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Searched refs:Textures (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/kits/js/src/
H A DShaderJS.cpp280 BASE_NS::vector<SCENE_NS::ITextureInfo::Ptr> Textures; in BindToMaterial() local
282 ExecSyncTask([mat, &customProperties, &Textures]() { in BindToMaterial()
283 Textures = mat->Inputs()->GetValue(); in BindToMaterial()
287 if (!Textures.empty()) { in BindToMaterial()
289 for (auto t : Textures) { in BindToMaterial()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_material.h236 META_ARRAY_PROPERTY(ITextureInfo::Ptr, Textures)
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmaterial_impl.cpp127 META_IMPLEMENT_INTERFACE_ARRAY_PROPERTY(SCENE_NS::IMaterial, SCENE_NS::ITextureInfo::Ptr, Textures, {})

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