buffer) const;
H A Dbuffer_client_producer.cpp112 manager->UnmapBuffer(*buffer); in FlushBuffer()
138 manager->UnmapBuffer(*buffer); in Cancel()
H A Dbuffer_manager.cpp251 void BufferManager::UnmapBuffer(SurfaceBufferImpl& buffer) const in UnmapBuffer() function in OHOS::BufferManager
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_staging.cpp71 gpuResourceMgr.UnmapBuffer(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
96 gpuResourceMgr.UnmapBuffer(ref.dstHandle.GetHandle()); in CopyHostDirectlyToBuffer()
H A Drender_node_bloom.cpp160 gpuResourceMgr.UnmapBuffer(postProcessUbo_.GetHandle()); in UpdatePostProcessData()
H A Drender_node_default_acceleration_structure_staging.cpp151 gpuResourceMgr.UnmapBuffer(dstHandle); in ExecuteFrameProcessInstanceData()
H A Drender_staging.cpp318 gpuResourceMgr.UnmapBuffer(ref.srcHandle.GetHandle());
626 gpuResourceMgr.UnmapBuffer(additionalCopyBuffer_.handle.GetHandle()); in ClearImages()
H A Drender_node_shader_passes_generic.cpp143 gpuResourceMgr.UnmapBuffer(uboData_.handle.GetHandle()); in ExecuteFrame()
H A Drender_node_mip_chain_post_process.cpp262 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
H A Drender_node_single_post_process.cpp472 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_gpu_resource_manager.h44 * (except WaitForIdleAndDestroyGpuResources, MapBuffer, and UnmapBuffer are not internally synchronized)
295 virtual void UnmapBuffer(const RenderHandleReference& handle) const = 0;
541 virtual void UnmapBuffer(const RenderHandle& handle) const = 0;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.h307 void UnmapBuffer(const RenderHandleReference& handle) const override;
311 void UnmapBuffer(const RenderHandle& handle) const;
615 void UnmapBuffer(const RenderHandle& handle) const override;
H A Dgpu_resource_manager.cpp1877 void GpuResourceManager::UnmapBuffer(const RenderHandle& handle) const
1894 PLUGIN_LOG_E("RENDER_VALIDATION: invalid pointer with mappable GPU buffer UnmapBuffer");
1903 void GpuResourceManager::UnmapBuffer(const RenderHandleReference& handle) const
1905 return UnmapBuffer(handle.GetHandle());
2567 void RenderNodeGpuResourceManager::UnmapBuffer(const RenderHandle& handle) const
2569 gpuResourceMgr_.UnmapBuffer(handle);
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp915 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdatePostProcessData()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp989 gpuResourceManager.UnmapBuffer(stagingBuffer_); in Initialize()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1502 gpuResourceManager.UnmapBuffer(bufferHandle); in ImportTexture()

Completed in 30 milliseconds