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/foundation/arkui/ui_lite/test/unittest/animator/ |
H A D | interpolation_unit_test.cpp | 25 constexpr float U2 = 0.25f; member 44 float ret = Interpolation::GetBezierInterpolation(0.2f, U1, U2, U3, U4); // 0.2f:current change rate; in HWTEST_F() 46 ret = Interpolation::GetBezierInterpolation(0.5f, U1, U2, U3, U4); // 0.5f:current change rate; in HWTEST_F() 48 ret = Interpolation::GetBezierInterpolation(0.7f, U1, U2, U3, U4); // 0.7f:current change rate; in HWTEST_F() 50 ret = Interpolation::GetBezierInterpolation(0.9f, U1, U2, U3, U4); // 0.9f:current change rate; in HWTEST_F() 62 float ret = Interpolation::GetBezierY(0.2f, U1, U2, U3, U4); // 0.2f:current change rate; in HWTEST_F() 64 ret = Interpolation::GetBezierY(0.5f, U1, U2, U3, U4); // 0.5f:current change rate; in HWTEST_F() 66 ret = Interpolation::GetBezierY(0.7f, U1, U2, U3, U4); // 0.7f:current change rate; in HWTEST_F() 68 ret = Interpolation::GetBezierY(0.9f, U1, U2, U3, U4); // 0.9f:current change rate; in HWTEST_F()
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