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Searched refs:TraverseSessionTree (Results 1 - 3 of 3) sorted by relevance

/foundation/window/window_manager/window_scene/session_manager/src/
H A Danomaly_detection.cpp80 SceneSessionManager::GetInstance().TraverseSessionTree(func, false); in SceneZOrderCheckProcess()
H A Dscene_session_manager.cpp4552 void SceneSessionManager::TraverseSessionTree(TraverseFunc func, bool isFromTopToBottom) in TraverseSessionTree() function in OHOS::Rosen::SceneSessionManager
5020 TraverseSessionTree(func, true); in DumpAllSessionFocusableInfo()
5046 TraverseSessionTree(func, true); in GetNextFocusableSession()
5086 TraverseSessionTree(func, false); in GetTopNearestBlockingFocusSession()
5106 TraverseSessionTree(func, false); in GetTopFocusableNonAppSession()
5321 TraverseSessionTree(func, true); in GetAllSessionFocusInfo()
10560 TraverseSessionTree(func, true); in GetMainWindowInfos()
10606 TraverseSessionTree(func, true); in GetWindowIdsByCoordinate()
/foundation/window/window_manager/window_scene/session_manager/include/
H A Dscene_session_manager.h550 void TraverseSessionTree(TraverseFunc func, bool isFromTopToBottom);

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